Birth and childhood
The Imperial Calendar (IC) which takes its starting date from Sigmar's coronation as Emperor, places his birth as the year -30 IC. Sigmar was born in the Reikland area in the southwest of the Empire, son of King Bjorn of the Unberogen tribe, generally considered to have been one of the most powerful pre-Imperial tribes. The night of his birth was marked with the appearance of a twin-tailed comet, which the human tribes took as a sign of great portent from the gods.
In the year -15, Sigmar is believed to have helped drive off a Goblin invasion of his village, and in the same year, led a punitive expedition against a Goblin war-party that was holding Kurgan Ironbeard, High King of the Dwarfs, prisoner. In gratitude, Kurgan presented the young warrior with a magical rune-enchanted warhammer called Ghal Maraz ('Skull-splitter,' in the Dwarf Khazalid tongue).
In fact, according to King Kurgan, the dwarf party had the hammer with them when Sigmar's party found them, and it "called" to him after his own spear broke. Though a Dwarf-made weapon, Kurgan believed that Ghal Maraz and Sigmar were meant for each other.
Uniting the tribes
Sigmar then went on a campaign to unite the disparate tribes of the future Empire, and one by one they submitted, either by conquest or diplomacy. The most famous incident was his subjugation of the belligerent Teutogens, the largest and most powerful tribe, who lived near the Middle Mountains in the north central Empire, near the current location of Middenheim. Their chieftain, Artur, was defeated by Sigmar in single combat.
From that point onward, Sigmar embarked upon a campaign of purgation and liberation throughout all of the tribal lands, primarily against the Beastmen, the human followers of Chaos such as the Norse (as evidenced by his defeat of Morkar's invasion) and Greenskins (Orcs and Goblins), culminating in the First Battle of Black Fire Pass (IC -1), in present-day Averland, in the south-east of the Empire.
Following this great victory, Sigmar returned in triumph to his native Reikland and was crowned Emperor Sigmar Heldenhammer ('Hammer of the Goblins') I at Reikdorf, the site of the current Imperial capital of Altdorf. This date remains the Empire's greatest holy day, as it marks Sigmar's coronation and abdication fifty years later (IC 50) - it is in the summer of the Imperial year, on the 18th day of the month of Sigmarzeit.
Sigmar set up the leaders of the twelve main tribes that followed him as the Elector Counts of the Empire, a position that remains to this day.
The first main threat to the Empire during Sigmar's reign was in the ninth year of the Imperial Calendar, when a massive Norsii invasion ravaged the Imperial lands north of Middenheim. A climactic battle occured outside Middenheim at the height of the fighting, with Dwarf and Human troops battling the invading Norse. A Daemon Prince] led the Norse armies, protected by magical wards that stopped it from being harmed, but said wards were undone by the first Runefang Blodambana, or Bloodbane, wielded by Count Myrsa of Middenheim, allowing Sigmar to kill the Daemon Prince outright. After the defeat of the Norsii, however, Sigmar's army were set upon by Skaven ratmen emerging from the tunnels under the Faushlag Rock, but through sheer perseverance, the Skaven were defeated.
It was during this time that Sigmar's brother, Pendrag, and his love, Ravenna, were killed by the swordsman Gerreon, who escaped to the Norsii lands. Afterwards, Sigmar led a year-long crusade against the Norsii tribes, wiping out village after village, yet also searching for Gerreon, in revenge for his betrayal.
The second threat to Sigmar's realm was from the necromancer Nagash, who wanted to claim his crown back from Sigmar. Although the Empire was ravaged, and three tribes, the Jutones, the Brigurdians and the Menogoths, were all but wiped out, Nagash was defeated at the gates of Altdorf by Sigmar's army, and the necromancer destroyed.
