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2024-03-29T00:00:51Z
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https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_The_End_Times&diff=23552
Warhammer: The End Times
2014-09-09T19:06:44Z
<p>Lost Heretic: </p>
<hr />
<div>'''Warhammer: The End Times''' is a series of planned campaign books for Warhammer 8th Edition. The first sourcebook is [[Warhammer: Nagash]], released in August 2014. The End Times begins part way through the original [[Storm of Chaos]] story line and retcons the original ending.<br />
<br />
==Storyline==<br />
<br />
==Retroactive Continuity==<br />
<br />
The End Times alters the story originally presented in the 2004 Storm of Chaos summer campaign.<br />
*In The End Times, [[Vlad von Carstein]] returns from the dead with an undead army. He intercepts the [[Chaos]] army invading [[The Empire]].<br />
*In the Storm of Chaos continuity, [[Valten]] was defeated by [[Archaon]] and was seriously wounded before [[Grimgor ironhide|Grimgor Ironhide]] intervened. Valten is later assassinated while recovering in an infirmary. In The End Times, Valten survives his battle with Archaon and continues to lead the [[The Empire|Imperial Army]].<br />
*In the original Storm of Chaos continuity, [[Kislev]] was devastated by an initial invasion, but was eventually relieved by the [[Ungrim Ironfist]]'s Slayer Army and King [[Louen Leoncoeur]]'s host. In The End Times, Kislev has been completely overrun by Archaon's host and ceases to be a functioning nation.<br />
<br />
==Notes & Sources==<br />
*''[[Warhammer: Storm of Chaos]]: Thorpe, Gav. 2004. Nottingham: Games Workshop. ISBN 1-84154-460-4<br />
*''[[Warhammer: Nagash]]: 2014. Nottingham: Games Workshop. ISBN <br />
*''[[The Return of Nagash]]: Reynolds, Josh. 2014. Nottingham: Black Library. ISBN 9781849707169<br />
<references/></div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_The_End_Times&diff=23551
Warhammer: The End Times
2014-09-09T19:04:02Z
<p>Lost Heretic: </p>
<hr />
<div>'''Warhammer: The End Times''' is a series of planned campaign books for Warhammer 8th Edition. The first sourcebook is [[Warhammer: Nagash]], released in August 2014. The End Times begins part way through the original [[Storm of Chaos]] story line and retcons the original ending.<br />
<br />
==Storyline==<br />
<br />
==Retroactive Continuity==<br />
<br />
The End Times alters the story originally presented in the 2004 Storm of Chaos summer campaign.<br />
*In The End Times, [[Vlad von Carstein]] returns from the dead with an undead army. He intercepts the [[Chaos]] army invading [[The Empire]].<br />
*In the Storm of Chaos continuity, [[Valten]] was defeated by [[Archaon]] and was seriously wounded before [[Grimgor ironhide|Grimgor Ironhide]] intervened. Valten is later assassinated while recovering in an infirmary. In The End Times, Valten survives his battle with Archaon and continues to lead the [[The Empire|Imperial Army]].<br />
*In the original Storm of Chaos continuity, [[Kislev]] was devastated by an initial invasion, but was eventually relieved by the [[Slayer Army]] and King [[Louen Leoncoeur]]'s host. In The End Times, Kislev has been completely overrun by Archaon's host and ceases to be a functioning nation.<br />
<br />
==Notes & Sources==<br />
*''[[Warhammer: Storm of Chaos]]: Thorpe, Gav. 2004. Nottingham: Games Workshop. ISBN 1-84154-460-4<br />
*''[[Warhammer: Nagash]]: 2014. Nottingham: Games Workshop. ISBN <br />
*''[[The Return of Nagash]]: Reynolds, Josh. 2014. Nottingham: Black Library. ISBN 9781849707169<br />
<references/></div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_The_End_Times&diff=23550
Warhammer: The End Times
2014-09-09T19:01:14Z
<p>Lost Heretic: </p>
<hr />
<div>'''Warhammer: The End Times''' is a series of planned campaign books for Warhammer 8th Edition. The first sourcebook is [[Warhammer: Nagash]], released in August 2014. The End Times begins part way through the original [[Storm of Chaos]] story line and retcons the original ending.<br />
<br />
==Storyline==<br />
<br />
==Retroactive Continuity==<br />
<br />
The End Times alters the story originally presented in the 2004 Storm of Chaos summer campaign.<br />
*In The End Times, [[Vlad von Carstein]] returns from the dead with an undead army. He intercepts the [[Chaos]] army invading [[The Empire]].<br />
*In the Storm of Chaos continuity, [[Valten]] was defeated by [[Archaon]] and was seriously wounded before [[Grimgor Ironhide|Grimgor ironhide]] intervened. Valten is later assassinated while recovering in an infirmary. In The End Times, Valten survives his battle with Archaon and continues to lead the [[Imperial Army|The Empire]].<br />
*In the original Storm of Chaos continuity, [[Kislev]] was devastated by an initial invasion, but was eventually relieved by the [[Slayer Army]] and King [[Louen Leoncoeur]]'s host. In The End Times, Kislev has been completely overrun by Archaon's host and ceases to be a functioning nation.<br />
<br />
==Notes & Sources==<br />
*''[[Warhammer: Storm of Chaos]]: Thorpe, Gav. 2004. Nottingham: Games Workshop. ISBN 1-84154-460-4<br />
*''[[Warhammer: Nagash]]: 2014. Nottingham: Games Workshop. ISBN <br />
*''[[The Return of Nagash]]: Reynolds, Josh. 2014. Nottingham: Black Library. ISBN 9781849707169<br />
<references/></div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_The_End_Times&diff=23549
Warhammer: The End Times
2014-09-09T19:00:46Z
<p>Lost Heretic: </p>
<hr />
<div>'''Warhammer: The End Times''' is a series of planned campaign books for Warhammer 8th Edition. The first sourcebook is [[Warhammer: Nagash]], released in August 2014. The End Times begins part way through the original [[Storm of Chaos]] story line and retcons the original ending.<br />
<br />
==Storyline==<br />
<br />
==Retroactive Continuity==<br />
<br />
The End Times alters the story originally presented in the 2004 Storm of Chaos summer campaign.<br />
*In The End Times, [[Vlad von Carstein]] returns from the dead with an undead army. He intercepts the [[Chaos]] army invading [[The Empire]].<br />
*In the Storm of Chaos continuity, [[Valten]] was defeated by [[Archeon]] and was seriously wounded before [[Grimgor Ironhide|Grimgor ironhide]] intervened. Valten is later assassinated while recovering in an infirmary. In The End Times, Valten survives his battle with Archeon and continues to lead the [[Imperial Army|The Empire]].<br />
*In the original Storm of Chaos continuity, [[Kislev]] was devastated by an initial invasion, but was eventually relieved by the [[Slayer Army]] and King [[Louen Leoncoeur]]'s host. In The End Times, Kislev has been completely overrun by Archeon's host and ceases to be a functioning nation.<br />
<br />
==Notes & Sources==<br />
*''[[Warhammer: Storm of Chaos]]: Thorpe, Gav. 2004. Nottingham: Games Workshop. ISBN 1-84154-460-4<br />
*''[[Warhammer: Nagash]]: 2014. Nottingham: Games Workshop. ISBN <br />
*''[[The Return of Nagash]]: Reynolds, Josh. 2014. Nottingham: Black Library. ISBN 9781849707169<br />
<references/></div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_The_End_Times&diff=23548
Warhammer: The End Times
2014-09-09T19:00:04Z
<p>Lost Heretic: </p>
<hr />
<div>'''Warhammer: The End Times''' is a series of planned campaign books for Warhammer 8th Edition. The first sourcebook is [[Warhammer: Nagash]], released in August 2014. The End Times begins part way through the original [[Storm of Chaos]] story line and retcons the original ending.<br />
<br />
==Storyline==<br />
<br />
==Retroactive Continuity==<br />
<br />
The End Times alters the story originally presented in the 2004 Storm of Chaos summer campaign.<br />
*In The End Times, [[Vlad von Carstein]] returns from the dead with an undead army. He intercepts the [[Chaos]] army invading [[The Empire]].<br />
*In the Storm of Chaos continuity, [[Valten]] was defeated by [[Archeon]] and was seriously wounded before [[Grimgor Ironhide]] intervened. Valten is later assassinated while recovering in an infirmary. In The End Times, Valten survives his battle with Archeon and continues to lead the [[Imperial Army|The Empire]].<br />
*In the original Storm of Chaos continuity, [[Kislev]] was devastated by an initial invasion, but was eventually relieved by the [[Slayer Army]] and King [[Louen Leoncoeur]]'s host. In The End Times, Kislev has been completely overrun by Archeon's host and ceases to be a functioning nation.<br />
<br />
==Notes & Sources==<br />
*''[[Warhammer: Storm of Chaos]]: Thorpe, Gav. 2004. Nottingham: Games Workshop. ISBN 1-84154-460-4<br />
*''[[Warhammer: Nagash]]: 2014. Nottingham: Games Workshop. ISBN <br />
*''[[The Return of Nagash]]: Reynolds, Josh. 2014. Nottingham: Black Library. ISBN 9781849707169<br />
<references/></div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_The_End_Times&diff=23547
Warhammer: The End Times
2014-09-09T18:51:11Z
<p>Lost Heretic: </p>
<hr />
<div>'''Warhammer: The End Times''' is a series of planned campaign books for Warhammer 8th Edition. The first sourcebook is [[Warhammer: Nagash]], released in August 2014. The End Times begins part way through the original [[Storm of Chaos]] story line and retcons the original ending.<br />
<br />
==Storyline==<br />
<br />
==Retroactive Continuity==<br />
<br />
The End Times alters the story originally presented in the 2004 Storm of Chaos summer campaign.<br />
*[[Vlad von Carstein]] returns from the dead with an undead army. He intercepts the [[Chaos]] army invading [[The Empire]].<br />
*[[Valten]] survives his battle with [[Archeon]] and continues to lead the [[Imperial Army|The Empire]].<br />
*[[Kislev]] has been completely overrun by Archeon's Host and ceases to be a functioning nation.<br />
<br />
==Notes & Sources==<br />
*''[[Warhammer: Storm of Chaos]]: Thorpe, Gav. 2004. Nottingham: Games Workshop. ISBN 1-84154-460-4<br />
*''[[Warhammer: Nagash]]: 2014. Nottingham: Games Workshop. ISBN <br />
*''[[The Return of Nagash]]: Reynolds, Josh. 2014. Nottingham: Black Library. ISBN 9781849707169<br />
<references/></div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_Nagash&diff=23546
Warhammer: Nagash
2014-09-09T18:48:40Z
<p>Lost Heretic: </p>
<hr />
<div>'''Warhammer: Nagash''' is the first sourcebook in a series of planned campaign books called [[Warhammer: The End Times]]. The sourcebook focuses on the return of [[Nagash]] and the ensuing turmoil. The sourcebook partially retcons previous [[Storm of Chaos]] source material.<br />
<br />
==Notes & Sources==<br />
*''[[Warhammer: Nagash]]: 2014. Nottingham: Games Workshop. ISBN <br />
*''[[The Return of Nagash]]: Reynolds, Josh. 2014. Nottingham: Black Library. ISBN 9781849707169<br />
<references/></div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Nagash&diff=23545
Nagash
2014-09-09T18:48:23Z
<p>Lost Heretic: </p>
<hr />
<div>{| width="80%" align="center"<br />
|align="center"|''In that dread desert, beneath the moons' pale glaze, the dead men walk. They haunt the dunes in that breathless, windless night. They brandish their weapons in mocking challenge to all life, and sometimes in ghastly dry voices, like the rustling of sere leaves, they whisper the one word they remember from life, the name of their ancient, dark master. They whisper the name '''Nagash'''.''<br><br />
''From The Book Of The Dead, by '''Abdul ben Rashid''', translated from the Arabic by '''Heinrich Kemmler'''.'' <ref>[[Warhammer Armies: Undead (4th Edition)]], p.12</ref><br />
|}<br />
[[File:Nagash.jpg|thumb|300px|'''Nagash''', lord of the Undead]]<br />
'''Nagash''' is the first [[necromancer]], and one of the most powerful mages of all time. He caused the destruction of the civilisation of [[Nehekhara]] and created the [[Undead]]. He is himself a [[Liche]] able to command the undead.<br />
===Early life===<br />
Nagash was the firstborn son of King [[Khetep]] of [[Khemri]]. He joined the Nehekharan Mortuary Cult and quickly rose to become High Priest. Like all Mortuary Priests, he was searching for a means of achieving immortality. Despite his rank of High Priest in the Mortuary Cult, he coveted even greater power.<br />
<br />
Though Nagash was already well versed in the magical embalming arts of Nehekhara, it is said that a group of [[Dark Elf]] captives proved essential to his quest for immortality. One among their number was a sorceress. She revealed everything she knew about magic to the High Priest of Khemri.<br />
<br />
Nagash learned of the Chaos Gate in the far north and the [[Winds of Magic]] that blew from it, and how they may be harnessed by a careful practitioner. Unlike the sorceries of Khemri, which relied on the intercession of gods, Nagash learned that mortals could manipulate magic for themselves. He learned of Dark Magic and of how it coagulated into warpstone.<br />
<br />
When the sorceress had outlived her usefulness, Nagash executed her companions, blinded the sorceress, removed her tongue and hands and buried her alive within his father's pyramid. With her knowledge, Nagash had become one of the few humans to truly master Dark Magic. He wandered the Necropolis of Khemri, summoning spirits of the departed and daemons with his new power, and learned great secrets.<br />
[[File:NagashHuman.jpg|thumb|300px|'''Nagash''' in former times, notice the '''Black Pyramid''' behind him.]]<br />
===King of Khemri===<br />
After the death of their father, Nagash's brother [[Thutep]] took to the throne, becoming the ruler of Khemri. But Nagash was now determined to try a bid for absolute power.<br />
<br />
One night, as the clouds covered the sky, Nagash slew his own brother, entombing him with their father. The next morning, Nagash claimed the throne of Khemri for himself. As there was none other to gainsay him, the ascension was not contested.<br />
<br />
Nagash used his new knowledge as the basis for a new branch of magic which he called Necromancy. This magic greatly extended his lifespan and enabled him to reanimate the bodies of the dead. Nagash ruled Khemri with fear, and forced countless slaves to labour for fifty years to build the greatest pyramid in Khemri from black stone, which would come to be known as the [[Black Pyramid of Nagash]].<br />
<br />
Nagash penned all of his knowledge and findings within several tomes made of human flesh and flourished with human blood. These works became known as the Nine Books of Nagash. Many others in Khemri flocked to his promise of immortality and power. The most notable among these was [[Arkhan]] the Black, Nagash's chief lieutenant, as well as a third of the Priests of Khemri.<br />
<br />
However, the other Kings of Nehekhara were aghast at the reign of terror which Nagash had begun. Enraged at the corruption he had brought, and in fear of the wrath of the gods, the kings from seven other lesser cities formed an alliance to force Nagash from his throne. A powerful army was raised against [[Khemri]].<br />
<br />
Nagash, in turn, used his Necromancy to raise an army of the undead, a horde of skeletons to destroy the attacking armies. Such a thing was unheard of, and in the death-obsessed culture of Nehekhara, it was recognized as the greatest of obscenities. Hundreds fled, terrified by the thoughts of battle versus the departed. However all was not lost. Although many did flee the sight of the dead army, the forces of the other kings rallied and Nagash was ultimately defeated, but not slain.<br />
<br />
As Arkhan, the greatest swordsman of his time, gave his life to protect his master, Nagash fled to the northeast to plot his revenge against the lands of his birth in the Cursed Pit of Nagashizaar. It was generally decided at that time that all that Nagash had wrought during his accursed reign should be destroyed: the cabal of twisted followers he had ensnared to his ghastly practices were put to the sword, and great fires consumed much of what Nagash had done and written--his precious Nine tomes were believed to be among the ashes, though a very few copies managed to escape the wreckage. That all of his tomes were not destroyed would eventually come back to haunt Khemri and Nehekhara, just as the shadow of the Black Pyramid haunted it constantly.<br />
<br />
===The Great Necromancer===<br />
During this time, wandering in the desert, it is thought that Nagash came to the very point of death - only to cheat it and emerge as a [[Liche]], the greatest of his kind, so much different of the ancient Liche Priests of the Mortuary Cult. He came to [[Cripple Peak]] and discovered there a secret deposit of [[warpstone]].<br />
<br />
Within the mountain he built his abode, a fortress-city to inspire terror and awe the world over - [[Nagashizzar]]. The mountain's highest peak was it's tower. Nagash learned how to manipulate the warpstone, and at Nagashizzar he forged many of his famed artifacts of power including his wretched sword Mortis, his Crown of Sorcery, and his Black Armour. Prolonged exposure to the mutagenic warpstone twisted Nagash into a hideous monster, no longer recognisably human. It increased his size and his strength but left him little more than a walking skeleton.<br />
<br />
Such a large amount of warpstone drew other creatures, namely [[Skaven]], who fought a massive war against Nagash for control of Cripple Peak. The Skaven armies were vast, but Nagash's magic abilities were also massive, as were his armies of undead. After years of war led to a bitter stalemate, Nagash offered the Skaven a truce: he would give them warpstone if they would lure several [[Orc]] tribes into the pits beneath his fortress. The Skaven, wary of his plans but coveting the warpstone, agreed.<br />
<br />
For hundreds of years the kings continued to rule Nehekhara much as they had before. In [[Lahmia]] the reigning Queen [[Neferata]] came across a copy of one of the Books of Nagash. She was captivated by the dark lore contained within and begun studying Necromancy.<br />
<br />
Finally driven by her quest for immortality to make a pact with Nagash, she took an elixir distilled from his own blood. The moment the elixir reached her lips, Neferata's fate was sealed. She had chosen damnation and exile: Her heart stopped beating, and she became something both more and less than human. She became the first true [[vampire]]. Nefereta gathered to her the eleven greatest minds and champions of Lahmia, and gave to them each a portion of this elixir. They were the [[Master Vampire]]s, from whom all other vampires in the world are descended.<br />
<br />
