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A Fimm, a Fimir warrior.
A Fimir Balefiend, a magician.
A Fimm fighting against a human warrior.

The Fimir are amphibious humanoid monsters that haunt the bogs, fens and desolate moorlands throughout the northern and western Old World. Their strongholds take the form of forbidding, craggy piles of rock, crudely build in the semblance of the castles of more civilised races. Such dwellings are seldom seen by outsiders for they are wreathed in thick mist, a miasma which is magically generated by the Fimir to shield their Fortresses from prying eyes, and themselves from the harsh glare of the sun [1].


Long before the rise of Humans, the Fimir worshipped the Chaos Gods, and for a time enjoyed their favour. Alas, the Eye of the Gods was swiftly drawn to the more vibrant and amusing race of Man, and the Fimir were abandoned, reduced to seeking boons from bound Daemons where once they had enjoyed the blessings of the dark gods. Nowadays, the Fimir are a dwindling and reclusive race, little given to leaving their swampy fortresses, save for the occasional raid for food and slaves [2].

Notes & Sources

  • Storm of Magic
  1. Storm of Magic p.134
  2. Storm of Magic p.134