In the fiftieth year of his reign, Sigmar put by his crown and set off into the east. Sources conflict on the details of what precisely motivated Sigmar to do this; some accounts claim he set off to return Ghal Maraz to the Dwarfs, but the famous rune-hammer has traditionally been the weapon of the ruling Emperor and the primary symbol/relic of the Sigmarite cult, founded by Johann Helstrum in IC 73. A number of heresies have sprung up regarding the authenticity of Ghal Maraz, but the official Imperial position is that the weapon wielded by the Emperors is the hammer of Sigmar.
Following his disappearance, Sigmar passed over the World's Edge mountain range and no human ever saw him again. Since he was never known to have died, this may have played a large role in the early successes of the cult established in his honour. It's now the foremost religion in the Empire and is inextricably intertwined with the political, cultural, and national identity of the Empire and its people. Interestingly, Sigmar never claimed to be a deity and his own religious beliefs while alive are subject to conjecture, although tradition dictates that he was crowned Emperor by the High Priest of the cult of Ulric, the northern god of winter, wolves, and war. However, the priests and worshippers of Sigmar often receive measurable and often positive answers to their entreaties and petitions, suggesting that something with some measure of power is answering them. Many take this as a sign that Sigmar indeed is a god, and watches over the Empire.
The cults of Sigmar and Ulric do not get along well. The Ar-Ulric and the two Arch-Lectors of the Sigmarite faith, as well as the Grand Theogonist (the current one being Volkmar the Grim), all maintain a vote in the election of the Emperors. While the cult and its leaders are often corrupt and hip-deep in the Byzantine politics of the Empire, it is a faith that preaches courage, justice, honour, and the protection of the weak and innocent from evil. It is also nationalistic and sees the preservation of Sigmar's original holdings as a sacred duty. The church's iconography primarily centres around images directly connected to Sigmar himself: the comet and the hammer are the foremost of these. Also a popular national and religious symbol is the griffon, the personal heraldry of Emperor Magnus the Pious, who saved the Empire from disaster during the Great War Against Chaos in 2302-2303 IC. It is likely that Magnus will be canonised as a saint within the next century.
Champion of Light?
It is a well-known theory among the theologians of the Old World that a Champion of Light arises to do battle with the forces of Chaos when they unify around their periodic leaders. Some believe that Sigmar may have been one of these, and a number have argued for Magnus the Pious as well. The most recent case came in the year IC 2522, under a young man named Valten of Lachenbad, who became the central figure around which the Empire rallied to fight Archaon in the recent Storm of Chaos event. Valten was especially noted for his incredible strength, instinctive leadership, and strength of will. Furthermore, he strongly resembled the appearance ascribed to Sigmar in Imperial legend, and sported a birthmark on his chest of Sigmar's legendary twin-tailed comet. Hailed as the 'spiritual leader of the Empire' by Emperor Karl Franz and presented with Sigmar's own hammer Ghal Maraz, Valten was believed by many to be an avatar of Sigmar or the returned god under a different name. He was assassinated shortly after the war with Archaon ended, ostensibly by an assassin of Clan Eshin (the warpstone dagger would suggest their involvement, although it was indicated in the text that count Boris Todbringer of Middenheim and the former Grand Theogonist Johann Esmer might have been involved), but this development was covered up by the Emperor and Valten's lieutenant, the Sigmarite warrior-monk and prophet Luthor Huss, who discovered Valten in the days before Archaon's invasion. It should be noted that only Valten's blood was found, not his body, suggesting that he may still be alive.
