https://whfb.lexicanum.com/mediawiki/api.php?action=feedcontributions&user=EnglishBob&feedformat=atomWarhammer - The Old World - Lexicanum - User contributions [en]2024-03-28T12:46:34ZUser contributionsMediaWiki 1.30.0https://whfb.lexicanum.com/mediawiki/index.php?title=Runefang&diff=6200Runefang2007-07-31T19:05:46Z<p>EnglishBob: </p>
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<div>The '''Runefang''' swords are the weapons and badges of office of the [[Elector Count]]s of [[the Empire]], the ten supreme rulers of the Empire's constituent provinces: [[Averland]], [[Hochland]], [[Middenland]], [[Nordland]], [[Ostland]], [[Ostermark]], [[Reikland]], [[Stirland]], [[Talabecland]],and [[Wissenland]]. The swords were originally commissioned by [[Sigmar]] himself as badges of office for the chieftains of the twelve tribes that followed him in his campaign of liberation against the [[orcs and goblins]], forged by the legendary Dwarven runesmith [[Alaric the Mad]]. The swords were not finished before the twelve original Elector Counts had died (owing to Dwarven perfectionism), and were presented to their successors.<br />
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While there are twelve Runefangs, there are now (IC 2522) only ten Elector Counts and provinces that remain. The realm of [[Drakwald]] (located in the Drakwald Forest) was destroyed at a currently unknown point in Imperial history, and [[Solland]], the southernmost province, was sacked and destroyed in the early 1700s by the Waagh! (orcish/goblinoid army) of [[Gorbad Ironclaw]], the greatest orc leader to ever walk the Old World. The Elector Count of Solland was killed, and Gorbad took his Runefang as a trophy. It was recovered at another unknown point in the [[World's Edge Moutains]] and returned to the Imperial capital in [[Altdorf]], where it remains in the Imperial Armory along with the Drakwald Runefang.<br />
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Each of the Runefangs has a name, listed below with their associated province:<br />
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"Mothers Ruin" (Averland),<br />
"Goblin Bane" (Hochland),<br />
"Legbiter" (Middenland),<br />
"Crow Feeder" (Nordland),<br />
"Brain Wounder" (Ostland),<br />
"Troll Cleaver" (Ostermark),<br />
"Dragon Tooth" (Reikland),<br />
"Orc Hewer" (Stirland),<br />
"Stone Breaker" (Talabecland),<br />
"Blood Bringer" (Wissenland),<br />
"Grudge Settler" (Solland),<br />
"Beast Slayer" (Drakwald)<br />
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[[Category:Weapons]] [[Category:Empire]]</div>EnglishBobhttps://whfb.lexicanum.com/mediawiki/index.php?title=Slayer&diff=6194Slayer2007-07-31T18:46:21Z<p>EnglishBob: </p>
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<div>[[Image:Slayers.jpeg|thumb|right|A variety of Dwarf Slayers]]<br />
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Dwarfs are above all very proud individuals and do not cope easily with failure or personal loss. Should a Dwarf suffer some terrible personal tragedy, he will be inconsolable. The loss of his family, his hoard, or failure to uphold a promise can seriously unhinge the mind of any Dwarf. Young Dwarfs forsaken in love often never recover from the blow to their pride. Whatever the cause, Dwarfs who have suffered what they perceive to be a serious loss of honor will often forsake the fellowship of their family and friends for a life of self-imposed exile.<br />
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Leaving their home stronghold as far behind as possible, they wander in the wilderness brooding on the misery of existence. Having broken with everything he holds dear, the Dwarf deliberately seeks death by hunting out and fighting large monsters. These Dwarfs are called Slayers. They are stern and laconic individuals, not much given to talking about themselves, and they tend to be horribly scarred as a result of their encounters with Trolls, Giants, Dragons and other monsters.<br />
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Slayers dye their hair bright orange, and stiffen it with pig grease so that it sticks out at alarming angles. Their way of life invariably means that many achieve their ambition and are slain at the hands of whatever ferocious beast they have confronted. Others, the least successful ones in a sense, tend to survive either because they are the toughest, the fastest or most determined. This process of natural selection weeds out all those who do not have exceptional abilities, so you can be fairly sure that any Slayer you meet is exceptionally tough, violent, and psychopathically dangerous.<br />