Fearful of the wrath of the Gods, the famed King [[Alcadizaar]] of Khemri gathered together all the armies of Nehekhara and waged war on the twisted queen. Despite the powerful magics and armies of Undead unleashed by the vampires, the threat of Lahmia was crushed by a huge army mustered by King Alcadizaar. The queen fled Lahmia with a retinue of the six remaining Master Vampires she had created.<br />
<br />
Those who fled were met by Nagash in the mountains of the north, and he embraced them as spawns of his own corrupt magic. These vampires became his captains. Nagash sent these undying warriors to make war with Nehekhara at the head of a mighty army of skeletons.<br />
<br />
But Nagash had underestimated his former countrymen. Alcadizaar the Conqueror was the greatest general of his age (the 6th dynasty of Nehekhara) -- and some argue the greatest King to ever rule Khemri -- and led a unified army against the undead invaders. After many years of bloody war the hordes of Nagash were pushed back. As such the Master Vampires decided to flee, with only [[W'soran]] remaining at Nagash's side eager for more necromantic lore. Nagash was furious and cursed all vampire kind to burn in the rays of the sun.<br />
<br />
So bitter and evil was Nagash that he decided that if he was not allowed to rule all of Nehekhara then no-one could. He concluded that it was better to slay everything in Nehekhara than see it ruled by someone else. The first part of his plan was to get his Skaven allies to pollute the river Vitae, whose life-giving water the people depended upon. After he had tainted the river it became black and foul, and has since been renamed the River Mortis. Soon after the corruption of the Vitae pestilence ravaged the lands of Nehekhara. <br />
<br />
Alcadizaar was forced to watch as first those he loved died, including his wife and children and then watched his beloved kingdom crumble before him. When a new army of the undead invaded Nehekhara, it was led by W'soran and Arkhan, whom Nagash resurrected as a powerful Liche. The meek defences put up to stop the invasion were easily thwarted and Alcadizaar himself was captured by the fell beasts. He was not executed though: instead he was thrown into a cell in Nagashizzar to be tortured at Nagash's pleasure.<br />
<br />
It was now, with Alcadizaar imprisoned and Nehekhara on its knees, that Nagash revealed the conclusion of his evil plans. He began to weave one of the most powerful spells ever to be attempted. At the pinnacle of his power Nagash unleashed a mighty wave of sorcerous energy which washed over the land for hundreds of miles, causing everything that was living to decay and die, and all that was dead to rise again. Nagash planned to use his necromantic powers to raise the entire population of Nehekhara as an unstoppable army, which he would use to conquer the entire world, and there is little doubt he would have succeded, had a strange turn of events not taken place.<br />
<br />
The Skaven leaders, the [[Council of Thirteen]], watching from afar, realised the threat posed by this latest development. Still eager for control of Nagash's large deposit of warpstone at Cripple Peak, and aware that they would be amongst the first to suffer Nagash's wrath, the Council made the unanimous decision to assassinate Nagash. Rather than risk their own lives in an attempt to slay him, they decided to free Alcadizaar and provide him with the means to ensure Nagash's destruction. A powerful blade was made out of pure warpstone, a blade so deadly and volatile that even the wielder would eventually succumb to the effects--the [[Fellblade]]. Infiltrating Nagashizzar, a group of hooded Skaven agents freed Alcadizaar from his captivity and gave him the blade, departing without a word or a backward glance. <br />
<br />
Still weak from the power he had exerted casting his immensely powerful spell, Nagash was recovering when Alcadizaar stumbled into his throne room. Surprising Nagash in his moment of weakness, Alcadizaar cut off one of Nagash's hands. Stumbling back, Nagash unleashed deadly magics at Alcadizaar. As he did so, his hand ran off into the shadows like a huge spider. Despite both being fatigued and weakened by their ordeals, the ensuing battle was titanic.<br />
<br />
The Council of Thirteen, watching the battle unfold, joined their magic powers together to protect Alcadizaar from Nagash's onslaught, even as they were slowly being killed by Nagash's power. The battle lasted for an eternity, for even in his weakened state, Nagash was a foe to be reckoned with. But finally it was Alcadizaar who emerged victorious. Flying into a rage, Alcadizaar flew at Nagash and hacked away at him until he was dead and his corpse left in many small pieces.<br />
<br />
Looking out across the land at his destroyed people, Alcadizaar fell into despair. He took Nagash's crown and stumbled around his empty kingdom being driven mad by his ordeal and the warpstone blade of the Skaven. Eventually he died, and the artefacts were taken up by others: the Skaven recovered the Fellblade, while the crown fell into the hands of the human shaman [[Kadon]]. The Skaven gathered every piece of Nagash's body and burnt them in fires of warpstone, scattering his ashes across the world. However they missed his hand--the dreaded [[Claw of Nagash]].<br />
[[File:SigmarVSNagash.jpg|thumb|300px|'''Sigmar''' fighting '''Nagash'''.]]<br />
<br />
===Return===<br />
One of the effects of Nagash's spell that the old, long dead kings of Nehekhara were brought back to life. However without the Great Necromancer's will to command them, they retained their free will, and were tended to by the Priests who it seems had finally reached their prophesied immortality. Thus, ironically through Nagash's attempt to destroy the lands of Nehekhara, he had given them a cruel mockery of life, creating the realms of the [[Tomb Kings]].<br />
<br />
Nagash did not stay dead. Using the power of his Black Pyramid, he was able to knit his body back together, piece by tiny piece, over 1,111 years. The next time he rose, he found the lands of Nehekhara defended by many jealous undead kings with their combined armies of skeletons equal to anything he could muster. Nagash challenged the reigning king of Khemri, the first King [[Settra]], for the rule of Nehekhara. Settra and the other Kings, furious at what Nagash had done, chased him from Nehekhara. They had no fear of his monstrous form or the undead hordes he commanded, for they commanded skeletal legions of their own and had become just as monstrous in appearance as him.<br />
<br />
Returning to his fortress, Nagash found the Skaven had mined most of the warpstone away. Nevertheless, in one night, he drove all the Skaven from Cripple Peak. The Skaven made many attempts at regaining Cripple Peak, but having been defeated by [[Arkhan]] who once again joined his master, they eventually decided that they had gathered enough of the warpstone, and left Cripple Peak for good.<br />
<br />
Nagash, still weak from his death, realised that he needed his old magical artefacts to reassert his power, including his stolen crown. So Nagash forged a new hand to replace his missing one out of a warpstone alloy. The crown had been taken north into the [[Badlands]], where it fell into the hands of Orcs who raided across the [[Black Mountains]] and seemingly disappeared. Nagash led a great army into the nascent Empire to reclaim it but was defeated and slain by [[Sigmar]] at the Battle of the River Reik, having his skull smashed by Sigmar's mighty hammer [[Ghal-Maraz]].<br />
<br />
According to [[Mannfred von Carstein]], Nagash's defeat at the hands of Sigmar resulted in a curse laid upon all vampires: for their refusal to come to his aid, they would forever be weak against the power of Sigmar. It has long been claimed that sufficient faith in any deity would be of aid against vampires, but it appears that the Sigmarite faith has additional potency against the undead.<br />
<br />
In 2515 (two and a half millennia after the formation of [[the Empire]]) the powerful Orc Warlord [[Azhag]] the Slaughterer was killed in combat with Seneschal Kessler of the [[Knights Panther]]. His crown, which gave him sorcerous powers as well as nightmarish visions and insights uncommon for a Orc, was taken to the city of [[Altdorf]] and sealed in the Imperial vaults, where it remains to the present day. This is in fact the crown of Nagash.<br />
<br />
===Modern times===<br />
Nagash once again returned to life, 1,666 years after his death at the hands of Sigmar, in the night known as the Night of the Restless Dead. It is thought he is again re-building his power. Though only a fraction of his former self, he is still one of the most powerful beings in existence, worshipped by some as the god of Necromancy. He knows he cannot be reckless again, so he bides his time until he can once more take on the world.<br />
<br />
Its believed that he is currently enacting his will in the world through the manipulation of others, in particular Lichmaster [[Heinrich Kemmler]] and his henchman [[Krell]], and even Mannfred von Carstein, who had a talisman of Khemri origin that Nagash previously owned, and which was used to give him complete control over the undead.<br />
<br />
==Notes & sources==<br />
*''[[Warhammer Armies: Undead (4th Edition)|Warhammer Armies: Undead]].'' Johnson, J., King, B., Blanche, J., Gibbons, M. 1994.Nottingham: Games Workshop Ltd. ISBN 1-872372-67-8<br />
*''[[Liber Necris]]: The Book of Death in the Old World.'' Von Staufer, Marijan. 2006. Nottingham: Black Library. ISBN 1-84416-338-5<br />
*''[[Warhammer: Nagash]]: 2014. Nottingham: Games Workshop. ISBN <br />
*''[[The Return of Nagash]]: Reynolds, Josh. 2014. Nottingham: Black Library. ISBN 9781849707169<br />
<references/><br />
<br />
[[Category:Tomb Kings]]<br />
[[Category:Vampires & Necromancers]]<br />
[[Category:Special characters]]<br />
<br />
[[de:Nagash]]<br />
[[fr:Nagash]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_Nagash&diff=23544
Warhammer: Nagash
2014-09-09T18:35:08Z
<p>Lost Heretic: Frame work</p>
<hr />
<div>'''Warhammer: Nagash''' is the first sourcebook in a series of planned campaign books called [[Warhammer: The End Times]]. The sourcebook focuses on the return of [[Nagash]] and the ensuing turmoil. The sourcebook partially retcons previous [[Storm of Chaos]] source material.</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer_Nagash&diff=23543
Warhammer Nagash
2014-09-09T18:34:50Z
<p>Lost Heretic: Blanked the page</p>
<hr />
<div></div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Nagash&diff=23542
Nagash
2014-09-09T18:34:27Z
<p>Lost Heretic: </p>
<hr />
<div>{| width="80%" align="center"<br />
|align="center"|''In that dread desert, beneath the moons' pale glaze, the dead men walk. They haunt the dunes in that breathless, windless night. They brandish their weapons in mocking challenge to all life, and sometimes in ghastly dry voices, like the rustling of sere leaves, they whisper the one word they remember from life, the name of their ancient, dark master. They whisper the name '''Nagash'''.''<br><br />
''From The Book Of The Dead, by '''Abdul ben Rashid''', translated from the Arabic by '''Heinrich Kemmler'''.'' <ref>[[Warhammer Armies: Undead (4th Edition)]], p.12</ref><br />
|}<br />
[[File:Nagash.jpg|thumb|300px|'''Nagash''', lord of the Undead]]<br />
'''Nagash''' is the first [[necromancer]], and one of the most powerful mages of all time. He caused the destruction of the civilisation of [[Nehekhara]] and created the [[Undead]]. He is himself a [[Liche]] able to command the undead.<br />
===Early life===<br />
Nagash was the firstborn son of King [[Khetep]] of [[Khemri]]. He joined the Nehekharan Mortuary Cult and quickly rose to become High Priest. Like all Mortuary Priests, he was searching for a means of achieving immortality. Despite his rank of High Priest in the Mortuary Cult, he coveted even greater power.<br />
<br />
Though Nagash was already well versed in the magical embalming arts of Nehekhara, it is said that a group of [[Dark Elf]] captives proved essential to his quest for immortality. One among their number was a sorceress. She revealed everything she knew about magic to the High Priest of Khemri.<br />
<br />
Nagash learned of the Chaos Gate in the far north and the [[Winds of Magic]] that blew from it, and how they may be harnessed by a careful practitioner. Unlike the sorceries of Khemri, which relied on the intercession of gods, Nagash learned that mortals could manipulate magic for themselves. He learned of Dark Magic and of how it coagulated into warpstone.<br />
<br />
When the sorceress had outlived her usefulness, Nagash executed her companions, blinded the sorceress, removed her tongue and hands and buried her alive within his father's pyramid. With her knowledge, Nagash had become one of the few humans to truly master Dark Magic. He wandered the Necropolis of Khemri, summoning spirits of the departed and daemons with his new power, and learned great secrets.<br />
[[File:NagashHuman.jpg|thumb|300px|'''Nagash''' in former times, notice the '''Black Pyramid''' behind him.]]<br />
===King of Khemri===<br />
After the death of their father, Nagash's brother [[Thutep]] took to the throne, becoming the ruler of Khemri. But Nagash was now determined to try a bid for absolute power.<br />
<br />
One night, as the clouds covered the sky, Nagash slew his own brother, entombing him with their father. The next morning, Nagash claimed the throne of Khemri for himself. As there was none other to gainsay him, the ascension was not contested.<br />
<br />
Nagash used his new knowledge as the basis for a new branch of magic which he called Necromancy. This magic greatly extended his lifespan and enabled him to reanimate the bodies of the dead. Nagash ruled Khemri with fear, and forced countless slaves to labour for fifty years to build the greatest pyramid in Khemri from black stone, which would come to be known as the [[Black Pyramid of Nagash]].<br />
<br />
Nagash penned all of his knowledge and findings within several tomes made of human flesh and flourished with human blood. These works became known as the Nine Books of Nagash. Many others in Khemri flocked to his promise of immortality and power. The most notable among these was [[Arkhan]] the Black, Nagash's chief lieutenant, as well as a third of the Priests of Khemri.<br />
<br />
However, the other Kings of Nehekhara were aghast at the reign of terror which Nagash had begun. Enraged at the corruption he had brought, and in fear of the wrath of the gods, the kings from seven other lesser cities formed an alliance to force Nagash from his throne. A powerful army was raised against [[Khemri]].<br />
<br />
Nagash, in turn, used his Necromancy to raise an army of the undead, a horde of skeletons to destroy the attacking armies. Such a thing was unheard of, and in the death-obsessed culture of Nehekhara, it was recognized as the greatest of obscenities. Hundreds fled, terrified by the thoughts of battle versus the departed. However all was not lost. Although many did flee the sight of the dead army, the forces of the other kings rallied and Nagash was ultimately defeated, but not slain.<br />
<br />
As Arkhan, the greatest swordsman of his time, gave his life to protect his master, Nagash fled to the northeast to plot his revenge against the lands of his birth in the Cursed Pit of Nagashizaar. It was generally decided at that time that all that Nagash had wrought during his accursed reign should be destroyed: the cabal of twisted followers he had ensnared to his ghastly practices were put to the sword, and great fires consumed much of what Nagash had done and written--his precious Nine tomes were believed to be among the ashes, though a very few copies managed to escape the wreckage. That all of his tomes were not destroyed would eventually come back to haunt Khemri and Nehekhara, just as the shadow of the Black Pyramid haunted it constantly.<br />
<br />
===The Great Necromancer===<br />
During this time, wandering in the desert, it is thought that Nagash came to the very point of death - only to cheat it and emerge as a [[Liche]], the greatest of his kind, so much different of the ancient Liche Priests of the Mortuary Cult. He came to [[Cripple Peak]] and discovered there a secret deposit of [[warpstone]].<br />
<br />
Within the mountain he built his abode, a fortress-city to inspire terror and awe the world over - [[Nagashizzar]]. The mountain's highest peak was it's tower. Nagash learned how to manipulate the warpstone, and at Nagashizzar he forged many of his famed artifacts of power including his wretched sword Mortis, his Crown of Sorcery, and his Black Armour. Prolonged exposure to the mutagenic warpstone twisted Nagash into a hideous monster, no longer recognisably human. It increased his size and his strength but left him little more than a walking skeleton.<br />
<br />
Such a large amount of warpstone drew other creatures, namely [[Skaven]], who fought a massive war against Nagash for control of Cripple Peak. The Skaven armies were vast, but Nagash's magic abilities were also massive, as were his armies of undead. After years of war led to a bitter stalemate, Nagash offered the Skaven a truce: he would give them warpstone if they would lure several [[Orc]] tribes into the pits beneath his fortress. The Skaven, wary of his plans but coveting the warpstone, agreed.<br />
<br />
For hundreds of years the kings continued to rule Nehekhara much as they had before. In [[Lahmia]] the reigning Queen [[Neferata]] came across a copy of one of the Books of Nagash. She was captivated by the dark lore contained within and begun studying Necromancy.<br />
<br />
Finally driven by her quest for immortality to make a pact with Nagash, she took an elixir distilled from his own blood. The moment the elixir reached her lips, Neferata's fate was sealed. She had chosen damnation and exile: Her heart stopped beating, and she became something both more and less than human. She became the first true [[vampire]]. Nefereta gathered to her the eleven greatest minds and champions of Lahmia, and gave to them each a portion of this elixir. They were the [[Master Vampire]]s, from whom all other vampires in the world are descended.<br />
<br />
Fearful of the wrath of the Gods, the famed King [[Alcadizaar]] of Khemri gathered together all the armies of Nehekhara and waged war on the twisted queen. Despite the powerful magics and armies of Undead unleashed by the vampires, the threat of Lahmia was crushed by a huge army mustered by King Alcadizaar. The queen fled Lahmia with a retinue of the six remaining Master Vampires she had created.<br />
