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They are drunken brutes, tromping around the realms destroying bits of the landscape or uprooting any trees they find suspicious. Stupid and quick to anger, anything that leaves them a slightly bit confused them will send them into a destructive rage. However, their memories are also very limited and as such they forget why they were destroying and just continue for the fun of it.
They will go into combat wearing improvised weapons, like tree-trunks, statues or even livestock. Not that they have any problem in using their enormous, horse-sized feet capable of leaving craters wherever they stomp. If these gargants find any interesting objects or person they will hurl, crush, chomp it or, unfortunately, shove it down their filthy trousers. They can stomp to death whole regiments or bash down dreadhold walls with their clubs.
Do their permanent drunkenness their feet are also unreliable, never able to walk in a straight line, often tripping over if they walk fast and crushing anybody or anything that happens to be on their path. They have special difficulty traversing ruins and towns, staggering through the streets, damaging roofs and stomping wagons. A falling gargant is extremely dangerous, sending warriors scattering screaming in all directions, with those not quick enough to get out of the way are buried under tons of greasy hair and unwashed flesh. The fortunate ones are killed instantly, while the lesser fortunate spent their last moments suffocating under their huge sweaty armpits.
- The bacchic descendants of a prehistorical gargant tribe that once wandered throughout the realms.
- Some believe they were once a race of wise and strong builders that helped the Free Peoples construct cities and empires. It was said that they once stood at Sigmar's side and the wisest belonged to his councils, helping him during the age of expansion and prosperity.
- Others believe they are the descendants of Behemat, a Zodiac Godbeast rumoured to live in Ghyran. Once mighty forest-warriors and woodland kings whose empires stood in every realm and stretched over the horizon. Coarse and slightly bestial, their pursued civilisation up to a certain point as they weren't partial to excessive clothing and lacked personal hygiene.
- Some legends say they are the refugees of a destroyed world that settled in the realms, drowning their sorrows of losing their land in copious amounts of booze.
Its common for greenskins and ogors to take advantage of their size and trusting nature, by concocting the most stiff and despicable beverages in wagons-loads in order to lure these gargants into helping their armies and smashing their foes.
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