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Age of Myth
Dracothion first saw Sigmar, the first to do so in the Mortal Realms, after he captured Mallus and set it in the Firmament to better admire it's beauty. He saw Sigmar's battered body still clinging to the metallic core and revived him with with a warming breath. Seeing him as a kindred spirit Dracothion permitted Sigmar to ride upon his back. Thankful Sigmar bestowed gifts upon Dracothion and Dracothion showed Sigmar star bridges and crystalline passageways that lead to each of the Eight Realms. This meeting was the beginning of the Age of Myth.[2e]
There are many tales of Sigmar's and Dracothions voyages during the Age of Myth, finding wondrous creatures and enclaves of struggling mortal. Barbaric warriors flocked to his service and drove most predators to flee from, and those that didn't were quickly dispatched. He taught mankind many things and in their place they worshipped him. Under his guidance the hunters ceased wandering and built great cities. He found or awakened other gods.[2c]
He found Nagash in the Realm of Death, buried beneath a mountain-cairn of stone.[2c]
He found Tyrion and Teclis, which rejoiced at finding something familiar, but that turned to despair as they learned there were no aelfs outside of Azyrheim. They swore oaths to him and followed him to Azyr to join his Pantheon.[2a]
While exploring the Iron Mountains of the Realm of Chamon, Sigmar found Grimnir and Grungni chained on the highest summit. He freed them both and they pledged oaths of repayment to him. Grungni had been crippled so he vowed to settle his debt through craftmanship. Grimnir demanded that Sigmar named a foe worthy of his blade to repay his debt and he named Vulcatrix, something that would result in the Duardin god's demise.[2b]
Sigmar discovered Gorkamorka in the Realm of Beasts trapped within Drakatoa the living avalanche that ruled Ghyrria. With Dracothion's help he drove the primordial muck back and freed Gorkamorka from his prison. Gorkamorka was both pleased to be freed and furious at having been rescued, so he knocked out Dracothion and fought Sigmar. The battle lasted twelve-days with no clear winner and causing both monstrous changes to the landscape and beasts that were enemies to stand side-by-side gawking at the immense destruction. Eventually both gods got tired, seeing the changes to the land and their ferocious audience and began to laugh. Seeing that someone had matched his battle-lust Gorkamorka agreed to fight alongside Sigmar rather than against him.[2d]
Sigmar flattened the peak of Mount Celestian to provide a setting for the first Grand Council that would found the Pantheon, in which later he would build Highheim, the parliament of the gods that ruled the Mortal Realms.[2a]
Age of Chaos
Midway through the Age of Chaos, Sigmar lost Ghal Maraz and retreated furious to the Celestial Realm and ordered it's gates to be sealed. He retired to Sigmaron and was not seen again for centuries.[2c]
Sigmar sensed something wrong going in the Nevergreen Mountains in Ghyran and sent a lesser manifestation to observe. There he heard the taunting laughter of Tzeentch as he saw Tzaangors torturing Sylvaneth Soul-Pods within a Flux-Cairn. Alarielle sent one of her own lesser manifestations after Sigmar, furious that he invaded his realm while he hoped to to help her rescue the nascent sylvaneth. She sent sylvaneth to rescue them but they failed, and she dispersed her own manifestation letting Sigmar alone. The dark god's laughter continued to taunt him, stopping only when the other god issued him a challenge.
He has a manifestation of a man clad in golden war-plate embossed with celestial heraldry made out of the light of the stars and the sound of distant thunder. He used this form many times during the Age of Myth when the Pantheon was united and once again when observing the Tzaangor's of the Hexwood holding the Sylvaneth Soul-Pods hostage.
- 1: Hammerhal & Other Stories, Dark God's Laugther
- 2: Warhammer: Age of Sigmar
- 3: Pantheon (short story) by Guy Haley
- The Life of Sigmar by Matt Ralphs (2005), Needs Citation
- Heldenhammer (novel) by Graham McNeill
- Empire (novel) by Graham McNeill
- God King (novel) by Graham NcNeill
|Deities of the Mortal Realms|
|Incarnates||Alarielle - Gorkamorka (Gork and Mork - Great Beast that Consumes the World - Hungering Predator - Spider-god - Sun-eater) - Grimnir - Grungni - Malerion - Nagash - Sigmar - Teclis - Tyrion|
|Zodiac Godbeasts||Argentine - Behemat - Chimerac - Dracothion - Hydragos - Ignax - Nyxtor - Vulcatrix - Vytrix - Ymnnog|
|Chaos Gods||Great Horned Rat - Hashut - Khorne - Necoho - Nurgle - Slaanesh - Tzeentch|
|Other||Bad Moon - Khaine - Kurnoth - Y'ulea|