<br />
Those who fled were met by Nagash in the mountains of the north, and he embraced them as spawns of his own corrupt magic. These vampires became his captains. Nagash sent these undying warriors to make war with Nehekhara at the head of a mighty army of skeletons.<br />
<br />
But Nagash had underestimated his former countrymen. Alcadizaar the Conqueror was the greatest general of his age (the 6th dynasty of Nehekhara) -- and some argue the greatest King to ever rule Khemri -- and led a unified army against the undead invaders. After many years of bloody war the hordes of Nagash were pushed back. As such the Master Vampires decided to flee, with only [[W'soran]] remaining at Nagash's side eager for more necromantic lore. Nagash was furious and cursed all vampire kind to burn in the rays of the sun.<br />
<br />
So bitter and evil was Nagash that he decided that if he was not allowed to rule all of Nehekhara then no-one could. He concluded that it was better to slay everything in Nehekhara than see it ruled by someone else. The first part of his plan was to get his Skaven allies to pollute the river Vitae, whose life-giving water the people depended upon. After he had tainted the river it became black and foul, and has since been renamed the River Mortis. Soon after the corruption of the Vitae pestilence ravaged the lands of Nehekhara. <br />
<br />
Alcadizaar was forced to watch as first those he loved died, including his wife and children and then watched his beloved kingdom crumble before him. When a new army of the undead invaded Nehekhara, it was led by W'soran and Arkhan, whom Nagash resurrected as a powerful Liche. The meek defences put up to stop the invasion were easily thwarted and Alcadizaar himself was captured by the fell beasts. He was not executed though: instead he was thrown into a cell in Nagashizzar to be tortured at Nagash's pleasure.<br />
<br />
It was now, with Alcadizaar imprisoned and Nehekhara on its knees, that Nagash revealed the conclusion of his evil plans. He began to weave one of the most powerful spells ever to be attempted. At the pinnacle of his power Nagash unleashed a mighty wave of sorcerous energy which washed over the land for hundreds of miles, causing everything that was living to decay and die, and all that was dead to rise again. Nagash planned to use his necromantic powers to raise the entire population of Nehekhara as an unstoppable army, which he would use to conquer the entire world, and there is little doubt he would have succeded, had a strange turn of events not taken place.<br />
<br />
The Skaven leaders, the [[Council of Thirteen]], watching from afar, realised the threat posed by this latest development. Still eager for control of Nagash's large deposit of warpstone at Cripple Peak, and aware that they would be amongst the first to suffer Nagash's wrath, the Council made the unanimous decision to assassinate Nagash. Rather than risk their own lives in an attempt to slay him, they decided to free Alcadizaar and provide him with the means to ensure Nagash's destruction. A powerful blade was made out of pure warpstone, a blade so deadly and volatile that even the wielder would eventually succumb to the effects--the [[Fellblade]]. Infiltrating Nagashizzar, a group of hooded Skaven agents freed Alcadizaar from his captivity and gave him the blade, departing without a word or a backward glance. <br />
<br />
Still weak from the power he had exerted casting his immensely powerful spell, Nagash was recovering when Alcadizaar stumbled into his throne room. Surprising Nagash in his moment of weakness, Alcadizaar cut off one of Nagash's hands. Stumbling back, Nagash unleashed deadly magics at Alcadizaar. As he did so, his hand ran off into the shadows like a huge spider. Despite both being fatigued and weakened by their ordeals, the ensuing battle was titanic.<br />
<br />
The Council of Thirteen, watching the battle unfold, joined their magic powers together to protect Alcadizaar from Nagash's onslaught, even as they were slowly being killed by Nagash's power. The battle lasted for an eternity, for even in his weakened state, Nagash was a foe to be reckoned with. But finally it was Alcadizaar who emerged victorious. Flying into a rage, Alcadizaar flew at Nagash and hacked away at him until he was dead and his corpse left in many small pieces.<br />
<br />
Looking out across the land at his destroyed people, Alcadizaar fell into despair. He took Nagash's crown and stumbled around his empty kingdom being driven mad by his ordeal and the warpstone blade of the Skaven. Eventually he died, and the artefacts were taken up by others: the Skaven recovered the Fellblade, while the crown fell into the hands of the human shaman [[Kadon]]. The Skaven gathered every piece of Nagash's body and burnt them in fires of warpstone, scattering his ashes across the world. However they missed his hand--the dreaded [[Claw of Nagash]].<br />
[[File:SigmarVSNagash.jpg|thumb|300px|'''Sigmar''' fighting '''Nagash'''.]]<br />
<br />
===Return===<br />
One of the effects of Nagash's spell that the old, long dead kings of Nehekhara were brought back to life. However without the Great Necromancer's will to command them, they retained their free will, and were tended to by the Priests who it seems had finally reached their prophesied immortality. Thus, ironically through Nagash's attempt to destroy the lands of Nehekhara, he had given them a cruel mockery of life, creating the realms of the [[Tomb Kings]].<br />
<br />
Nagash did not stay dead. Using the power of his Black Pyramid, he was able to knit his body back together, piece by tiny piece, over 1,111 years. The next time he rose, he found the lands of Nehekhara defended by many jealous undead kings with their combined armies of skeletons equal to anything he could muster. Nagash challenged the reigning king of Khemri, the first King [[Settra]], for the rule of Nehekhara. Settra and the other Kings, furious at what Nagash had done, chased him from Nehekhara. They had no fear of his monstrous form or the undead hordes he commanded, for they commanded skeletal legions of their own and had become just as monstrous in appearance as him.<br />
<br />
Returning to his fortress, Nagash found the Skaven had mined most of the warpstone away. Nevertheless, in one night, he drove all the Skaven from Cripple Peak. The Skaven made many attempts at regaining Cripple Peak, but having been defeated by [[Arkhan]] who once again joined his master, they eventually decided that they had gathered enough of the warpstone, and left Cripple Peak for good.<br />
<br />
Nagash, still weak from his death, realised that he needed his old magical artefacts to reassert his power, including his stolen crown. So Nagash forged a new hand to replace his missing one out of a warpstone alloy. The crown had been taken north into the [[Badlands]], where it fell into the hands of Orcs who raided across the [[Black Mountains]] and seemingly disappeared. Nagash led a great army into the nascent Empire to reclaim it but was defeated and slain by [[Sigmar]] at the Battle of the River Reik, having his skull smashed by Sigmar's mighty hammer [[Ghal-Maraz]].<br />
<br />
According to [[Mannfred von Carstein]], Nagash's defeat at the hands of Sigmar resulted in a curse laid upon all vampires: for their refusal to come to his aid, they would forever be weak against the power of Sigmar. It has long been claimed that sufficient faith in any deity would be of aid against vampires, but it appears that the Sigmarite faith has additional potency against the undead.<br />
<br />
In 2515 (two and a half millennia after the formation of [[the Empire]]) the powerful Orc Warlord [[Azhag]] the Slaughterer was killed in combat with Seneschal Kessler of the [[Knights Panther]]. His crown, which gave him sorcerous powers as well as nightmarish visions and insights uncommon for a Orc, was taken to the city of [[Altdorf]] and sealed in the Imperial vaults, where it remains to the present day. This is in fact the crown of Nagash.<br />
<br />
===Modern times===<br />
Nagash once again returned to life, 1,666 years after his death at the hands of Sigmar, in the night known as the Night of the Restless Dead. It is thought he is again re-building his power. Though only a fraction of his former self, he is still one of the most powerful beings in existence, worshipped by some as the god of Necromancy. He knows he cannot be reckless again, so he bides his time until he can once more take on the world.<br />
<br />
Its believed that he is currently enacting his will in the world through the manipulation of others, in particular Lichmaster [[Heinrich Kemmler]] and his henchman [[Krell]], and even Mannfred von Carstein, who had a talisman of Khemri origin that Nagash previously owned, and which was used to give him complete control over the undead.<br />
<br />
==Notes & sources==<br />
*''[[Warhammer Armies: Undead (4th Edition)|Warhammer Armies: Undead]].'' Johnson, J., King, B., Blanche, J., Gibbons, M. 1994.Nottingham: Games Workshop Ltd. ISBN 1-872372-67-8<br />
*''[[Liber Necris]]: The Book of Death in the Old World.'' Von Staufer, Marijan. 2006. Nottingham: Black Library. ISBN 1-84416-338-5<br />
*''[[Warhammer: Nagash]]:<br />
<references/><br />
<br />
[[Category:Tomb Kings]]<br />
[[Category:Vampires & Necromancers]]<br />
[[Category:Special characters]]<br />
<br />
[[de:Nagash]]<br />
[[fr:Nagash]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_The_End_Times&diff=23541
Warhammer: The End Times
2014-09-09T18:33:56Z
<p>Lost Heretic: Frame work</p>
<hr />
<div>'''Warhammer: The End Times''' is a series of planned campaign books for Warhammer 8th Edition. The first sourcebook is [[Warhammer: Nagash]], released in August 2014. The End Times begins part way through the original [[Storm of Chaos]] story line and retcons the original ending.<br />
<br />
==Storyline==<br />
<br />
==Retroactive Continuity==<br />
<br />
The End Times alters the story originally presented in the 2004 Storm of Chaos summer campaign.<br />
*[[Vlad von Carstein]] returns from the dead with an undead army. He intercepts the [[Chaos]] army invading [[The Empire]].<br />
*[[Valten]] survives his battle with [[Archeon]] and continues to lead the [[Imperial Army|The Empire]].<br />
*[[Kislev]] has been completely overrun by Archeon's Host and ceases to be a functioning nation.</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer_Nagash&diff=23540
Warhammer Nagash
2014-09-09T18:22:21Z
<p>Lost Heretic: Place holder</p>
<hr />
<div>'''Warhammer: Nagash''' is the first sourcebook in a series of planned campaign books called [[Warhammer: The End Times]]. The sourcebook focuses on the return of [[Nagash]] and the ensuing turmoil. The sourcebook partially retcons previous [[Storm of Chaos]] source material.</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Nagash&diff=23539
Nagash
2014-09-09T18:19:46Z
<p>Lost Heretic: </p>
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<div>{| width="80%" align="center"<br />
|align="center"|''In that dread desert, beneath the moons' pale glaze, the dead men walk. They haunt the dunes in that breathless, windless night. They brandish their weapons in mocking challenge to all life, and sometimes in ghastly dry voices, like the rustling of sere leaves, they whisper the one word they remember from life, the name of their ancient, dark master. They whisper the name '''Nagash'''.''<br><br />
''From The Book Of The Dead, by '''Abdul ben Rashid''', translated from the Arabic by '''Heinrich Kemmler'''.'' <ref>[[Warhammer Armies: Undead (4th Edition)]], p.12</ref><br />
|}<br />
[[File:Nagash.jpg|thumb|300px|'''Nagash''', lord of the Undead]]<br />
'''Nagash''' is the first [[necromancer]], and one of the most powerful mages of all time. He caused the destruction of the civilisation of [[Nehekhara]] and created the [[Undead]]. He is himself a [[Liche]] able to command the undead.<br />
===Early life===<br />
Nagash was the firstborn son of King [[Khetep]] of [[Khemri]]. He joined the Nehekharan Mortuary Cult and quickly rose to become High Priest. Like all Mortuary Priests, he was searching for a means of achieving immortality. Despite his rank of High Priest in the Mortuary Cult, he coveted even greater power.<br />
<br />
Though Nagash was already well versed in the magical embalming arts of Nehekhara, it is said that a group of [[Dark Elf]] captives proved essential to his quest for immortality. One among their number was a sorceress. She revealed everything she knew about magic to the High Priest of Khemri.<br />
<br />
Nagash learned of the Chaos Gate in the far north and the [[Winds of Magic]] that blew from it, and how they may be harnessed by a careful practitioner. Unlike the sorceries of Khemri, which relied on the intercession of gods, Nagash learned that mortals could manipulate magic for themselves. He learned of Dark Magic and of how it coagulated into warpstone.<br />
<br />
When the sorceress had outlived her usefulness, Nagash executed her companions, blinded the sorceress, removed her tongue and hands and buried her alive within his father's pyramid. With her knowledge, Nagash had become one of the few humans to truly master Dark Magic. He wandered the Necropolis of Khemri, summoning spirits of the departed and daemons with his new power, and learned great secrets.<br />
[[File:NagashHuman.jpg|thumb|300px|'''Nagash''' in former times, notice the '''Black Pyramid''' behind him.]]<br />
===King of Khemri===<br />
After the death of their father, Nagash's brother [[Thutep]] took to the throne, becoming the ruler of Khemri. But Nagash was now determined to try a bid for absolute power.<br />
<br />
One night, as the clouds covered the sky, Nagash slew his own brother, entombing him with their father. The next morning, Nagash claimed the throne of Khemri for himself. As there was none other to gainsay him, the ascension was not contested.<br />
<br />
Nagash used his new knowledge as the basis for a new branch of magic which he called Necromancy. This magic greatly extended his lifespan and enabled him to reanimate the bodies of the dead. Nagash ruled Khemri with fear, and forced countless slaves to labour for fifty years to build the greatest pyramid in Khemri from black stone, which would come to be known as the [[Black Pyramid of Nagash]].<br />
<br />
Nagash penned all of his knowledge and findings within several tomes made of human flesh and flourished with human blood. These works became known as the Nine Books of Nagash. Many others in Khemri flocked to his promise of immortality and power. The most notable among these was [[Arkhan]] the Black, Nagash's chief lieutenant, as well as a third of the Priests of Khemri.<br />
<br />
However, the other Kings of Nehekhara were aghast at the reign of terror which Nagash had begun. Enraged at the corruption he had brought, and in fear of the wrath of the gods, the kings from seven other lesser cities formed an alliance to force Nagash from his throne. A powerful army was raised against [[Khemri]].<br />
<br />
Nagash, in turn, used his Necromancy to raise an army of the undead, a horde of skeletons to destroy the attacking armies. Such a thing was unheard of, and in the death-obsessed culture of Nehekhara, it was recognized as the greatest of obscenities. Hundreds fled, terrified by the thoughts of battle versus the departed. However all was not lost. Although many did flee the sight of the dead army, the forces of the other kings rallied and Nagash was ultimately defeated, but not slain.<br />
<br />
As Arkhan, the greatest swordsman of his time, gave his life to protect his master, Nagash fled to the northeast to plot his revenge against the lands of his birth in the Cursed Pit of Nagashizaar. It was generally decided at that time that all that Nagash had wrought during his accursed reign should be destroyed: the cabal of twisted followers he had ensnared to his ghastly practices were put to the sword, and great fires consumed much of what Nagash had done and written--his precious Nine tomes were believed to be among the ashes, though a very few copies managed to escape the wreckage. That all of his tomes were not destroyed would eventually come back to haunt Khemri and Nehekhara, just as the shadow of the Black Pyramid haunted it constantly.<br />
<br />
===The Great Necromancer===<br />
During this time, wandering in the desert, it is thought that Nagash came to the very point of death - only to cheat it and emerge as a [[Liche]], the greatest of his kind, so much different of the ancient Liche Priests of the Mortuary Cult. He came to [[Cripple Peak]] and discovered there a secret deposit of [[warpstone]].<br />
<br />
Within the mountain he built his abode, a fortress-city to inspire terror and awe the world over - [[Nagashizzar]]. The mountain's highest peak was it's tower. Nagash learned how to manipulate the warpstone, and at Nagashizzar he forged many of his famed artifacts of power including his wretched sword Mortis, his Crown of Sorcery, and his Black Armour. Prolonged exposure to the mutagenic warpstone twisted Nagash into a hideous monster, no longer recognisably human. It increased his size and his strength but left him little more than a walking skeleton.<br />
<br />
Such a large amount of warpstone drew other creatures, namely [[Skaven]], who fought a massive war against Nagash for control of Cripple Peak. The Skaven armies were vast, but Nagash's magic abilities were also massive, as were his armies of undead. After years of war led to a bitter stalemate, Nagash offered the Skaven a truce: he would give them warpstone if they would lure several [[Orc]] tribes into the pits beneath his fortress. The Skaven, wary of his plans but coveting the warpstone, agreed.<br />
<br />
For hundreds of years the kings continued to rule Nehekhara much as they had before. In [[Lahmia]] the reigning Queen [[Neferata]] came across a copy of one of the Books of Nagash. She was captivated by the dark lore contained within and begun studying Necromancy.<br />
<br />
Finally driven by her quest for immortality to make a pact with Nagash, she took an elixir distilled from his own blood. The moment the elixir reached her lips, Neferata's fate was sealed. She had chosen damnation and exile: Her heart stopped beating, and she became something both more and less than human. She became the first true [[vampire]]. Nefereta gathered to her the eleven greatest minds and champions of Lahmia, and gave to them each a portion of this elixir. They were the [[Master Vampire]]s, from whom all other vampires in the world are descended.<br />
