Warhammer Armies: Chaos (4th Edition)

From Lexicanum

Jump to: navigation, search
Warhammer Armies: Chaos (4th Edition)

Contents

Background

The Warhammer Armies Chaos book is copyright 1994 and describes a primarily mortal Chaos army for the 4th Edition of Warhammer Fantasy Battles by Games Workshop.

Chaos Gods

The only Chaos gods mentioned in the text are the primary four, Khorne, Tzeentch, Nurgle, and Slaanesh.

Additional Elements

The book was published in a boxed set accompanied by a deck "of over 100 cards detailing spells, chaos rewards and chaos gifts". Thus, the rules retained some of the random bonus elements from the Lost and the Damned gift charts while removing the permanency of the previous gifts.

Army Composition

For army composition, up to half of the army's value could be used to purchase daemonic models but the daemonic models for each of the Chaos gods had to be unlocked by the presence of a mortal character with that god's mark in the army. Daemonic animosity rules existed which severely limited the ability to use mixed daemon forces since daemonic units within 12" of a daemonic unit of a different mark would often either stop moving or actively attack the other unit.

The army was required to contain a Chaos Lord General. The presence of Dragon Ogre, Centaur, and Beastman regiments allowed the presence of lords and champions of those races in the army, otherwise the army was limited to normal Chaos Heroes and Chaos Champions.

Unit Types

Unit types present in the army book:

Daemonic mounts were Steeds of Slaanesh, Juggernauts of Khorne, and Discs of Tzeentch and a generic chaos steed. No mount or palanquin of Nurgle was present as an option for characters.

Chaos Furies are not present in this army book.

Named Characters

The named characters were