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Slayers are a fascinating sub-cult of Dwarf society, and many famous Slayers have achieved deeds of exceptional valor. Younger Slayers often band together, sometimes under the tutelage of an older master, so that they can learn the arts of monster slaying. Slayers spend as much time as possible improving their warrior skills. Although they seek death, Dwarfs are incapable of deliberately fighting to lose, and so always enter the fray to win.</div>EnglishBobhttps://whfb.lexicanum.com/mediawiki/index.php?title=File:Slayer_M03.jpeg&diff=6193File:Slayer M03.jpeg2007-07-31T18:45:12Z<p>EnglishBob: New page: == Summary == == Copyright status == Copyright Games Workshop - Use without permission - All rights reserved == Source == Games Workshop US Website</p>
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<div>== Summary ==<br />
<br />
== Copyright status ==<br />
Copyright Games Workshop - Use without permission - All rights reserved<br />
== Source ==<br />
Games Workshop US Website</div>EnglishBobhttps://whfb.lexicanum.com/mediawiki/index.php?title=Slayer&diff=6192Slayer2007-07-31T18:43:38Z<p>EnglishBob: New page: Dwarfs are above all very proud individuals and do not cope easily with failure or personal loss. Should a Dwarf suffer some terrible personal tragedy, he will be inconsolable. The loss of...</p>
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<div>Dwarfs are above all very proud individuals and do not cope easily with failure or personal loss. Should a Dwarf suffer some terrible personal tragedy, he will be inconsolable. The loss of his family, his hoard, or failure to uphold a promise can seriously unhinge the mind of any Dwarf. Young Dwarfs forsaken in love often never recover from the blow to their pride. Whatever the cause, Dwarfs who have suffered what they perceive to be a serious loss of honor will often forsake the fellowship of their family and friends for a life of self-imposed exile.<br />
<br />
Leaving their home stronghold as far behind as possible, they wander in the wilderness brooding on the misery of existence. Having broken with everything he holds dear, the Dwarf deliberately seeks death by hunting out and fighting large monsters. These Dwarfs are called Slayers. They are stern and laconic individuals, not much given to talking about themselves, and they tend to be horribly scarred as a result of their encounters with Trolls, Giants, Dragons and other monsters.<br />
<br />
Slayers dye their hair bright orange, and stiffen it with pig grease so that it sticks out at alarming angles. Their way of life invariably means that many achieve their ambition and are slain at the hands of whatever ferocious beast they have confronted. Others, the least successful ones in a sense, tend to survive either because they are the toughest, the fastest or most determined. This process of natural selection weeds out all those who do not have exceptional abilities, so you can be fairly sure that any Slayer you meet is exceptionally tough, violent, and psychopathically dangerous.<br />
<br />
Slayers are a fascinating sub-cult of Dwarf society, and many famous Slayers have achieved deeds of exceptional valor. Younger Slayers often band together, sometimes under the tutelage of an older master, so that they can learn the arts of monster slaying. Slayers spend as much time as possible improving their warrior skills. Although they seek death, Dwarfs are incapable of deliberately fighting to lose, and so always enter the fray to win.</div>EnglishBobhttps://whfb.lexicanum.com/mediawiki/index.php?title=Ungrim_Ironfist&diff=6191Ungrim Ironfist2007-07-31T18:40:40Z<p>EnglishBob: </p>
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<div>[[Image:Ungrim_b.gif|thumb|right|Ungrim Ironfist, ready for battle.]]<br />