<br />
Fearful of the wrath of the Gods, the famed King [[Alcadizaar]] of Khemri gathered together all the armies of Nehekhara and waged war on the twisted queen. Despite the powerful magics and armies of Undead unleashed by the vampires, the threat of Lahmia was crushed by a huge army mustered by King Alcadizaar. The queen fled Lahmia with a retinue of the six remaining Master Vampires she had created.<br />
<br />
Those who fled were met by Nagash in the mountains of the north, and he embraced them as spawns of his own corrupt magic. These vampires became his captains. Nagash sent these undying warriors to make war with Nehekhara at the head of a mighty army of skeletons.<br />
<br />
But Nagash had underestimated his former countrymen. Alcadizaar the Conqueror was the greatest general of his age (the 6th dynasty of Nehekhara) -- and some argue the greatest King to ever rule Khemri -- and led a unified army against the undead invaders. After many years of bloody war the hordes of Nagash were pushed back. As such the Master Vampires decided to flee, with only [[W'soran]] remaining at Nagash's side eager for more necromantic lore. Nagash was furious and cursed all vampire kind to burn in the rays of the sun.<br />
<br />
So bitter and evil was Nagash that he decided that if he was not allowed to rule all of Nehekhara then no-one could. He concluded that it was better to slay everything in Nehekhara than see it ruled by someone else. The first part of his plan was to get his Skaven allies to pollute the river Vitae, whose life-giving water the people depended upon. After he had tainted the river it became black and foul, and has since been renamed the River Mortis. Soon after the corruption of the Vitae pestilence ravaged the lands of Nehekhara. <br />
<br />
Alcadizaar was forced to watch as first those he loved died, including his wife and children and then watched his beloved kingdom crumble before him. When a new army of the undead invaded Nehekhara, it was led by W'soran and Arkhan, whom Nagash resurrected as a powerful Liche. The meek defences put up to stop the invasion were easily thwarted and Alcadizaar himself was captured by the fell beasts. He was not executed though: instead he was thrown into a cell in Nagashizzar to be tortured at Nagash's pleasure.<br />
<br />
It was now, with Alcadizaar imprisoned and Nehekhara on its knees, that Nagash revealed the conclusion of his evil plans. He began to weave one of the most powerful spells ever to be attempted. At the pinnacle of his power Nagash unleashed a mighty wave of sorcerous energy which washed over the land for hundreds of miles, causing everything that was living to decay and die, and all that was dead to rise again. Nagash planned to use his necromantic powers to raise the entire population of Nehekhara as an unstoppable army, which he would use to conquer the entire world, and there is little doubt he would have succeded, had a strange turn of events not taken place.<br />
<br />
The Skaven leaders, the [[Council of Thirteen]], watching from afar, realised the threat posed by this latest development. Still eager for control of Nagash's large deposit of warpstone at Cripple Peak, and aware that they would be amongst the first to suffer Nagash's wrath, the Council made the unanimous decision to assassinate Nagash. Rather than risk their own lives in an attempt to slay him, they decided to free Alcadizaar and provide him with the means to ensure Nagash's destruction. A powerful blade was made out of pure warpstone, a blade so deadly and volatile that even the wielder would eventually succumb to the effects--the [[Fellblade]]. Infiltrating Nagashizzar, a group of hooded Skaven agents freed Alcadizaar from his captivity and gave him the blade, departing without a word or a backward glance. <br />
<br />
Still weak from the power he had exerted casting his immensely powerful spell, Nagash was recovering when Alcadizaar stumbled into his throne room. Surprising Nagash in his moment of weakness, Alcadizaar cut off one of Nagash's hands. Stumbling back, Nagash unleashed deadly magics at Alcadizaar. As he did so, his hand ran off into the shadows like a huge spider. Despite both being fatigued and weakened by their ordeals, the ensuing battle was titanic.<br />
<br />
The Council of Thirteen, watching the battle unfold, joined their magic powers together to protect Alcadizaar from Nagash's onslaught, even as they were slowly being killed by Nagash's power. The battle lasted for an eternity, for even in his weakened state, Nagash was a foe to be reckoned with. But finally it was Alcadizaar who emerged victorious. Flying into a rage, Alcadizaar flew at Nagash and hacked away at him until he was dead and his corpse left in many small pieces.<br />
<br />
Looking out across the land at his destroyed people, Alcadizaar fell into despair. He took Nagash's crown and stumbled around his empty kingdom being driven mad by his ordeal and the warpstone blade of the Skaven. Eventually he died, and the artefacts were taken up by others: the Skaven recovered the Fellblade, while the crown fell into the hands of the human shaman [[Kadon]]. The Skaven gathered every piece of Nagash's body and burnt them in fires of warpstone, scattering his ashes across the world. However they missed his hand--the dreaded [[Claw of Nagash]].<br />
[[File:SigmarVSNagash.jpg|thumb|300px|'''Sigmar''' fighting '''Nagash'''.]]<br />
<br />
===Return===<br />
One of the effects of Nagash's spell that the old, long dead kings of Nehekhara were brought back to life. However without the Great Necromancer's will to command them, they retained their free will, and were tended to by the Priests who it seems had finally reached their prophesied immortality. Thus, ironically through Nagash's attempt to destroy the lands of Nehekhara, he had given them a cruel mockery of life, creating the realms of the [[Tomb Kings]].<br />
<br />
Nagash did not stay dead. Using the power of his Black Pyramid, he was able to knit his body back together, piece by tiny piece, over 1,111 years. The next time he rose, he found the lands of Nehekhara defended by many jealous undead kings with their combined armies of skeletons equal to anything he could muster. Nagash challenged the reigning king of Khemri, the first King [[Settra]], for the rule of Nehekhara. Settra and the other Kings, furious at what Nagash had done, chased him from Nehekhara. They had no fear of his monstrous form or the undead hordes he commanded, for they commanded skeletal legions of their own and had become just as monstrous in appearance as him.<br />
<br />
Returning to his fortress, Nagash found the Skaven had mined most of the warpstone away. Nevertheless, in one night, he drove all the Skaven from Cripple Peak. The Skaven made many attempts at regaining Cripple Peak, but having been defeated by [[Arkhan]] who once again joined his master, they eventually decided that they had gathered enough of the warpstone, and left Cripple Peak for good.<br />
<br />
Nagash, still weak from his death, realised that he needed his old magical artefacts to reassert his power, including his stolen crown. So Nagash forged a new hand to replace his missing one out of a warpstone alloy. The crown had been taken north into the [[Badlands]], where it fell into the hands of Orcs who raided across the [[Black Mountains]] and seemingly disappeared. Nagash led a great army into the nascent Empire to reclaim it but was defeated and slain by [[Sigmar]] at the Battle of the River Reik, having his skull smashed by Sigmar's mighty hammer [[Ghal-Maraz]].<br />
<br />
According to [[Mannfred von Carstein]], Nagash's defeat at the hands of Sigmar resulted in a curse laid upon all vampires: for their refusal to come to his aid, they would forever be weak against the power of Sigmar. It has long been claimed that sufficient faith in any deity would be of aid against vampires, but it appears that the Sigmarite faith has additional potency against the undead.<br />
<br />
In 2515 (two and a half millennia after the formation of [[the Empire]]) the powerful Orc Warlord [[Azhag]] the Slaughterer was killed in combat with Seneschal Kessler of the [[Knights Panther]]. His crown, which gave him sorcerous powers as well as nightmarish visions and insights uncommon for a Orc, was taken to the city of [[Altdorf]] and sealed in the Imperial vaults, where it remains to the present day. This is in fact the crown of Nagash.<br />
<br />
===Modern times===<br />
Nagash once again returned to life, 1,666 years after his death at the hands of Sigmar, in the night known as the Night of the Restless Dead. It is thought he is again re-building his power. Though only a fraction of his former self, he is still one of the most powerful beings in existence, worshipped by some as the god of Necromancy. He knows he cannot be reckless again, so he bides his time until he can once more take on the world.<br />
<br />
Its believed that he is currently enacting his will in the world through the manipulation of others, in particular Lichmaster [[Heinrich Kemmler]] and his henchman [[Krell]], and even Mannfred von Carstein, who had a talisman of Khemri origin that Nagash previously owned, and which was used to give him complete control over the undead.<br />
<br />
==Notes & sources==<br />
*''[[Warhammer Armies: Undead (4th Edition)|Warhammer Armies: Undead]].'' Johnson, J., King, B., Blanche, J., Gibbons, M. 1994.Nottingham: Games Workshop Ltd. ISBN 1-872372-67-8<br />
*''[[Liber Necris]]: The Book of Death in the Old World.'' Von Staufer, Marijan. 2006. Nottingham: Black Library. ISBN 1-84416-338-5<br />
*''[[Warhammer Nagash]]:<br />
<references/><br />
<br />
[[Category:Tomb Kings]]<br />
[[Category:Vampires & Necromancers]]<br />
[[Category:Special characters]]<br />
<br />
[[de:Nagash]]<br />
[[fr:Nagash]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Anthony_Reynolds&diff=18013
Anthony Reynolds
2010-11-04T15:21:04Z
<p>Lost Heretic: </p>
<hr />
<div>Anthony Reynolds is a novelist and game designer best known for his work for the Warhammer 40,000 Word Bearer's Trilogy and Warhammer Armies: [[Lizardmen]]. Anthony left the Games Workshop Design Team in 2008 and returned to Australia.<br />
<br />
==Works==<br />
===Novels===<br />
*[[Warhammer Mark of Chaos (video game)|Warhammer Mark of Chaos]]<br />
<br />
[[Knights of Bretonnia (novel series)|Knights of Bretonnia]] '''series'''<br />
*[[Knight Errant (Novel) | Knight Errant]]<sup>1</sup><br />
*[[Knight of the Realm (Novel) | Knight of the Realm]]<sup>1</sup><br />
*Questing Knight (Novella)<br />
*Grail Knight (Novella)<br />
<br />
[[Warhammer Age of Reckoning (novel series)|Warhammer: Age of Reckoning]] '''series'''<br />
*[[Empire in Chaos (Novel)|Empire in Chaos]]<sup>1</sup><br />
<br />
===Short Stories===<br />
[[Knights of Bretonnia (novel series)|Knights of Bretonnia]]<br />
* Rest Eternal<br />
<br />
==Sources==<br />
*<sup>1</sup> [http://www.blacklibrary.com/Authors/Anthony-Reynolds.html Book list on Black Library Website]<br />
<br />
[[Category:Authors]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Anthony_Reynolds&diff=18012
Anthony Reynolds
2010-11-04T14:41:16Z
<p>Lost Heretic: Rough Draft</p>
<hr />
<div>Anthony Reynolds is a novelist and game designer best known for his work for the Warhammer 40,000 Word Bearer's Trilogy and Warhammer Armies: [[Lizardmen]]. Anthony left the Games Workshop Design Team in 2008 and returned to Australia.<br />
<br />
==Works==<br />
===Novels===<br />
*[[Warhammer Mark of Chaos (video game)|Warhammer Mark of Chaos]]<br />
<br />
[[Knights of Bretonnia (novel series)|Knights of Bretonnia]] '''series'''<br />
*[[Knight Errant (Novel) | Knight Errant]]<sup>1</sup><br />
*[[Knight of the Realm (Novel) | Knight of the Realm]]<sup>1</sup><br />
*Questing Knight (Novella)<br />
*Grail Knight (Novella)<br />
<br />
[[Warhammer: Age of Reckoning (novel series)|Warhammer: Age of Reckoning]] '''series'''<br />
*[[Empire in Chaos (Novel)|Empire in Chaos]]<sup>1</sup><br />
<br />
===Short Stories===<br />
[[Knights of Bretonnia (novel series)|Knights of Bretonnia]]<br />
* Rest Eternal<br />
<br />
==Sources==<br />
*<sup>1</sup> [http://www.blacklibrary.com/Authors/Anthony-Reynolds.html Book list on Black Library Website]<br />
<br />
[[Category:Authors]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Games_Workshop&diff=18008
Games Workshop
2010-11-04T13:02:57Z
<p>Lost Heretic: Removing External Links to point to Lexicanum articles.</p>
<hr />
<div>{{Image Needed|18th February 2010}}<br />
'''Games Workshop''' is a [http://en.wikipedia.org/wiki/United_kingdom British] [http://en.wikipedia.org/wiki/Game Game] production and retailing company. Games Workshop is one of the largest games companies in the world, and is the dominant company in the [http://en.wikipedia.org/wiki/Miniature_wargaming miniature wargaming] hobby. The company is listed on the [http://en.wikipedia.org/wiki/London_Stock_Exchange London Stock Exchange] with symbol GAW.<br />
<br />
==Overview==<br />
<br />
Games Workshop was originally an importer of [http://en.wikipedia.org/wiki/United_States American] [http://en.wikipedia.org/wiki/Board_game board games] and [http://en.wikipedia.org/wiki/Role-playing_game RPG]s. When they became publishers of the [http://en.wikipedia.org/wiki/United_kingdom UK] based roleplaying magazine [http://en.wikipedia.org/wiki/White_Dwarf_magazine White Dwarf], Games Workshop created a national chain of gaming stores in the [http://en.wikipedia.org/wiki/1980 1980]s. Their publishing arm also created UK reprints of famous but expensive to import American RPGs such as [http://en.wikipedia.org/wiki/Call_of_Cthulhu_%28role-playing_game%29 Call of Cthulhu], [http://en.wikipedia.org/wiki/Runequest Runequest], [http://en.wikipedia.org/wiki/Traveller_%28role-playing_game%29 Traveller] and [http://en.wikipedia.org/wiki/MERP Middle-Earth Role-Play].<br />
<br />
During the [http://en.wikipedia.org/wiki/1990s 90s], following a [http://en.wikipedia.org/wiki/Management_buyout management buyout] in December 1991 the company refocussed on their most lucrative lines, namely their [http://en.wikipedia.org/wiki/Miniature_wargaming miniature wargame] [http://en.wikipedia.org/wiki/Warhammer_40%2C000 Warhammer] lines. The retail chain refocussed on a younger, more family-oriented market. The change of direction was a great success with a rising share price and growing profits, in spite of the fact that it lost the company much of its old, loyal fanbase. The complaints of these old customers led a breakaway group of GW employees to publish [http://en.wikipedia.org/wiki/Fantasy_Warlord Fantasy Warlord] in competition with GW, but this met with little success. Games Workshop expanded in [http://en.wikipedia.org/wiki/Europe Europe] and the [http://en.wikipedia.org/wiki/United_States USA] opening new branches and organizing events. The company was floated on the London Stock Exchange in October 1994. In October 1997, all UK based operations were relocated to the current HQ in Lenton, Nottingham.<br />
<br />
By the end of the decade, though, the company was having problems with falling profits being blamed on [http://en.wikipedia.org/wiki/Trading_card_game collectible card games] such as [http://en.wikipedia.org/wiki/Magic_The_Gathering Magic: The Gathering] and [http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon].<br />
<br />
Recently the company has been attempting to create a dual approach that will appeal to both older, loyal customers while still attracting the younger audience. This has seen the creation of initiatives such as the "Fanatic" range that supports more marginal lines with a lower cost trading model (the Internet is used widely in this approach, to collect ideas and playtest reports).<br />
<br />
One of their better-known games is [http://en.wikipedia.org/wiki/HeroQuest_%28board_game%29 HeroQuest] which was sold in high street stores under the MB name and introduced many people to the [http://en.wikipedia.org/wiki/Hack_%27n%27_slash hack 'n' slash] style of game.<br />
<br />
==Miniatures games==<br />
<br />
=== Currently in Production ===<br />
The following games are in production and widely available.<br />
<br />
* [[Warhammer Fantasy]]<br />
* [[Warhammer 40,000]]<br />
* [[The Lord of the Rings Strategy Battle Game]]<br />
<br />
=== "Specialist" games ===<br />
<br />
The following games are considered "specialist" and are not necessarily available in Games Workshop stores. They are however available through mail order and are supported by the specialist games division of Games Workshop. Note also that some of these games (e.g. Necromunda) are available only as rules and miniatures, not in the "boxed set" form that they originally took. They are all set within one of the universes of the main games.<br />
<br />
====Warhammer Fantasy Universe====<br />
* [http://en.wikipedia.org/wiki/Blood_Bowl Blood Bowl] - an [http://en.wikipedia.org/wiki/American_football American football] style game<br />
* [http://en.wikipedia.org/wiki/Mordheim Mordheim] - a skirmish game<br />
* [[Warmaster (game)]] - a game for fighting larger battles with smaller miniatures<br />
<br />
====Warhammer 40,000 Universe====<br />
* [[Battlefleet Gothic]] - a game based around spacecraft combat<br />
* [[Epic Armageddon]] - a game for fighting larger battles with smaller miniatures<br />
* [[Inquisitor (game)|Inquisitor]] - a skirmish game using larger more detailed miniatures<br />
* [[Necromunda]] - a skirmish game<br />
====Lord Of The Rings Universe====<br />
* [[Battle of Five Armies]] - a game for fighting larger battles with smaller miniatures<br />
<br />
=== Out of print ===<br />
====Warhammer Fantasy Universe====<br />
* [http://en.wikipedia.org/wiki/Advanced_HeroQuest Advanced HeroQuest]<br />
* [http://en.wikipedia.org/w/index.php?title=Kerrunch&action=edit Kerrunch] (Simplified version of Blood Bowl)<br />
* [http://en.wikipedia.org/wiki/Manowar_%28wargame%29 Manowar] (a game of naval combat in a fantasy world)<br />
** [http://en.wikipedia.org/w/index.php?title=Sea_of_Blood&action=edit Sea of Blood]<br />
** [http://en.wikipedia.org/w/index.php?title=Sea_of_Blood&action=edit Plague Fleet]<br />
* [http://en.wikipedia.org/w/index.php?title=Plague_Fleet&action=edit Mighty Empires]<br />
* [http://en.wikipedia.org/w/index.php?title=Mighty_Empires&action=edit Mighty Warriors]<br />
