High Magic
From Warhammer - The Old World - Lexicanum
High Magic is the Eight Winds of Magic combined into one powerful lore of Magic. [1a]
It combines the eight clours of magic as they swirl through the world and the antithesis of Dark Magic. [3a]
Casters
Even High Elves must spend decades learning to use High Magic. [3a]
- High Elves
- High Elf Archmages. [2a]
- Priests of Isha. [1a]
- Lizardmen
- Wood Elves
- Highweavers of the Wood Elves. [1a]
Spells
- Apotheosis: The target is infused with healing magic also banishing any fear they might feel. [1b][3b]
- Arcane Unforgiving: Enemies have their armour and magical artefacts destroyed. The spell is especially deadly to undead or Daemons and even cursed or chaotic artefacts can be temporarily disabled. [1b]
- Banishment: The colours of magic are combined to blast away Dark Magic. [3b]
- Corporeal Unmaking: Enemies of the mage are turned to mere dust in the wind. [4a]
- Deadlock: A Nearby magic item no longer functions. [3b]
- Drain Magic: An aethyric vortex expels magic from the world. [1b] [3b][4a]
- Fiery Convocation: A storm of fire manifests in the middle of the enemy line. [4a]
- Fury of Khaine: The God of Murder is called upon to grant the mage's allies his fury. [4a]
- Glamour of Teclis: Individuals believe themselves lost within a dense mist. [3b]
- Hand of Glory: The caster glows with magical energy that inspires their allies. [3b]
- Shield of Saphery: White light forms a protective barrier around the allies of the sorcerer. [4a]
- Tempest: A mighty tempest of sleet and rain is summoned. [4a]
- Uproot the Mountains: A hill or mountain is shaken. [1b]
- Walk Between Worlds: The allies of the caster can move between worlds. [1b][4a]
Slann only Spells
- Earth Line: Powerful magic surge through the geomantic leylines, damaging the casters enemy. [1c]
- Mental Blast: A burst of mental energy is used against the foes of the caster. [1c]
- Ruination of Cities: The Slann destroys a bridge, building or wall. [1c]
Gallery
Sources
- 1: WFRP Lustria
- 2: Warhammer Armies: High Elves (6th Edition)
- 2a: Defenders of Ulthuan, pg. 24
- 3: Realms of Sorcery (1st Edition)
- 4: Warhammer: The Old World Rulebook
Magic | ||
Lores of Magic | Alchemy - Battle Magic - Dark Magic - Daemonology - Elementalism - High Magic - Ice Magic - Illusion - Lore of Beasts - Lore of Death - Lore of Fire - Lore of Hashut - Lore of the Heavens - Lore of Hedgecraft - Lore of Life - Lore of Metal - Lore of Nehekhara - Lore of Nurgle - Lore of Shadow - Lore of Slaanesh - Lore of the Great Maw - Lore of the Serpent - Lore of the Warp - Lore of Tzeentch - Lore of Undeath - Lore of Yang - Lore of Yin - Necromancy - Petty Magic - Waaagh! Magic | |
Other Magic | Dwarf Runes - Magic items - Warpstone | |
Images |