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The tale of the Ironfist family is long and woeful. Many years ago, Ungrim’s five times great grandsire, King Baragor, suffered a great and terrible loss which drove him to take the oath of the Slayers. What caused him to make such a sudden and drastic decision is not recorded in the Book of Grudges of Karak Kadrin, nor in the Records of the Kings, nor even the stronghold’s Book of Days. It is commonly assumed that the cause was the death of his daughter at the claws of the great Dragon Skaladrak. The King's daughter was on her way to marry the son of the High King at Karaz-a-Karak. In any case, Baragor became the first Slayer King of Karak Kadrin.<br />
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Torn between his two conflicting vows, the oath of a Slayer to seek out death and the oath of a king to watch over and protect his people, Baragor was unable to fulfill either properly. In the end, good Dwarf sense prevailed, and he found a way to honor both his vows after a fashion. He founded the Shrine of Grimnir, the Shrine of Slayers in Karak Kadrin, and with generous donations to the cult he established a haven for Slayers from all over the Dwarf realms. Soon Karak Kadrin was acknowledged as the home of the Slayer Cult, hitherto a scattered group of individuals wandering among the mountains.<br />
<br />
Although Baragor could not fulfill his own vows while his people needed him, he could help others to do so, and as such he upheld his honor and was considered a wise and reasonable Dwarf by all concerned. Baragor died in a tunnel cave-in deep below Karak Kadrin, his Slayer’s vow still unfulfilled. His son, Dargo, inherited not only the kingdom, but his father’s vow as well, and became the second of a line of Slayer Kings. His living descendant is King Ungrim Ironfist, the current Slayer King of Karak Kadrin.</div>EnglishBobhttps://whfb.lexicanum.com/mediawiki/index.php?title=File:Ungrim_M01.gif&diff=6190File:Ungrim M01.gif2007-07-31T18:37:34Z<p>EnglishBob: New page: == Summary == == Copyright status == Copyright Games Workshop - Use without permission - All rights reserved == Source == Games Workshop US Website</p>
<hr />
<div>== Summary ==<br />
<br />
== Copyright status ==<br />
Copyright Games Workshop - Use without permission - All rights reserved<br />
== Source ==<br />
Games Workshop US Website</div>EnglishBobhttps://whfb.lexicanum.com/mediawiki/index.php?title=Ungrim_Ironfist&diff=6189Ungrim Ironfist2007-07-31T18:26:05Z<p>EnglishBob: New page: The tale of the Ironfist family is long and woeful. Many years ago, Ungrim’s five times great grandsire, King Baragor, suffered a great and terrible loss which drove him to take the oath...</p>
<hr />
<div>The tale of the Ironfist family is long and woeful. Many years ago, Ungrim’s five times great grandsire, King Baragor, suffered a great and terrible loss which drove him to take the oath of the Slayers. What caused him to make such a sudden and drastic decision is not recorded in the Book of Grudges of Karak Kadrin, nor in the Records of the Kings, nor even the stronghold’s Book of Days. It is commonly assumed that the cause was the death of his daughter at the claws of the great Dragon Skaladrak. The King's daughter was on her way to marry the son of the High King at Karaz-a-Karak. In any case, Baragor became the first Slayer King of Karak Kadrin.<br />
<br />
Torn between his two conflicting vows, the oath of a Slayer to seek out death and the oath of a king to watch over and protect his people, Baragor was unable to fulfill either properly. In the end, good Dwarf sense prevailed, and he found a way to honor both his vows after a fashion. He founded the Shrine of Grimnir, the Shrine of Slayers in Karak Kadrin, and with generous donations to the cult he established a haven for Slayers from all over the Dwarf realms. Soon Karak Kadrin was acknowledged as the home of the Slayer Cult, hitherto a scattered group of individuals wandering among the mountains.<br />
<br />
Although Baragor could not fulfill his own vows while his people needed him, he could help others to do so, and as such he upheld his honor and was considered a wise and reasonable Dwarf by all concerned. Baragor died in a tunnel cave-in deep below Karak Kadrin, his Slayer’s vow still unfulfilled. His son, Dargo, inherited not only the kingdom, but his father’s vow as well, and became the second of a line of Slayer Kings. His living descendant is King Ungrim Ironfist, the current Slayer King of Karak Kadrin.</div>EnglishBob