* [http://en.wikipedia.org/wiki/Warhammer_Quest Warhammer Quest] (a small-scale adventure and skirmish game, essentially a step up from Advanded HeroQuest in complexity)<br />
====Warhammer 40,000 Universe====<br />
* [http://en.wikipedia.org/w/index.php?title=Advanced_Space_Crusade&action=edit Advanced Space Crusade]<br />
* [http://en.wikipedia.org/wiki/Gorkamorka Gorkamorka] (a skirmish game detailing gangs of [http://wh40k.lexicanum.com/wiki/Ork Orks])<br />
** [http://en.wikipedia.org/w/index.php?title=Digganob&action=edit Digganob] (an expansion for Gorkamorka)<br />
* [http://en.wikipedia.org/w/index.php?title=Space_Fleet&action=edit Space Fleet] (Simple spaceship combat game from before Battlefleet Gothic)<br />
* [http://en.wikipedia.org/wiki/Space_Hulk Space Hulk] (two editions were published, expansions below were for 1st edition)<br />
** '''Deathwing''' (expansion boxed set)<br />
** '''Genestealer''' (expansion boxed set)<br />
** Space Hulk [http://en.wikipedia.org/wiki/Campaign Campaign]s (expansion book in both soft and hard-cover)<br />
* [http://en.wikipedia.org/wiki/Tyranid_Attack Tyranid Attack]<br />
* [http://en.wikipedia.org/wiki/Ultra_Marines Ultra Marines]<br />
<br />
=== Licensed games ===<br />
These games were not made by Games Workshop but used Games Workshop style models (usually of lesser quality) and concepts with simplified game systems. These games were made by mainstream toy companies and available in standard toy and department stores rather than just in Games Workshop and specialist gaming stores. They are clearly set in Warhammer worlds.<br />
<br />
* [http://en.wikipedia.org/wiki/Battlemasters Battlemasters]<br />
* [http://en.wikipedia.org/wiki/HeroQuest_%28board_game%29 HeroQuest]<br />
* [http://en.wikipedia.org/wiki/Space_Crusade Space Crusade]<br />
** [http://en.wikipedia.org/w/index.php?title=Operation_Dreadnaught&action=edit Operation Dreadnaught] (Expansion for Space Crusade)<br />
** [http://en.wikipedia.org/w/index.php?title=Eldar_Attack&action=edit Eldar Attack] (Expansion for Space Crusade)<br />
<br />
==Role playing games==<br />
Several of the miniatures games (e.g. Inquisitor) involve a role playing element, however Games Workshop has in the past published [http://en.wikipedia.org/wiki/Role_playing_games role playing games] set within the Warhammer universe. Warhammer Fantasy Roleplay returned to print with a new edition on [http://en.wikipedia.org/wiki/March_29 March 29] [http://en.wikipedia.org/wiki/2005 2005]. It is being published by [http://en.wikipedia.org/wiki/Black_Industries Black Industries][http://www.blackindustries.com/], a Games Workshop subsidiary.<br />
<br />
=== Out of print ===<br />
* [http://en.wikipedia.org/wiki/Golden_Heroes Golden Heroes]<br />
* [[Warhammer Fantasy Roleplay]]<br />
<br />
==Board games==<br />
Games Workshop had a strong history in boardgames development, alongside the miniatures and RPGs. Confusingly, several may have had roleplaying elements, or for that matter had miniatures included or produced.<br />
<br />
=== Out of print ===<br />
* [http://en.wikipedia.org/wiki/Apocalypse_%28board_game%29 Apocalypse]<br />
* [http://en.wikipedia.org/wiki/Battlecars Battlecars]<br />
* [http://en.wikipedia.org/wiki/Battle_for_Armageddon Battle for Armageddon]<br />
** [http://en.wikipedia.org/w/index.php?title=Chaos_Attack&action=edit Chaos Attack] (Expansion for ''Battle for Armageddon'')<br />
* [http://en.wikipedia.org/w/index.php?title=Blood_Royale&action=edit Blood Royale] (multiplayer, battle and resource game of medieval Europe)<br />
* [http://en.wikipedia.org/wiki/Calamity_%28board_game%29 Calamity]<br />
* [http://en.wikipedia.org/w/index.php?title=Chainsaw_Warrior&action=edit Chainsaw Warrior] (solo play game)<br />
* [http://en.wikipedia.org/w/index.php?title=Chaos_Marauders&action=edit Chaos Marauders]<br />
* [http://en.wikipedia.org/wiki/Cosmic_Encounter Cosmic Encounter] (under license)<br />
* [http://en.wikipedia.org/w/index.php?title=Curse_of_the_Mummy%27s_Tomb&action=edit Curse of the Mummy's Tomb]<br />
* [http://en.wikipedia.org/wiki/Dark_Future Dark Future] (similar to Car Wars)<br />
* [http://en.wikipedia.org/wiki/Doctor_Who_%28board_game%29 Doctor Who - The Game of Time and Space]] (1980)<br />
* [http://en.wikipedia.org/w/index.php?title=Doom_of_the_Eldar&action=edit Doom of the Eldar]<br />
* [http://en.wikipedia.org/w/index.php?title=Dungeonquest&action=edit Dungeonquest]<br />
* [http://en.wikipedia.org/w/index.php?title=Fury_of_Dracula&action=edit Fury of Dracula]<br />
* [http://en.wikipedia.org/w/index.php?title=Fury_of_Dracula&action=edit Horus Heresy]<br />
* [http://en.wikipedia.org/w/index.php?title=Judge_Dredd_%28board_game%29&action=edit Judge Dredd ] (see 2000 AD character [http://en.wikipedia.org/wiki/Judge_Dredd Judge Dredd] for background)<br />
* [http://en.wikipedia.org/w/index.php?title=Kings_and_Things&action=edit Kings and Things] (under license)<br />
* [http://en.wikipedia.org/w/index.php?title=Quirks&action=edit Quirks]<br />
* [http://en.wikipedia.org/wiki/Railway_Rivals Railway Rivals]<br />
* [http://en.wikipedia.org/wiki/Rogue_Trooper_%28board_game%29 Rogue Trooper] (another 2000 AD related game) <br />
* [http://en.wikipedia.org/w/index.php?title=Super_Power&action=edit Super Power]<br />
* [http://en.wikipedia.org/wiki/Talisman_board_game Talisman] (3 different editions)<br />
* [http://en.wikipedia.org/w/index.php?title=Valley_of_the_Four_Winds&action=edit Valley of the Four Winds]<br />
* [http://en.wikipedia.org/w/index.php?title=Warlock_%28board_game%29&action=edit Warlock ]<br />
* [http://en.wikipedia.org/wiki/Warlock_of_Firetop_Mountain_%28board_game%29 Warlock of Firetop Mountain]<br />
* [http://en.wikipedia.org/w/index.php?title=Warrior_Knights&action=edit Warrior Knights]<br />
<br />
==Computer Games==<br />
<br />
Games Workshop produced and published several [http://en.wikipedia.org/wiki/Sinclair_Spectrum Sinclair Spectrum] games in the early years, not all of which were based in the usual Warhammer settings<br />
<br />
<br />
*''Apocalypse'' (1983) based on the original boardgame<br />
*''Argent Warrior'' (1984) Illustrated adventure<br />
*''Battlecars'' (1984) 2 player racing game written in [http://en.wikipedia.org/wiki/BASIC_programming_language BASIC]<br />
*''Chaos'' (1985) multiplayer turn based "board" game, written by Julian Gollop<br />
*''D-Day'' (1985) based on the Normandy Landings<br />
*''HeroQuest'' (1991) based on the MB board game<br />
*''Journey's End'' (1985) text adventure<br />
*''Key Of Hope, The'' (1985) text adventure<br />
*''Ringworld'' (1984) text adventure<br />
*''Runestone'' (1986) text adventure<br />
*''Talisman'' (1985) text adventure<br />
*''Tower Of Despair, The'' (1985) text adventure<br />
<br />
<br />
Many [http://en.wikipedia.org/wiki/Computer_game computer game]s have been produced by third parties based on the Warhammer universes owned by the firm. These include:<br />
(Miniature game they are based on is included in parentheses after the game name)<br />
<br />
* ''[http://en.wikipedia.org/wiki/Space_Crusade#Space_Crusade_Computer_Game Space Crusade]'' - (Space Crusade) + 1 sequel. On Amiga platform.<br />
* ''[http://en.wikipedia.org/w/index.php?title=Warhammer:_Dark_Omen&redirect=no Dark Omen]'' (Warhammer Fantasy Battles)<br />
* ''[http://en.wikipedia.org/w/index.php?title=Warhammer:_Shadow_of_the_Horned_Rat&redirect=no Shadow of the Horned Rat]'' (Warhammer Fantasy Battles)<br />
* ''[http://en.wikipedia.org/wiki/Space_Hulk Space Hulk]'' (Space Hulk)<br />
* ''Space Hulk - Vengeance of the Blood Angels'' (Space Hulk)<br />
* ''[http://en.wikipedia.org/w/index.php?title=Final_Liberation&action=edit Final Liberation]'' (Epic 40,000 - Space Marines, Imperial Guard, Orks)<br />
* ''[http://en.wikipedia.org/wiki/Warhammer_40%2C000:_Fire_Warrior Fire Warrior]'' (Warhammer 40,000 - Tau)<br />
* ''[http://en.wikipedia.org/wiki/Warhammer_40%2C000:_Dawn_of_War Dawn of War]'' (Warhammer 40,000 - Space Marines)<br />
* ''[http://en.wikipedia.org/wiki/Warhammer_40%2C000:_Chaos_Gate Chaos Gate]'' (Warhammer 40,000 - Space Marines)<br />
* ''[http://en.wikipedia.org/w/index.php?title=Rites_of_War&action=edit Rites of War]'' (Warhammer 40,000 - Eldar)<br />
* ''GorkaMorka'' (Warhammer 40K - Orks)<br />
<br />
<br />
A Warhammer online role-playing game, [[Warhammer Age of Reckoning]], was released by [[Mythic Entertainment]] in 2008, who took over from Climax under whom the project was deemed cancelled.<br />
<br />
==Printed Media==<br />
<br />
Many [[Warhammer Comics|Comic Books]] and [[Category:Novels|Novels]] have also been produced based on the Warhammer universes.<br />
<br />
The first Games Workshop novels were released by [[GW Books]] in 1981-1991. These books were later released by [[Boxtree|Boxtree Publishing]] as well as new novels. In 1997 Games Workshop openned their own publishing wing - [[Black Library]]. Black Library began by releasing [[Inferno]] and [[Warhammer Monthly]] magazines, reprinting old novels and eventually releasing new ones.<br />
<br />
Comics of the Warhammer universe have existed in a number of publications. The adventures of '''Kaleb Daark''', follower of Malal, first appeared in the Citadel Journal publication. Later, Black Library published the Warhammer Monthly comics from 1997 to 2003. More recently three Warhammer graphic novels have been released by Boom Studios and a hardcover graphic novel is avaiable for [[Warhammer: Age of Reckoning (setting)|Warhammer: Age of Reckoning]].<br />
<br />
<br />
==Miniatures==<br />
Games Workshop originally produced [http://en.wikipedia.org/wiki/Miniature_figure miniature figure]s via an associated, originally independent, company called [http://en.wikipedia.org/wiki/Citadel_Miniatures Citadel Miniatures] (of which [http://en.wikipedia.org/w/index.php?title=Maurauder_Miniatures&action=edit Maurauder Miniatures] was an imprint) while the main company concentrated on retail. The distinction between the two blurred after Games Workshop stores ceased to sell retail products by other manufacturers, and Citadel was effectively merged back into Games Workshop.<br />
<br />
==Magazines==<br />
<br />
Games Workshop's best known magazine is [http://en.wikipedia.org/wiki/White_Dwarf_magazine White Dwarf], which in the UK has now passed 307 issues. Seven different international editions of White Dwarf are currently published, with different material, in five languages. Originally a more general roleplaying magazine, since around issue 100 White Dwarf has been devoted exclusively to the support of Games Workshop properties.<br />
<br />
Games Workshop also published [http://en.wikipedia.org/w/index.php?title=Fanatic_Magazine&action=edit Fanatic Magazine] in support of their Specialist Games range, but it was discontinued after issue 10, though it lives on in electronic form. Fanatic was preceded by a number of newsletters, devoted to the particular games.<br />
<br />
There was also the Citadel Journal, intended as a "deeper" magazine for modelling enthusiasts and more experienced gamers. It often featured unusual rules and armies, and was occasionally used as an outlet for test rules. Under some editors, they also published fan fiction and fan art. This is no longer published.<br />
<br />
==Licensing==<br />
<br />
In conjunction with the production of cinematic adaptation of ''[http://en.wikipedia.org/wiki/The_Lord_of_the_Rings The Lord of the Rings]'', Games Workshop acquired the rights to produce a skirmish wargame based on the films, and also on the novels by J.R.R. Tolkien. The rights to produce a roleplaying game version of the films were sold to another firm.<br />
<br />
==Games Workshop Group PLC==<br />
<br />
Games Workshop has expanded into several divisions/companies producing products related to the Warhammer universe.<br />
<br />
* [http://www.gamesworkshop.com Games Workshop] produce the tabletop wargames, Citadel miniatures and the Specialist Games range.<br />
* [http://http://www.sabertoothgames.com/stg/ Sabertooth Games] produce the [http://en.wikipedia.org/wiki/CCG CCG]s and The Lord of the Rings Tradeable Miniatures Game.<br />
* [http://www.blpublishing.com/ BL Publishing] is the publishing arm of Games Workshop.<br />
* [http://www.warpartefacts.com Warp Artefacts] produce merchandise based on Games Workshop's intellectual property.<br />
* [http://www.forgeworld.co.uk/ Forge World] make complementary specialist resin miniatures and conversion kits.<br />
<br />
==External links==<br />
<br />
* [http://www.games-workshop.com/ Official Games Workshop website]<br />
* [http://www.specialist-games.com Official GW Specialist Games website]<br />
* [http://www.warhammer.net/ Games Workshop and Warhammer community]<br />
* [http://www.xs4all.nl/~mgsch/gaming/games_workshop.htm List of Games Workshop Games (including pictures)]<br />
<br />
<br />
{| style="margin-right:50px; padding:10px;"<br />
|<br />
This article is based upon [http://wh40k.lexicanum.com/wiki/Games_Workshop#Warhammer_Fantasy_Universe Games Workshop] from the free encyclopedia [http://en.wikipedia.org Wikipedia] and is subject to [http://www.gnu.org/licenses/fdl.txt GNU Licence for free documentation]. There is a [http://wh40k.lexicanum.com/mediawiki/index.php?title=Games_Workshop&action=history List of authors] in the Wikipedia, which can be [http://wh40k.lexicanum.com/mediawiki/index.php?title=Games_Workshop&action=edit edited].<br />
|}<br />
<br />
[[Category:Games Workshop]]<br />
[[Category:Company]]<br />
<br />
[[de:Games Workshop]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Games_Workshop&diff=18007
Games Workshop
2010-11-04T12:59:18Z
<p>Lost Heretic: </p>
<hr />
<div>{{Image Needed|18th February 2010}}<br />
'''Games Workshop''' is a [http://en.wikipedia.org/wiki/United_kingdom British] [http://en.wikipedia.org/wiki/Game Game] production and retailing company. Games Workshop is one of the largest games companies in the world, and is the dominant company in the [http://en.wikipedia.org/wiki/Miniature_wargaming miniature wargaming] hobby. The company is listed on the [http://en.wikipedia.org/wiki/London_Stock_Exchange London Stock Exchange] with symbol GAW.<br />
<br />
==Overview==<br />
<br />
Games Workshop was originally an importer of [http://en.wikipedia.org/wiki/United_States American] [http://en.wikipedia.org/wiki/Board_game board games] and [http://en.wikipedia.org/wiki/Role-playing_game RPG]s. When they became publishers of the [http://en.wikipedia.org/wiki/United_kingdom UK] based roleplaying magazine [http://en.wikipedia.org/wiki/White_Dwarf_magazine White Dwarf], Games Workshop created a national chain of gaming stores in the [http://en.wikipedia.org/wiki/1980 1980]s. Their publishing arm also created UK reprints of famous but expensive to import American RPGs such as [http://en.wikipedia.org/wiki/Call_of_Cthulhu_%28role-playing_game%29 Call of Cthulhu], [http://en.wikipedia.org/wiki/Runequest Runequest], [http://en.wikipedia.org/wiki/Traveller_%28role-playing_game%29 Traveller] and [http://en.wikipedia.org/wiki/MERP Middle-Earth Role-Play].<br />
<br />
During the [http://en.wikipedia.org/wiki/1990s 90s], following a [http://en.wikipedia.org/wiki/Management_buyout management buyout] in December 1991 the company refocussed on their most lucrative lines, namely their [http://en.wikipedia.org/wiki/Miniature_wargaming miniature wargame] [http://en.wikipedia.org/wiki/Warhammer_40%2C000 Warhammer] lines. The retail chain refocussed on a younger, more family-oriented market. The change of direction was a great success with a rising share price and growing profits, in spite of the fact that it lost the company much of its old, loyal fanbase. The complaints of these old customers led a breakaway group of GW employees to publish [http://en.wikipedia.org/wiki/Fantasy_Warlord Fantasy Warlord] in competition with GW, but this met with little success. Games Workshop expanded in [http://en.wikipedia.org/wiki/Europe Europe] and the [http://en.wikipedia.org/wiki/United_States USA] opening new branches and organizing events. The company was floated on the London Stock Exchange in October 1994. In October 1997, all UK based operations were relocated to the current HQ in Lenton, Nottingham.<br />
<br />
By the end of the decade, though, the company was having problems with falling profits being blamed on [http://en.wikipedia.org/wiki/Trading_card_game collectible card games] such as [http://en.wikipedia.org/wiki/Magic_The_Gathering Magic: The Gathering] and [http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon].<br />
<br />
Recently the company has been attempting to create a dual approach that will appeal to both older, loyal customers while still attracting the younger audience. This has seen the creation of initiatives such as the "Fanatic" range that supports more marginal lines with a lower cost trading model (the Internet is used widely in this approach, to collect ideas and playtest reports).<br />
<br />
One of their better-known games is [http://en.wikipedia.org/wiki/HeroQuest_%28board_game%29 HeroQuest] which was sold in high street stores under the MB name and introduced many people to the [http://en.wikipedia.org/wiki/Hack_%27n%27_slash hack 'n' slash] style of game.<br />
<br />
==Miniatures games==<br />
<br />
=== Currently in Production ===<br />
The following games are in production and widely available.<br />
<br />
* [[Warhammer Fantasy]]<br />
* [[Warhammer 40,000]]<br />
* [[The Lord of the Rings Strategy Battle Game]]<br />
<br />
=== "Specialist" games ===<br />
<br />
The following games are considered "specialist" and are not necessarily available in Games Workshop stores. They are however available through mail order and are supported by the specialist games division of Games Workshop. Note also that some of these games (e.g. Necromunda) are available only as rules and miniatures, not in the "boxed set" form that they originally took. They are all set within one of the universes of the main games.<br />
<br />
====Warhammer Fantasy Universe====<br />
* [http://en.wikipedia.org/wiki/Blood_Bowl Blood Bowl] - an [http://en.wikipedia.org/wiki/American_football American football] style game<br />
* [http://en.wikipedia.org/wiki/Mordheim Mordheim] - a skirmish game<br />
* [[Warmaster (game)]] - a game for fighting larger battles with smaller miniatures<br />
<br />
====Warhammer 40,000 Universe====<br />
* [[Battlefleet Gothic]] - a game based around spacecraft combat<br />
* [[Epic Armageddon]] - a game for fighting larger battles with smaller miniatures<br />
* [[Inquisitor (game)|Inquisitor]] - a skirmish game using larger more detailed miniatures<br />
* [[Necromunda]] - a skirmish game<br />
====Lord Of The Rings Universe====<br />
* [[Battle of Five Armies]] - a game for fighting larger battles with smaller miniatures<br />
<br />
=== Out of print ===<br />
====Warhammer Fantasy Universe====<br />
* [http://en.wikipedia.org/wiki/Advanced_HeroQuest Advanced HeroQuest]<br />
* [http://en.wikipedia.org/w/index.php?title=Kerrunch&action=edit Kerrunch] (Simplified version of Blood Bowl)<br />
* [http://en.wikipedia.org/wiki/Manowar_%28wargame%29 Manowar] (a game of naval combat in a fantasy world)<br />
** [http://en.wikipedia.org/w/index.php?title=Sea_of_Blood&action=edit Sea of Blood]<br />
** [http://en.wikipedia.org/w/index.php?title=Sea_of_Blood&action=edit Plague Fleet]<br />
* [http://en.wikipedia.org/w/index.php?title=Plague_Fleet&action=edit Mighty Empires]<br />
* [http://en.wikipedia.org/w/index.php?title=Mighty_Empires&action=edit Mighty Warriors]<br />
* [http://en.wikipedia.org/wiki/Warhammer_Quest Warhammer Quest] (a small-scale adventure and skirmish game, essentially a step up from Advanded HeroQuest in complexity)<br />
====Warhammer 40,000 Universe====<br />
* [http://en.wikipedia.org/w/index.php?title=Advanced_Space_Crusade&action=edit Advanced Space Crusade]<br />
* [http://en.wikipedia.org/wiki/Gorkamorka Gorkamorka] (a skirmish game detailing gangs of [http://wh40k.lexicanum.com/wiki/Ork Orks])<br />
** [http://en.wikipedia.org/w/index.php?title=Digganob&action=edit Digganob] (an expansion for Gorkamorka)<br />
* [http://en.wikipedia.org/w/index.php?title=Space_Fleet&action=edit Space Fleet] (Simple spaceship combat game from before Battlefleet Gothic)<br />
* [http://en.wikipedia.org/wiki/Space_Hulk Space Hulk] (two editions were published, expansions below were for 1st edition)<br />
** '''Deathwing''' (expansion boxed set)<br />
** '''Genestealer''' (expansion boxed set)<br />
** Space Hulk [http://en.wikipedia.org/wiki/Campaign Campaign]s (expansion book in both soft and hard-cover)<br />
* [http://en.wikipedia.org/wiki/Tyranid_Attack Tyranid Attack]<br />
* [http://en.wikipedia.org/wiki/Ultra_Marines Ultra Marines]<br />
<br />
=== Licensed games ===<br />
These games were not made by Games Workshop but used Games Workshop style models (usually of lesser quality) and concepts with simplified game systems. These games were made by mainstream toy companies and available in standard toy and department stores rather than just in Games Workshop and specialist gaming stores. They are clearly set in Warhammer worlds.<br />
<br />
* [http://en.wikipedia.org/wiki/Battlemasters Battlemasters]<br />
* [http://en.wikipedia.org/wiki/HeroQuest_%28board_game%29 HeroQuest]<br />
* [http://en.wikipedia.org/wiki/Space_Crusade Space Crusade]<br />
** [http://en.wikipedia.org/w/index.php?title=Operation_Dreadnaught&action=edit Operation Dreadnaught] (Expansion for Space Crusade)<br />
** [http://en.wikipedia.org/w/index.php?title=Eldar_Attack&action=edit Eldar Attack] (Expansion for Space Crusade)<br />
<br />
==Role playing games==<br />
Several of the miniatures games (e.g. Inquisitor) involve a role playing element, however Games Workshop has in the past published [http://en.wikipedia.org/wiki/Role_playing_games role playing games] set within the Warhammer universe. Warhammer Fantasy Roleplay returned to print with a new edition on [http://en.wikipedia.org/wiki/March_29 March 29] [http://en.wikipedia.org/wiki/2005 2005]. It is being published by [http://en.wikipedia.org/wiki/Black_Industries Black Industries][http://www.blackindustries.com/], a Games Workshop subsidiary.<br />
<br />
=== Out of print ===<br />
* [http://en.wikipedia.org/wiki/Golden_Heroes Golden Heroes]<br />
* [http://en.wikipedia.org/wiki/Warhammer_Fantasy_Roleplay Warhammer Fantasy Roleplay]<br />
<br />
==Board games==<br />
Games Workshop had a strong history in boardgames development, alongside the miniatures and RPGs. Confusingly, several may have had roleplaying elements, or for that matter had miniatures included or produced.<br />
<br />
=== Out of print ===<br />
* [http://en.wikipedia.org/wiki/Apocalypse_%28board_game%29 Apocalypse]<br />
* [http://en.wikipedia.org/wiki/Battlecars Battlecars]<br />
* [http://en.wikipedia.org/wiki/Battle_for_Armageddon Battle for Armageddon]<br />
** [http://en.wikipedia.org/w/index.php?title=Chaos_Attack&action=edit Chaos Attack] (Expansion for ''Battle for Armageddon'')<br />
* [http://en.wikipedia.org/w/index.php?title=Blood_Royale&action=edit Blood Royale] (multiplayer, battle and resource game of medieval Europe)<br />
* [http://en.wikipedia.org/wiki/Calamity_%28board_game%29 Calamity]<br />
* [http://en.wikipedia.org/w/index.php?title=Chainsaw_Warrior&action=edit Chainsaw Warrior] (solo play game)<br />
* [http://en.wikipedia.org/w/index.php?title=Chaos_Marauders&action=edit Chaos Marauders]<br />
* [http://en.wikipedia.org/wiki/Cosmic_Encounter Cosmic Encounter] (under license)<br />
* [http://en.wikipedia.org/w/index.php?title=Curse_of_the_Mummy%27s_Tomb&action=edit Curse of the Mummy's Tomb]<br />
* [http://en.wikipedia.org/wiki/Dark_Future Dark Future] (similar to Car Wars)<br />
* [http://en.wikipedia.org/wiki/Doctor_Who_%28board_game%29 Doctor Who - The Game of Time and Space]] (1980)<br />
* [http://en.wikipedia.org/w/index.php?title=Doom_of_the_Eldar&action=edit Doom of the Eldar]<br />
* [http://en.wikipedia.org/w/index.php?title=Dungeonquest&action=edit Dungeonquest]<br />
* [http://en.wikipedia.org/w/index.php?title=Fury_of_Dracula&action=edit Fury of Dracula]<br />
* [http://en.wikipedia.org/w/index.php?title=Fury_of_Dracula&action=edit Horus Heresy]<br />
* [http://en.wikipedia.org/w/index.php?title=Judge_Dredd_%28board_game%29&action=edit Judge Dredd ] (see 2000 AD character [http://en.wikipedia.org/wiki/Judge_Dredd Judge Dredd] for background)<br />
* [http://en.wikipedia.org/w/index.php?title=Kings_and_Things&action=edit Kings and Things] (under license)<br />
* [http://en.wikipedia.org/w/index.php?title=Quirks&action=edit Quirks]<br />
* [http://en.wikipedia.org/wiki/Railway_Rivals Railway Rivals]<br />
* [http://en.wikipedia.org/wiki/Rogue_Trooper_%28board_game%29 Rogue Trooper] (another 2000 AD related game) <br />
* [http://en.wikipedia.org/w/index.php?title=Super_Power&action=edit Super Power]<br />
* [http://en.wikipedia.org/wiki/Talisman_board_game Talisman] (3 different editions)<br />
* [http://en.wikipedia.org/w/index.php?title=Valley_of_the_Four_Winds&action=edit Valley of the Four Winds]<br />
* [http://en.wikipedia.org/w/index.php?title=Warlock_%28board_game%29&action=edit Warlock ]<br />
* [http://en.wikipedia.org/wiki/Warlock_of_Firetop_Mountain_%28board_game%29 Warlock of Firetop Mountain]<br />
* [http://en.wikipedia.org/w/index.php?title=Warrior_Knights&action=edit Warrior Knights]<br />
<br />
==Computer Games==<br />
<br />
Games Workshop produced and published several [http://en.wikipedia.org/wiki/Sinclair_Spectrum Sinclair Spectrum] games in the early years, not all of which were based in the usual Warhammer settings<br />
<br />
<br />
*''Apocalypse'' (1983) based on the original boardgame<br />
*''Argent Warrior'' (1984) Illustrated adventure<br />
*''Battlecars'' (1984) 2 player racing game written in [http://en.wikipedia.org/wiki/BASIC_programming_language BASIC]<br />
*''Chaos'' (1985) multiplayer turn based "board" game, written by Julian Gollop<br />
*''D-Day'' (1985) based on the Normandy Landings<br />
*''HeroQuest'' (1991) based on the MB board game<br />
*''Journey's End'' (1985) text adventure<br />
*''Key Of Hope, The'' (1985) text adventure<br />
*''Ringworld'' (1984) text adventure<br />
*''Runestone'' (1986) text adventure<br />
*''Talisman'' (1985) text adventure<br />
*''Tower Of Despair, The'' (1985) text adventure<br />
<br />
<br />
Many [http://en.wikipedia.org/wiki/Computer_game computer game]s have been produced by third parties based on the Warhammer universes owned by the firm. These include:<br />
(Miniature game they are based on is included in parentheses after the game name)<br />
<br />
* ''[http://en.wikipedia.org/wiki/Space_Crusade#Space_Crusade_Computer_Game Space Crusade]'' - (Space Crusade) + 1 sequel. On Amiga platform.<br />
* ''[http://en.wikipedia.org/w/index.php?title=Warhammer:_Dark_Omen&redirect=no Dark Omen]'' (Warhammer Fantasy Battles)<br />
* ''[http://en.wikipedia.org/w/index.php?title=Warhammer:_Shadow_of_the_Horned_Rat&redirect=no Shadow of the Horned Rat]'' (Warhammer Fantasy Battles)<br />
* ''[http://en.wikipedia.org/wiki/Space_Hulk Space Hulk]'' (Space Hulk)<br />
* ''Space Hulk - Vengeance of the Blood Angels'' (Space Hulk)<br />
* ''[http://en.wikipedia.org/w/index.php?title=Final_Liberation&action=edit Final Liberation]'' (Epic 40,000 - Space Marines, Imperial Guard, Orks)<br />
* ''[http://en.wikipedia.org/wiki/Warhammer_40%2C000:_Fire_Warrior Fire Warrior]'' (Warhammer 40,000 - Tau)<br />
* ''[http://en.wikipedia.org/wiki/Warhammer_40%2C000:_Dawn_of_War Dawn of War]'' (Warhammer 40,000 - Space Marines)<br />
* ''[http://en.wikipedia.org/wiki/Warhammer_40%2C000:_Chaos_Gate Chaos Gate]'' (Warhammer 40,000 - Space Marines)<br />
* ''[http://en.wikipedia.org/w/index.php?title=Rites_of_War&action=edit Rites of War]'' (Warhammer 40,000 - Eldar)<br />
* ''GorkaMorka'' (Warhammer 40K - Orks)<br />
<br />
A Warhammer [http://en.wikipedia.org/wiki/MMORPG online role-playing game], [http://en.wikipedia.org/w/index.php?title=Warhammer_Online&redirect=no Warhammer Online], is in development by Mythic Entertainment who took over from Climax under whom the project was deemed cancelled.<br />
<br />
==Printed Media==<br />
<br />
Many [[Warhammer Comics|Comic Books]] and [[Category:Novels|Novels]] have also been produced based on the Warhammer universes.<br />
<br />
The first Games Workshop novels were released by [[GW Books]] in 1981-1991. These books were later released by [[Boxtree|Boxtree Publishing]] as well as new novels. In 1997 Games Workshop openned their own publishing wing - [[Black Library]]. Black Library began by releasing [[Inferno]] and [[Warhammer Monthly]] magazines, reprinting old novels and eventually releasing new ones.<br />
<br />
Comics of the Warhammer universe have existed in a number of publications. The adventures of '''Kaleb Daark''', follower of Malal, first appeared in the Citadel Journal publication. Later, Black Library published the Warhammer Monthly comics from 1997 to 2003. More recently three Warhammer graphic novels have been released by Boom Studios and a hardcover graphic novel is avaiable for [[Warhammer: Age of Reckoning (setting)|Warhammer: Age of Reckoning]].<br />
<br />
<br />
==Miniatures==<br />
Games Workshop originally produced [http://en.wikipedia.org/wiki/Miniature_figure miniature figure]s via an associated, originally independent, company called [http://en.wikipedia.org/wiki/Citadel_Miniatures Citadel Miniatures] (of which [http://en.wikipedia.org/w/index.php?title=Maurauder_Miniatures&action=edit Maurauder Miniatures] was an imprint) while the main company concentrated on retail. The distinction between the two blurred after Games Workshop stores ceased to sell retail products by other manufacturers, and Citadel was effectively merged back into Games Workshop.<br />
<br />
==Magazines==<br />
<br />
Games Workshop's best known magazine is [http://en.wikipedia.org/wiki/White_Dwarf_magazine White Dwarf], which in the UK has now passed 307 issues. Seven different international editions of White Dwarf are currently published, with different material, in five languages. Originally a more general roleplaying magazine, since around issue 100 White Dwarf has been devoted exclusively to the support of Games Workshop properties.<br />
<br />
Games Workshop also published [http://en.wikipedia.org/w/index.php?title=Fanatic_Magazine&action=edit Fanatic Magazine] in support of their Specialist Games range, but it was discontinued after issue 10, though it lives on in electronic form. Fanatic was preceded by a number of newsletters, devoted to the particular games.<br />
<br />
There was also the Citadel Journal, intended as a "deeper" magazine for modelling enthusiasts and more experienced gamers. It often featured unusual rules and armies, and was occasionally used as an outlet for test rules. Under some editors, they also published fan fiction and fan art. This is no longer published.<br />
<br />
==Licensing==<br />
<br />
In conjunction with the production of cinematic adaptation of ''[http://en.wikipedia.org/wiki/The_Lord_of_the_Rings The Lord of the Rings]'', Games Workshop acquired the rights to produce a skirmish wargame based on the films, and also on the novels by J.R.R. Tolkien. The rights to produce a roleplaying game version of the films were sold to another firm.<br />
<br />
==Games Workshop Group PLC==<br />
<br />
Games Workshop has expanded into several divisions/companies producing products related to the Warhammer universe.<br />
<br />
* [http://www.gamesworkshop.com Games Workshop] produce the tabletop wargames, Citadel miniatures and the Specialist Games range.<br />
* [http://http://www.sabertoothgames.com/stg/ Sabertooth Games] produce the [http://en.wikipedia.org/wiki/CCG CCG]s and The Lord of the Rings Tradeable Miniatures Game.<br />
* [http://www.blpublishing.com/ BL Publishing] is the publishing arm of Games Workshop.<br />
* [http://www.warpartefacts.com Warp Artefacts] produce merchandise based on Games Workshop's intellectual property.<br />
* [http://www.forgeworld.co.uk/ Forge World] make complementary specialist resin miniatures and conversion kits.<br />
<br />
==External links==<br />
<br />
* [http://www.games-workshop.com/ Official Games Workshop website]<br />
* [http://www.specialist-games.com Official GW Specialist Games website]<br />
* [http://www.warhammer.net/ Games Workshop and Warhammer community]<br />
* [http://www.xs4all.nl/~mgsch/gaming/games_workshop.htm List of Games Workshop Games (including pictures)]<br />
<br />
<br />
{| style="margin-right:50px; padding:10px;"<br />
|<br />
This article is based upon [http://wh40k.lexicanum.com/wiki/Games_Workshop#Warhammer_Fantasy_Universe Games Workshop] from the free encyclopedia [http://en.wikipedia.org Wikipedia] and is subject to [http://www.gnu.org/licenses/fdl.txt GNU Licence for free documentation]. There is a [http://wh40k.lexicanum.com/mediawiki/index.php?title=Games_Workshop&action=history List of authors] in the Wikipedia, which can be [http://wh40k.lexicanum.com/mediawiki/index.php?title=Games_Workshop&action=edit edited].<br />
|}<br />
<br />
[[Category:Games Workshop]]<br />
[[Category:Company]]<br />
<br />
[[de:Games Workshop]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer:_Age_of_Reckoning&diff=17999
Warhammer: Age of Reckoning
2010-11-02T15:23:56Z
<p>Lost Heretic: Rough Draft</p>
<hr />
<div>Warhammer: Age of Reckoning (alternatively Warhammer Online or WAR) is a massively multiplayer online game produced by [[Mythic Entertainment]] and set in an alternate Warhammer timeline. The game was released in September 2008.<br />
<br />
==Setting==<br />
<br />
See [[Warhammer: Age of Reckoning (setting)]]<br />
<br />
The story of Warhammer Online takes place in the aftermath of a great plague when the Empire, Dwarfs, and High Elves join forces to battles Chaos, Dark Elves and the Greenskins.<br />
<br />
===The World===<br />
Tier 1: [[Nordland]], [[Norsca]], [[Chrace]], [[Blighted Isle]], [[Ekrund]], [[Mount Bloodhorn]]<br />
Tier 2: [[Troll Country]], [[Ostland]], [[Ellyrion]], [[Shadowlands]], [[Barak Varr]], [[Marshes of Madness]]<br />
Tier 3: [[High Pass]], [[Talabecland]], [[Saphery]], [[Averlorn]], [[Black Fire Pass]], [[Badlands]]<br />
Tier 4: [[Chaos Wastes]], [[Reikland]], [[Praag]], [[Eataine]], [[Dragonwake]], [[Caledor]], [[Thunder Mountain]], [[Black Crag]], [[Kadrin Valley]]<br />
Capital Cities: [[Altdorf]], The Inevitable City<br />
<br />
==Characters==<br />
<br />
Players pick their character's career, which automatically determines their race. Gender is optional for some careers. Each character's appearance can be customized.<br />
<br />
{| class="wikitable" cellpadding="0" cellspacing="0"; text-align: center; width: 100%; table-layout: fixed;"<br />
|+ style="text-align: center;"|''WAR'' Career Chart<br />
! style="text-align: center;"|Armies<br />
|'''Tank'''<br />
|'''Melee DPS'''<br />
|'''Ranged DPS'''<br />
|'''Healer/Support'''<br />
|-<br />
! style="background: #FFFF00" | [[Dwarf (Warhammer)|Dwarfs]]<br />
| [http://www.warhammeronline.com/armiesofWAR/dwarfs/Ironbreaker.php Ironbreaker]<br />
| [http://www.warhammeronline.com/armiesofWAR/dwarfs/Slayer.php Slayer (Male Only)]<br />
| [http://www.warhammeronline.com/armiesofWAR/dwarfs/DwarfEngineer.php Engineer]<br />
| [http://www.warhammeronline.com/armiesofWAR/dwarfs/Runepriest.php Runepriest]<br />
|-<br />
! style="background: #FFFF00" | [[The Empire (Warhammer)|The Empire]]<br />
| [http://www.warhammeronline.com/armiesofWAR/empire/KnightoftheBS.php Knight of the Blazing Sun]<br />
| [http://www.warhammeronline.com/armiesofWAR/empire/WitchHunter.php Witch Hunter]<br />
| [http://www.warhammeronline.com/armiesofWAR/empire/BrightWizard.php Bright Wizard]<br />
| [http://www.warhammeronline.com/armiesofWAR/empire/warriorpriest.php Warrior Priest]<br />
|-<br />
! style="background: #FFFF00" | [[High Elves (Warhammer)|High Elves]]<br />
| [http://www.warhammeronline.com/armiesofWAR/highelves/Swordmaster.php Swordmaster]<br />
| [http://www.warhammeronline.com/armiesofWAR/highelves/WhiteLion.php White Lion]<br />
| [http://www.warhammeronline.com/armiesofWAR/highelves/ShadowWarrior.php Shadow Warrior]<br />
| [http://www.warhammeronline.com/armiesofWAR/highelves/Archmage.php Archmage]<br />
|-<br />
! style="background: #FF0000" | [[Orcs & Goblins|Greenskins]]<br />
| [http://www.warhammeronline.com/armiesofWAR/greenskins/BlackOrc.php Black Orc]<br />
| [http://www.warhammeronline.com/armiesofWAR/greenskins/OrcChoppa.php Choppa]<br />
| [http://www.warhammeronline.com/armiesofWAR/greenskins/GoblinSquigHerder.php Goblin Squig Herder]<br />
| [http://www.warhammeronline.com/armiesofWAR/greenskins/GoblinShaman.php Goblin Shaman]<br />
|-<br />
! style="background: #FF0000" | [[Chaos (Warhammer)|Chaos]]<br />
| [http://www.warhammeronline.com/armiesofWAR/chaos/Chosen.php Chosen (Male Only)]<br />
| [http://www.warhammeronline.com/armiesofWAR/chaos/Marauder.php Marauder (Male Only)]<br />
| [http://www.warhammeronline.com/armiesofWAR/chaos/Magus.php Magus]<br />
| [http://www.warhammeronline.com/armiesofWAR/chaos/Zealot.php Zealot]<br />
|-<br />
! style="background: #FF0000" | [[Dark Elves (Warhammer)|Dark Elves]]<br />
| [http://www.warhammeronline.com/armiesofWAR/darkelves/BlackGuard.php Black Guard]<br />
| [http://www.warhammeronline.com/armiesofWAR/darkelves/WitchElf.php Witch Elf (Female Only)]<br />
| [http://www.warhammeronline.com/armiesofWAR/darkelves/Sorceress.php Sorceress/Sorcerer]<br />
| [http://www.warhammeronline.com/armiesofWAR/darkelves/Disciple.php Disciple of Khaine]<br />
|}<br />
<br />
<br />
==Gameplay==<br />
<br />
Warhammer Online features a tiered structure to its game zones. New players begin in the the first tier zones Nordland and Norsca for Order and Destruction, respectively. By tier 4, players battle for control over nine separate zones. This means that unlike the traditional atlas structure of many MMOs, players travel throughout the world nearly instantly to different battlefields.<br />
<br />
===Player vs. Environment===<br />
<br />
Warhammer Online features traditional quests which can be accepted from NPCs and completed for a reward. Tier 1 is 75% PvE while Tier 4 is 25% PvE, shifting the focus of gameplay away from solo or small group questing.<br />
<br />
One unique mechanic is the public quest - an area of the zone which allows characters to gather and complete a short group quest. This eliminates the need for players to wait around to form groups.<br />
<br />
The game contains instanced Dungeons in Altdorf, The Inevitable City, the Chaos Wastes and a few other zones.<br />
<br />
The [[Khemri | Land of the Dead]] is a zone where players can complete a variety of PvE public quests inside of an Open RvR lake.<br />
<br />
===Player vs. Player===<br />
<br />
Warhammer Age of Reckoning originally had many PvP servers at launch. These servers allowed characters up to ten ranks above the normal limit to participate in RvR and allowed combat outside of RvR Lakes without flagging. All PvP servers have now been closed.<br />
<br />
The game also features over a dozen unique instanced scenarios which pit groups of characters against each other. Like public quests, scenarios do not require premade groups.<br />
<br />
===Realm vs. Realm===<br />
<br />
Warhammer Online's premiere game play is RvR combat. Order and Destruction battle each other for control of individual keeps and battlefield objectives which determine who controls each zone.<br />
<br />
While combat over battlefield objectives is done by players on foot, keep sieges require more complex tactics. Normally keeps must be taken by destroying the doors with either a ram or other siege engines and then defeating the keep lord. However, each keep is defended by NPC guards and defending players can pour flaming oil on attackers. Defenders can also hide inside the keep to heal, while the attackers remain in the open without cover. Finally, guilds can claim keeps and purchase upgrades to make them more defendable.<br />
<br />
In Tier 4, if atleast six of the zones are controlled by one faction a city siege will begin. City sieges are similar to 24 vs. 24 scenarios with a number of objectives and stages. The final stage has players battling alongside their city's leader, some even becoming his champions.</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Nathan_Long&diff=17998
Nathan Long
2010-11-02T14:15:53Z
<p>Lost Heretic: Rough Draft</p>
<hr />
<div>Nathan Long is a novelist and screen writer known for continuing the [[Gotrek and Felix]] series <br />
<br />
after William King left the Black Library.<br />
<br />
==Works==<br />
===Novels===<br />
[[The Battle for Skull Pass (Novel)| The Battle for Skull Pass]] (Novella)<br />
<br />
*[[Gilead's Blood (Novel) | Gilead's Blood]]<sup>1</sup><sup>2</sup><br />
*[[Hammer of Ulric (Novel) | Hammer of Ulric]]<sup>1</sup><sup>3</sup><br />
*[[Riders of the Dead (Novel) | Riders of the Dead]]<sup>1</sup><br />
*[[Fell Cargo (Novel) | Fell Cargo]]<sup>1</sup><br />
<br />
[[The Blackhearts (novel series)|The Blackhearts]] '''trilogy'''<br />
*[[Valnir's Bane (Novel) | Valnir's Bane]]<sup>1</sup><br />
*[[The Broken Lance (Novel) | The Broken Lance]]<sup>1</sup><br />
*[[Tainted Blood (Novel) | Tainted Blood]]<sup>1</sup><br />
<br />
[[Gotrek and Felix (novel series)|Gotrek and Felix]] '''series'''<br />
*[[Orcslayer (Novel) | Orcslayer]]<sup>1</sup><br />
*[[Manslayer (Novel) | Manslayer]]<sup>1</sup><br />
*[[Elfslayer (Novel) | Elfslayer]]<sup>1</sup><br />
*[[Shamanslayer (Novel) | Shamanslayer]]<sup>1</sup><br />
*[[Zombieslayer (Novel) | Zombieslayer]]<sup>1</sup><br />
<br />
[[Ulrika the Vampire (novel series)|Ulrika the Vampire]] '''series'''<br />
*[[Bloodborn (Novel) | Bloodborn]]<sup>1</sup><br />
*[[Bloodforged (Novel) | Bloodforged]]<sup>1</sup><br />
<br />
===Short Stories===<br />
<br />
[[The Blackhearts (novel series)|The Blackhearts]]<br />
Hetzau's Follies<br />
Rotten Fruit<br />
<br />
[[Gotrek and Felix (novel series)|Gotrek and Felix]]<br />
*Red Hand's Daughter<br />
*Red Snow<br />
<br />
<br />
===Audiobook===<br />
[[Gotrek and Felix (novel series)|Gotrek and Felix]]<br />
*Slayer of the Storm God<br />
<br />
==Sources==<br />
*<sup>1</sup> [www.blacklibrary.com/Authors/Nathan-Long.html Book list on Black Library Website]<br />
<br />
[[Category:Authors]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Dan_Abnett&diff=17997
Dan Abnett
2010-11-02T14:03:57Z
<p>Lost Heretic: Rough Draft</p>
<hr />
<div>Dan Abnett is a novelist comic book writer best known for his work in 2000AD and the Warhammer 40,000 universe.<br />
<br />
==Works==<br />
===Novels===<br />
*[[Gilead's Blood (Novel) | Gilead's Blood]]<sup>1</sup><sup>2</sup><br />
*[[Hammer of Ulric (Novel) | Hammer of Ulric]]<sup>1</sup><sup>3</sup><br />
*[[Riders of the Dead (Novel) | Riders of the Dead]]<sup>1</sup><br />
*[[Fell Cargo (Novel) | Fell Cargo]]<sup>1</sup><br />
<br />
[[Malus Darkblade (novel series)|The Chronicles of Malus Darkblade]] '''series'''<br />
*[[The Daemon's Curse (Novel) | The Daemon's Curse]]<sup>1</sup><sup>4</sup><br />
*[[Bloodstorm (Novel) | Bloodstorm]]<sup>1</sup><sup>4</sup><br />
*[[Reaper of Souls (Novel) | Reaper of Souls]]<sup>1</sup><sup>4</sup><br />
*[[Warpsword (Novel) | Warpsword]]<sup>1</sup><sup>4</sup><br />
*[[Lord of Ruin (Novel) | Lord of Ruin]]<sup>1</sup><sup>4</sup><br />
<br />
===Short Stories===<br />
<br />
===Comics===<br />
*Malus Darkblade<br />
*Forge of War<br />
*Condemned by Fire<br />
<br />
==Sources==<br />
*<sup>1</sup> [www.blacklibrary.com/Authors/Dan-Abnett.html Book list on Black Library Website]<br />
*<sup>2</sup> Written with Nik Vincent<br />
*<sup>3</sup> Written with Nik Vincent and James Wallis<br />
*<sup>4</sup> The Chronicles of Malus Darkblade was written by Mike Lee based off the original <br />
<br />
story by Dan Abnett.<br />
<br />
[[Category:Authors]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Mike_Lee&diff=17996
Mike Lee
2010-11-02T13:47:28Z
<p>Lost Heretic: </p>
<hr />
<div>Mike Lee is a novelist and game designer best known for his work for the Black Library's Time of <br />
<br />
Legends Nagash, Malus Darkblade and White Wolf Publishing's Demon: the Fallen. Mike has a Black <br />
<br />
Legion army for Warhammer 40,000.<br />
<br />
==Works==<br />
===Novels===<br />
<br />
[[Malus Darkblade (novel series)|The Chronicles of Malus Darkblade]] '''series'''<br />
*[[The Daemon's Curse (Novel) | The Daemon's Curse]]<sup>1</sup><sup>2</sup><br />
*[[Bloodstorm (Novel) | Bloodstorm]]<sup>1</sup><sup>2</sup><br />
*[[Reaper of Souls (Novel) | Reaper of Souls]]<sup>1</sup><sup>2</sup><br />
*[[Warpsword (Novel) | Warpsword]]<sup>1</sup><sup>2</sup><br />
*[[Lord of Ruin (Novel) | Lord of Ruin]]<sup>1</sup><sup>2</sup><br />
<br />
[[Time of Legends: Nagash (novel series)|Time of Legends: Nagash]] '''trilogy'''<br />
*[[Nagash the Sorcerer (Novel)|Nagash the Sorcerer]]<sup>1</sup><br />
*[[Nagash the Unbroken (Novel)|Nagash the Unbroken]]<sup>1</sup><br />
*[[Nagash the Immortal (Novel)|Nagash the Immortal]]<sup>1</sup><br />
<br />
===Short Stories===<br />
*Perilous Visions<br />
<br />
[[Malus Darkblade (novel series)|The Chronicles of Malus Darkblade]]<br />
* The Blood Price<br />
<br />
==Sources==<br />
*<sup>1</sup> [http://www.blacklibrary.com/Authors/Mike-Lee.html Book list on Black Library Website]<br />
*<sup>2</sup> The Chronicles of Malus Darkblade was written by Mike Lee based off the original story by [[Dan Abnett]].<br />
<br />
[[Category:Authors]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Mike_Lee&diff=17995
Mike Lee
2010-11-02T13:46:06Z
<p>Lost Heretic: Rough Draft</p>
<hr />
<div>Mike Lee is a novelist and game designer best known for his work for the Black Library's Time of <br />
<br />
Legends Nagash, Malus Darkblade and White Wolf Publishing's Demon: the Fallen. Mike has a Black <br />
<br />
Legion army for Warhammer 40,000.<br />
<br />
==Works==<br />
===Novels===<br />
<br />
[[Malus Darkblade (novel series)|The Chronicles of Malus Darkblade]] '''series'''<br />
*[[The Daemon's Curse (Novel) | The Daemon's Curse]]<sup>1</sup><sup>2</sup><br />
*[[Bloodstorm (Novel) | Bloodstorm]]<sup>1</sup><sup>2</sup><br />
*[[Reaper of Souls (Novel) | Reaper of Souls]]<sup>1</sup><sup>2</sup><br />
*[[Warpsword (Novel) | Warpsword]]<sup>1</sup><sup>2</sup><br />
*[[Lord of Ruin (Novel) | Lord of Ruin]]<sup>1</sup><sup>2</sup><br />
<br />
[[Time of Legends: Nagash (novel series)|Time of Legends: Nagash]] '''trilogy'''<br />
*[[Nagash the Sorcerer (Novel)|Nagash the Sorcerer]]<sup>1</sup><br />
*[[Nagash the Unbroken (Novel)|Nagash the Unbroken]]<sup>1</sup><br />
*[[Nagash the Immortal (Novel)|Nagash the Immortal]]<sup>1</sup><br />
<br />
===Short Stories===<br />
*Perilous Visions<br />
<br />
[[Malus Darkblade (novel series)|The Chronicles of Malus Darkblade]]<br />
* The Blood Price<br />
<br />
==Sources==<br />
*<sup>1</sup> [www.blacklibrary.com/Authors/Mike-Lee.html Book list on Black Library Website]<br />
*<sup>2</sup> The Chronicles of Malus Darkblade was written by Mike Lee based off the original story by Dan Abnett.<br />
<br />
[[Category:Authors]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Gav_Thorpe&diff=17994
Gav Thorpe
2010-11-02T13:34:13Z
<p>Lost Heretic: Quick edit</p>
<hr />
<div>'''Gav Thorpe''' is a freelance writer, who used to work for [[Games Workshop]] as the lead background designer, in charge of overseeing the background for [[Warhammer Fantasy Battles|Warhammer]] and [[Warhammer 40,000]]. He has written many [[Army Book]]s and novels for Games Workshop and the [[Black Library]].<sup>1</sup><br />
<br />
==Works==<br />
===Games===<br />
*[[Mordheim (game)|Mordheim]] (contributor)<sup>2</sup><br />
*[[Warhammer Rulebook (6th Edition)]]<sup>2</sup><br />
*[[Warhammer Rulebook (7th Edition)]]<sup>2</sup><br />
<br />
===Army Books===<br />
*[[Warhammer Armies: Beasts of Chaos (6th Edition)]]<sup>2</sup><br />
*[[Warhammer Armies: Dark Elves (6th Edition)]]<sup>2</sup><br />
*[[Warhammer Armies: Dark Elves (7th Edition)]]<sup>2</sup><br />
*[[Warhammer Armies: Dwarfs (6th Edition)]]<sup>2</sup><br />
*[[Warhammer Armies: Hordes of Chaos (6th Edition)]]<sup>2</sup><br />
*[[Warhammer Armies: Tomb Kings (6th Edition)]]<sup>2</sup><br />
*[[Warhammer Armies: Vampire Counts (6th Edition)]]<sup>2</sup><br />
*[[Warhammer Armies: Vampire Counts (7th Edition)]]<sup>2</sup><br />
<br />
===Warhammer Quest===<br />
*[[Warhammer Quest]]<sup>2</sup><br />
*[[Warhammer Quest: Catacombs of Terror]]<sup>2</sup><br />
*[[Warhammer Quest: Deathblow]] (contributor)<sup>2</sup><br />
*[[Warhammer Quest: Pit Fighter]]<sup>2</sup><br />
<br />
===Games Workshop Magazines===<br />
*[[Citadel Journal]] [[Citadel Journal 1|1]] - [[Citadel Journal 8|8]] (co-editor & staffwriter)<sup>2</sup><br />
*[[White Dwarf]] [[White Dwarf 170|170]] - [[White Dwarf 345|345]] (contributor)<sup>2</sup><br />
*White Dwarf [[White Dwarf 181|181]] - [[White Dwarf 200|200]] (staff writer, layout & photography)<sup>2</sup><br />
<br />
===Novels===<br />
[[Slaves to Darkness (novel series)|Slaves to Darkness]] '''trilogy'''<br />
*[[The Claws of Chaos (novel)|The Claws of Chaos]]<sup>2</sup><br />
*[[The Blades of Chaos (novel)|The Blades of Chaos]]<sup>2</sup><br />
*[[The Heart of Chaos (novel)|The Heart of Chaos]]<sup>2</sup><br />
<br />
[[Time of Legends: The Sundering (novel series)|Time of Legends: The Sundering ]]<br />
*''[[Aenarion (audiobook)]]''<sup>2</sup><br />
*[[Malekith (novel)|Malekith]]<sup>2</sup><br />
*[[Shadow King (novel)|Shadow King]]<sup>2</sup><br />
<br />
'''Other'''<br />
*[[Grudge Bearer (novel)|Grudge Bearer]]<sup>2</sup><br />
<br />
===Short Stories===<br />
'''All of the following short stories appear in the anthology [[Tales of the Old World (anthology)|Tales of the Old World]]'''<br />
*[[Tales of the Old World (anthology)#Ancestral Honour|''Ancestral Honour'']]<sup>2</sup><br />
*[[Tales of the Old World (anthology)#Birth of a Legend|''Birth of a Legend'']]<sup>2</sup><br />
*[[Tales of the Old World (anthology)#The Faithful Servant|''The Faithful Servant]]<sup>2</sup><br />
*[[Tales of the Old World (anthology)#Tybalt's Battle|''Tybalt's Battle'']]<sup>2</sup><br />
*[[Tales of the Old World (anthology)#Tybalt's Quest|''Tybalt's Quest]]<sup>2</sup><br />
<br />
===Other Works===<br />
*[[Warhammer Fantasy Roleplay (2nd Edition)]] (contributor)<sup>2</sup><br />
*[[Grudgelore (sourcebook)]]<sup>2</sup><br />
*'''The Toll''', [[Warhammer Monthly]] (comic script)<sup>2</sup><br />
*[[Ulli and Marquand (graphic novel)]]<sup>2</sup><br />
*[[Mark of Chaos (video game)|Mark of Chaos]] (script & voiceovers)<sup>2</sup><br />
<br />
==Additional Information==<br />
*[[lex_en_wh40k:Gav Thorpe|Gav Thorpe]] on the Warhammer 40,000 Lexicanum<br />
*[http://mechanicalhamster.wordpress.com Gav Thorpe's official website]<br />
<br />
==Sources==<br />
*<sup>1</sup> [http://www.blacklibrary.com/Authors/Gav-Thorpe.html Summary on Black Library website]<br />
*<sup>2</sup> [http://mechanicalhamster.wordpress.com/list-of-works/ List of work at Gav Thorpe's official website]<br />
<br />
[[Category:Authors]]<br />
[[Category:Game designers]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer_Age_of_Reckoning_(novel_series)&diff=17991
Warhammer Age of Reckoning (novel series)
2010-11-01T12:59:39Z
<p>Lost Heretic: Rough Draft</p>
<hr />
<div>The Warhammer: Age of Reckoning series is a collection of novels and short stories produced by both the [[Black Library]] and [[Mythic Entertainment]] for the [[Warhammer: Age of Reckoning|Warhammer Online]] massively multiplayer online game.<br />
<br />
==Novels==<br />
<br />
The Black Library released three novels based on the [[Warhammer: Age of Reckoning (setting)|Warhammer: Age of Reckoning Setting]]. Each was written by a previously commissioned Black Library author.<br />
<br />
*[[Empire in Chaos (novel)|Empire in Chaos]] by [[Anthony Reynolds]]<br />
*[[Dark Storm Gathering (novel)|Dark Storm Gathering]] by [[Chris Wraight]]<br />
*[[Forged by Chaos (novel)|Forged by Chaos]] by [[C. L. Werner]]<br />
<br />
==Short Stories==<br />
<br />
Mythic Entertainment also released a number of short stories available on their website.<br />
<br />
*[http://www.warhammeronline.com/warstories/index.php Grimnir's Paradox] by [[Nathan Long]]. A short story about a [[dwarf]] [[slayer]]<br />
*[http://www.warhammeronline.com/warstories/index.php A Fistful of Choppas] by [[Mike Lee]]. A short story about an [[orc]] choppa.<br />
*[http://www.warhammeronline.com/warstories/index.php The Sword is Forged] by [[Nathan Long]]. A short story about a Knight of the Blazing Sun<br />
*[http://www.warhammeronline.com/warstories/index.php Cruel as Ice, Cold as Steel] by [[Mike Lee]]. A short story about the Blackguard.<br />
<br />
==Comic Book==<br />
<br />
Mythic Entertainment also produced Prelude to WAR, a [[Warhammer Comics|comic book]], in conjunction with Games Workshop and written by [[Graham McNeill]]. Prelude to WAR was available in hardcover in the Warhammer Age of Reckoning Collector's Edition and was released as a free softcover on Free Comic Book Day in 2009.<br />
<br />
[[Category:Novels]] [http://www.warhammeronline.com/warstories/index.php]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=C._L._Werner&diff=17974
C. L. Werner
2010-10-29T13:44:05Z
<p>Lost Heretic: Rough draft</p>
<hr />
<div>C. L. Werner is a novelist best known for his work for Black Library and the Warhammer Fantasy setting. Clint is an avid fan of Warhammer's Skaven army and the skirmish game [[Mordheim (Game) | Mordheim]].<br />
<br />
==Works==<br />
===Novels===<br />
*[[Runefang (Novel)|Runefang]]<sup>1</sup><br />
*[[Vermintide (Novel)|Vermintide]]<sup>1</sup> (As Bruno Lee)<br />
<br />
[[Brunner the Bounty Hunter (novel series)|Brunner the Bounty Hunter]] '''trilogy'''<br />
*[[Blood Money (Novel) | Blood Money]]<sup>1</sup><br />
*[[Blood and Steel (Novel) | Blood and Steel]]<sup>1</sup><br />
*[[Blood of the Dragon (Novel) | Blood of the Dragon]]<sup>1</sup><br />
<br />
[[Mathias Thulmann - Witch Hunter (novel series)|Mathias Thulmann - Witch Hunter]] '''trilogy'''<br />
*[[Witch Finder (Novel)|Witch Finder]]<sup>1</sup><br />
*[[Witch Hunter (Novel)|Witch Hunter]]<sup>1</sup><br />
*[[Witch Killer (Novel)|Witch Killer]]<sup>1</sup><br />
<br />
[[Chaos Powers (novel series)|The Chaos Powers]] '''series'''<br />
*[[Palace of the Plague Lord (Novel)|Palace of the Plague Lord]]<sup>1</sup><br />
*[[Blood for the Blood God (Novel)|Blood for the Blood God]]<sup>1</sup><br />
<br />
[[Warhammer Age of Reckoning (novel series)|Warhammer Age of Reckoning]] '''series'''<br />
*[[Forged by Chaos (Novel)|Forged by Chaos]]<sup>1</sup><br />
<br />
[[Thanquol and Boneripper (novel series)|Thanquol and Boneripper]] '''series'''<br />
*[[Grey Seer (Novel)|Grey Seer]]<sup>1</sup><br />
*[[Temple of the Serpent (Novel)|Temple of the Serpent]]<sup>1</sup><br />
<br />
[[Warhammer Heroes (novel series)|Warhammer Heroes]] '''series'''<br />
*[[Warhammer Heroes: Wulfrik (Novel)|Warhammer Heroes: Wulfrik]]<sup>1</sup><br />
<br />
===Short Stories===<br />
*The Small Ones<br />
*The Doom that Came to Wulfhafen<br />
*Wind of Change<br />
<br />
<br />
[[Brunner the Bounty Hunter (novel series)|Brunner the Bounty Hunter]]<br />
*What Price Vengeance<br />
*Sickhouse<br />
*Wolfshead<br />
<br />
[[Mathias Thulmann - Witch Hunter (novel series)|Mathias Thulmann - Witch Hunter]]<br />
*A Choice of Hatreds<br />
*Meat Wagon<br />
*Witch Work<br />
<br />
==Sources==<br />
*<sup>1</sup> [http://www.vermintime.com/books/ Book list on C. L. Werner's website.]<br />
<br />
[[Category:Authors]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Gotrek_%26_Felix_(novel_series)&diff=17973
Gotrek & Felix (novel series)
2010-10-29T13:43:10Z
<p>Lost Heretic: Added in spin off information</p>
<hr />
<div>:{|border="0" cellpadding="0" align="center" style="border-collapse:collapse" valign="top"<br />
!colspan=8|Front covers<br />
|----<br />
|[[File:G&FTrollslayer.jpg|thumb|center|90px|1st edition]]<br />
|[[File:G&FSkavenslayer.jpg|thumb|center|90px|1st edition]]<br />
|[[File:G&FDaemonslayer.jpg|thumb|center|90px|1st edition]]<br />
|[[File:G&FDragonslayer.jpg|thumb|center|90px|1st edition]]<br />
|[[File:G&FBeastslayer.jpg|thumb|center|90px|1st edition]]<br />
|[[File:G&FVampireslayer.jpg|thumb|center|90px|center|1st edition]]<br />
|[[File:G&F1stOmnibusSoftcover.jpg|thumb|center|90px|1st omnibus - softback edition]]<br />
|[[File:G&F2ndOmnibusSoftcover.jpg|thumb|center|90px|2nd omnibus - softback edition]]<br />
|-<br />
|[[File:G&FTrollslayer2e.jpg|thumb|center|90px|2nd edition]]<br />
|[[File:G&FSkavenslayer2e.jpg|thumb|center|90px|2nd edition]] <br />
|[[File:G&FDaemonslayer2e.jpg|thumb|center|90px|2nd edition]]<br />
|[[File:G&FDragonslayer2e.jpg|thumb|center|90px|2nd edition]]<br />
|[[File:G&FBeastslayer2e.jpg|thumb|center|90px|2nd edition]]<br />
|[[File:G&FVampireslayer2e.jpg|thumb|center|90px|2nd edition]]<br />
|[[File:G&F1stOmnibusHardcover.jpg|thumb|center|90px|1st omnibus - hardback edition]]<br />
|[[File:G&F2ndOmnibusHardcover.jpg|thumb|center|90px|2nd omnibus - hardback edition]]<br />
|-<br />
|[[File:G&FGiantslayer.jpg|thumb|center|90px|]]<br />
|[[File:G&FOrcslayer.jpg|thumb|center|90px|]]<br />
|[[File:G&FManslayer.jpg|thumb|center|90px|]]<br />
|[[File:G&FElfslayer.jpg|thumb|center|90px|]]<br />
|[[File:G&FSlayerStormGod.jpg|thumb|center|90px|audio book]]<br />
|[[File:G&FShamanslayer.jpg|thumb|center|90px|]] <br />
|[[File:G&FZombieslayer.jpg|thumb|center|90px|]] <br />
|}<br />
<br />
The '''Gotrek & Felix novels''' form a series telling the adventures of [[Gotrek Gurnisson]], a [[Dwarf]] [[Slayer]], and [[Felix Jaeger]], his human companion. Gotrek seeks a glorious death in battle to atone for his sins; Felix, after swearing an oath, is bound to record Grotek's heroic exploits and death in an epic poem. <br />
<br />
The first 7 novels of the series were written by William King. Nathan Long has continued, starting with Orcslayer.<br />
<br />
The series is comprised of the following books:<br />
<br />
*'''Trollslayer''' <br />
*'''Skavenslayer''' - an extra finishing chapter, concerning the trial of Grey Seer [[Thanquol]] by the [[Council of Thirteen]], appeared inside of '''Warhammer Armies Skaven (4th edition)'''.<br />
*'''Daemonslayer''' <br />
*'''Dragonslayer''' <br />
*'''Beastslayer''' <br />
*'''Vampireslayer''' <br />
*'''Giantslayer''' <br />
*'''Orcslayer''' - written by Nathan Long<br />
*'''Manslayer''' <br />
*'''Elfslayer'''<br />
*'''Slayer of the Storm God''' - audio book<br />
*'''Shamanslayer'''<br />
*'''Zombieslayer''' (forthcoming)<br />
<br />
==Spin-Off Series==<br />
<br />
The Black Library began publishing the [[Thanquol and Boneripper (novel series)|Thanquol and Boneripper]] series by [[C. L. Werner]] in 2009 and [[Ulrika the Vampire (novel series)|Ulrika the Vampire]] by [[Nathan Long]] in 2010. Both series are meant to expand on popular characters from the Gotrek & Felix series.<br />
<br />
===Thanquol and Boneripper===<br />
*[[Grey Seer (Novel)|Grey Seer]]<br />
*[[Temple of the Serpent (Novel)|Temple of the Serpent]]<br />
<br />
===Ulrika the Vampire===<br />
*[[Bloodborn (Novel)|Bloodborn]]<br />
*[[Bloodforged (Novel)|Bloodforged]] (forthcoming)<br />
<br />
===Notes===<br />
Several short stories had appeared long before the publication of '''Trollslayer''' which collected them, joined them together with new stories, and presented them all in a chronological order.<br />
<br />
*'''Geheimnisnacht''' appeared in the anthology '''Ignorant Armies'''. <br />
*'''Wolf Riders''' appeared in the anthology '''Wolf Riders'''. <br />
*'''The Dark Beneath The World''' appeared in the anthology '''Red Thirst'''.<br />
*'''The Two Crowns of Ras Karim''', a special short story was available to attendees of Games Day UK 2006. Written by Nathan Long, it was to tie in with the release of '''Orcslayer''' and the authors appearance at the event.<br />
<br />
The first six novels were re-printed with new covers and many of the novels have been translated into several languages. <br />
<br />
===Citadel Miniatures===<br />
[[Games Workshop]] has created three sets of miniatures of the two heroes. The latest is a diorama, and includes Snorri Nosebiter, Maximilian Schreiber, and Ulrika.<br />
<br />
<br />
{|align="center"<br />
|[[Image:Gotrek&Felix4E.JPG|thumb|250px|Gotrek & Felix (4th edition)]] <br />
|[[Image:Gotrek&FelixNew.JPG|thumb|250px|Gotrek & Felix (new miniatures)]]<br />
|[[Image:Gotrek&FelixDiorama.JPG|thumb|250px|the diorama]]<br />
|}<br />
<br />
==Sources==<br />
*Trollslayer.net - William King's official website<br />
*blacklibrary.com<br />
<br />
[[Category:Novels]]<br />
<br />
[[de:Gotrek & Felix-Zyklus (Romane)]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Malekith_(novel)&diff=17972
Malekith (novel)
2010-10-29T13:19:29Z
<p>Lost Heretic: </p>
<hr />
<div>Malekith is the first book in [[The Sundering (novel series) | The Sundering]] series by [[Gav Thorpe]]. The book covers large swaths of history dealing with the events leading up to [[the Sundering]], the civil war that split the the peoples of Ulthuan into the [[Dark Elves | Dark Elf]] and [[High Elves | High Elf]] factions.<br />
<br />
==Story==<br />
<br />
Malekith's story is broken into two main acts.<br />
<br />
The first act spans a thousand years and describes how [[Malekith]] was passed over to become the [[Phoenix King]] and his subsequent conquests outside of [[Ulthuan]]. Malekith's bitterness grows as he works to expand Ulthuan's power and colonize the known world, but is slighted at every turn by Ulthuan's politics. Malekith eventually meets and befriends the Dwarfs, forging an alliance to clear the Old World of [[Orcs]] and [[Chaos]] Worshippers. Eventually Malekith and his army venture into the [[Chaos Wastes]] where he discovers the Iron Circlet.<br />
<br />
The second act spans far less time and covers the quelling of pleasure cults in Ulthuan. The story begins from xxxxxx's point of view, a high elf soldier. Armies from the south travel north to destroy cults that have infested society. Eventually Malekith returns to Ulthuan with his army and helps the battle, leading to the story's climax.<br />
<br />
[[Category:Novels]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Malekith_(novel)&diff=17971
Malekith (novel)
2010-10-29T12:46:50Z
<p>Lost Heretic: </p>
<hr />
<div>Malekith is the first book in [[The Sundering (series) | The Sundering]] series by [[Gav Thorpe]]. The book covers large swaths of history dealing with the events leading up to [[the Sundering]], the civil war that split the the peoples of Ulthuan into the [[Dark Elves | Dark Elf]] and [[High Elves | High Elf]] factions.<br />
<br />
==Story==<br />
<br />
Malekith's story is broken into two main acts.<br />
<br />
The first act spans a thousand years and describes how [[Malekith]] was passed over to become the [[Phoenix King]] and his subsequent conquests outside of [[Ulthuan]]. Malekith's bitterness grows as he works to expand Ulthuan's power and colonize the known world, but is slighted at every turn by Ulthuan's politics. Malekith eventually meets and befriends the Dwarfs, forging an alliance to clear the Old World of [[Orcs]] and [[Chaos]] Worshippers. Eventually Malekith and his army venture into the [[Chaos Wastes]] where he discovers the Iron Circlet.<br />
<br />
The second act spans far less time and covers the quelling of pleasure cults in Ulthuan. The story begins from xxxxxx's point of view, a high elf soldier. Armies from the south travel north to destroy cults that have infested society. Eventually Malekith returns to Ulthuan with his army and helps the battle, leading to the story's climax.<br />
<br />
[[Category:Novels]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Malekith_(novel)&diff=17970
Malekith (novel)
2010-10-29T12:35:18Z
<p>Lost Heretic: </p>
<hr />
<div>Malekith is the first book in [[The Sundering (series) | The Sundering]] series by [[Gav Thorpe]]. The book covers large swaths of history dealing with the events leading up to [[the Sundering]], the civil war that split the the peoples of Ulthuan into the [[Dark Elves | Dark Elf]] and [[High Elves | High Elf]] factions.<br />
<br />
Malekith's story is broken into two main acts.<br />
<br />
The first act spans a thousand years and describes how [[Malekith]] was passed over to become the [[Phoenix King]] and his subsequent conquests outside of [[Ulthuan]]. Malekith's bitterness grows as he works to expand Ulthuan's power and colonize the known world, but is slighted at every turn by Ulthuan's politics. Malekith eventually meets and befriends the Dwarfs, forging an alliance to clear the Old World of [[Orcs]] and [[Chaos]] Worshippers. Eventually Malekith and his army venture into the [[Chaos Wastes]] where he discovers the Iron Circlet.<br />
<br />
The second act spans far less time and covers the quelling of pleasure cults in Ulthuan. The story begins from xxxxxx's point of view, a high elf soldier. Armies from the south travel north to destroy cults that have infested society. Eventually Malekith returns to Ulthuan with his army and helps the battle, leading to the story's climax.</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Malekith_(novel)&diff=17969
Malekith (novel)
2010-10-29T12:33:12Z
<p>Lost Heretic: Rough Draft - I don't have Malekith on hand to film in particular details.</p>
<hr />
<div>Malekith is the first book in [[The Sundering (series) | The Sundering]] series by Gav Thorpe. The book covers large swaths of history dealing with the events leading up to [[the Sundering]], the civil war that split the the peoples of Ulthuan into the [[Dark Elves | Dark Elf]] and [[High Elves | High Elf]] factions.<br />
<br />
Malekith's story is broken into two main acts.<br />
<br />
The first act spans a thousand years and describes how [[Malekith]] was passed over to become the [[Phoenix King]] and his subsequent conquests outside of [[Ulthuan]]. Malekith's bitterness grows as he works to expand Ulthuan's power and colonize the known world, but is slighted at every turn by Ulthuan's politics. Malekith eventually meets and befriends the Dwarfs, forging an alliance to clear the Old World of [[Orcs]] and [[Chaos]] Worshippers. Eventually Malekith and his army venture into the [[Chaos Wastes]] where he discovers the Iron Circlet.<br />
<br />
The second act spans far less time and covers the quelling of pleasure cults in Ulthuan. The story begins from xxxxxx's point of view, a high elf soldier. Armies from the south travel north to destroy cults that have infested society. Eventually Malekith returns to Ulthuan with his army and helps the battle, leading to the story's climax.</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Talk:GW_Books&diff=17957
Talk:GW Books
2010-10-26T11:51:59Z
<p>Lost Heretic: </p>
<hr />
<div>If '''you''' have a better (sharper and/or larger) picture of any cover don't be shy, please upload it. I got the current images from www.librarything.com but there are surely (?) better pictures in the net. This article also needs the cover of GW Books edition of 'Beasts in Velvet' (there is the faint possibility that GW Books never published it all - perhaps it was the first book of Boxtree?). <br />
<br />
I also wish to make clear that I'm not sure if there was a 2nd edition of 'Wolf Riders' and 'Zaragoz' by GW Books at all. There are different covers but there is the strong possibility that these were simply different 'export edition covers' for the US market. [[User:Aehren|Aehren]] 00:04, 8 October 2010 (UTC)<br />
<br />
:It was published- a White Dwarf of the time has an ad for the GW Books edition of Beasts in Velvet.<br />
<br />
:I would use "alternate cover", to avoid the "?". I don't know if there were separate export editions, I think GW Books just used alternate covers for different printings. In any case "alternate covers" covers it. --[[User:Acidface|Acidface]] 02:25, 9 October 2010 (UTC)<br />
<br />
Does the 'tp' in this article stand for trade paperback? Some clarification would be nice.--[[User:Lost Heretic|&#91;&#91;User:Lost_Heretic&#124;Lost_Heretic&#93;&#93;]] 11:51, 26 October 2010 (UTC)</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer_Fantasy_Roleplay&diff=17954
Warhammer Fantasy Roleplay
2010-10-25T13:09:10Z
<p>Lost Heretic: </p>
<hr />
<div>==Game Editions==<br />
<br />
Three distinct editions of Warhammer Fantasy Roleplay (WFRP) have been released.<br />
<br />
===First Edition===<br />
<br />
The [[Warhammer Fantasy Roleplay First Edition | First Edition]] was released by [[Games Workshop]] in 1986. Two epic campaigns were released for the first edition - [[ The Enemy Within Campaign | The Enemy Within]] released by Games Workshop and [[The Doomstones Campaign]] by [[Flame Publications]].<br />
<br />
The First Edition setting is similar to the early Warhammer background, including notable characters like [[Constant Drachenfels]] and a dark renaissance interpretation of [[Bretonnia]].<br />
<br />
Warhammer Fantasy Roleplay First Edition features a d100 (percentile) system with attributes based off of the Warhammer Fantasy Battles stat line. Characters also have fate points, which help save characters from death or other grisly fates. Characters begin with a very basic career - anything from a bailif to a rat catcher - and progress to move advanced careers, if they survive. The game included four basic races: [[Dwarfs]], [[Halflings]], [[Humans]], and [[Elves]].<br />
<br />
===Second Edition===<br />
<br />
The [[Warhammer Fantasy Roleplay Second Edition | Second Edition]] was released by [[Black Library]] and [[Green Ronin]] in 2005. Two epic campaigns were released for second edition - [[Paths of the Damned Campaign | Paths of the Damned]] and [[The Thousand Thrones Campaign | The Thousand Thrones]].<br />
<br />
The Second Edition setting takes place following the [[Storm of Chaos]] with much of the Empire's eastern front in shambles, The nation of [[Kislev]] in disrepair and [[Chaos]] cults boldly acting throughout the Old World.<br />
<br />
The Second Edition system features an updated and streamlined version of the earlier percentile mechanics.<br />
<br />
===Third Edition===<br />
<br />
The [[Warhammer Fantasy Roleplay Third Edition | Third Edition]] was released by [[Fantasy Flight Games]] in 2009.<br />
<br />
The Third Edtion setting takes place in the 8th Edition Warhammer Fantasy Battles Setting, where the Old World is on the brink of the Storm of Chaos.<br />
<br />
Warhammer Fantasy Battles Third Edition features a drasticly different rules set, utilizing a hybrid of board game mechanics to speed up game play and track character status easily. Rather than a percentile system, Third Edition uses a unique dice pool to determine successes. Fate points are removed, but replaced with party mechanics that make characters more powerful through cooperation. The game includes a different spread of races - Dwarfs, [[High Elves]], Humans, and [[Wood Elves]].<br />
<br />
[[Category:Warhammer Fantasy Roleplay]]</div>
Lost Heretic
https://whfb.lexicanum.com/mediawiki/index.php?title=Warhammer_Fantasy_Roleplay&diff=17953
Warhammer Fantasy Roleplay
2010-10-25T13:06:30Z
<p>Lost Heretic: Rough Draft</p>
<hr />
<div>==Game Editions==<br />
<br />
Three distinct editions of Warhammer Fantasy Roleplay (WFRP) have been released.<br />
<br />
===First Edition===<br />
<br />
The [[First Edition | Warhammer Fantasy Roleplay First Edition]] was released by [[Games Workshop]] in 1986. Two epic campaigns were released for the first edition - [[The Enemy Within | The Enemy Within Campaign]] released by <br />
<br />
Games Workshop and [[The Doomstones Campaign]] by [[Flame Publications]].<br />
<br />
The First Edition setting is similar to the early Warhammer background, including notable characters like [[Constant Drachenfels]] and a dark renaissance interpretation of [[Bretonnia]].<br />
<br />
Warhammer Fantasy Roleplay First Edition features a d100 (percentile) system with attributes based off of the Warhammer Fantasy Battles stat line. Characters also have fate points, which help save characters from death or other grisly fates. Characters begin with a very basic career - anything from a bailif to a rat catcher - and progress to move advanced careers, if they survive. The game included four basic races: [[Dwarfs]], [[Halflings]], [[Humans]], and [[Elves]].<br />
<br />
===Second Edition===<br />
<br />
The [[Second Edition | Warhammer Fantasy Roleplay Second Edition]] was released by [[Black Library]] and [[Green Ronin]] in 2005. Two epic campaigns were released for second edition - [[Paths of the Damned | Paths of the Damned Campaign]] and [[The Thousand Thrones | The Thousand Thrones Campaign]].<br />
<br />
The Second Edition setting takes place following the [[Storm of Chaos]] with much of the Empire's eastern front in shambles, The nation of [[Kislev]] in disrepair and [[Chaos]] cults boldly acting throughout the Old World.<br />
<br />
The Second Edition system features an updated and streamlined version of the earlier percentile mechanics.<br />
<br />
===Third Edition===<br />
<br />
The [[Third Edition | Warhammer Fantasy Roleplay Third Edition]] was released by [[Fantasy Flight Games]] in 2009.<br />
<br />
The Third Edtion setting takes place in the 8th Edition Warhammer Fantasy Battles Setting, where the Old World is on the brink of the Storm of Chaos.<br />
<br />
Warhammer Fantasy Battles Third Edition features a drasticly different rules set, utilizing a hybrid of board game mechanics to speed up game play and track character status easily. Rather than a percentile system, Third Edition uses a unique dice pool to determine successes. Fate points are removed, but replaced with party mechanics that make characters more powerful through cooperation. The game includes a different spread of races - Dwarfs, [[High Elves]], Humans, and [[Wood Elves]].<br />
<br />
[[Category:Warhammer Fantasy Roleplay]]</div>
Lost Heretic