Difference between revisions of "Albion"

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The stone circles - errected by the [[Lizardmen]] and the [[High Elves]] during the [[First Great War against Chaos]] - are part of ancient magical devices, that work to calm down the [[Winds of Magic]] that blow from the [[Realm of Chaos]] at the north pole of the [[Warhammer World]]. The realy awfull weather and the degeneration of man on the island to [[Barbarian]]s of the stone age or - at best - early iron age are consequences of this magical influx.  
 
The stone circles - errected by the [[Lizardmen]] and the [[High Elves]] during the [[First Great War against Chaos]] - are part of ancient magical devices, that work to calm down the [[Winds of Magic]] that blow from the [[Realm of Chaos]] at the north pole of the [[Warhammer World]]. The realy awfull weather and the degeneration of man on the island to [[Barbarian]]s of the stone age or - at best - early iron age are consequences of this magical influx.  
  
After the second [[Great War against Chaos]] the cursed [[Demon Prince]] [[B'elakor]] managed to escape his fate of madness and imprisonment and started to materialisize in the [[Citadel of Lead]] in the north eastern Albion. He misguided some of the Truthsayers, that became his [[Dark Adversarys]], that tried to help him, to get corporal form again. The Dark Adversarys roamed the Warhammer World, to guide any evil warmongering, ambitious or at least greedy General, army leader or [[Waaagh!Boss]] to the Islands of Albion, to weaken those powers, that tried to stop their [[Dark Master]] from materialisation. On the other hand those Truthsayers, that weren't corrupted, travelled also the world to find help against their fallen brothers. So fleets of all States and Races set sail to reach the shores of Albion to help or to stop the Dark Master and to earn the artifacts of the [[Old Ones]].  
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After the second [[Great War against Chaos]] the cursed [[Demon Prince]] [[B'elakor]] managed to escape his fate of madness and imprisonment and started to materialisize in the [[Citadel of Lead]] in the north eastern Albion. He misguided some of the Truthsayers, that became his [[Dark Adversarys]], that tried to help him, to get corporal form again. The Dark Adversarys roamed the Warhammer World, to guide any evil warmongering, ambitious or at least greedy General, Army Leader, King or [[Orc Warlord]] to the Islands of Albion, to weaken those powers, that tried to stop their [[Dark Master]] from materialisation. On the other hand those Truthsayers, that weren't corrupted, travelled also the world to find help against their fallen brothers. So fleets of all States and Races set sail to reach the shores of Albion to help or to stop the Dark Master and to earn the artifacts of the [[Old Ones]].  
  
 
==Historical Influences==
 
==Historical Influences==

Revision as of 18:13, 10 February 2007

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Albion is a small, secluded island region of the Northwestern coast of Bretonnia, in the Great Ocean. It is said that it rains every day in Albion, the islands are shrouded in mist and heavy fog and the land is predominantly bogs, marshes and fens. This damp and gloomy environment is roamed by tribes of Men, led by Truthsayers, guardian of the mysterious Ogham Stones, and inhabited by creatures such as Giants and the strange Fimir.

The stone circles - errected by the Lizardmen and the High Elves during the First Great War against Chaos - are part of ancient magical devices, that work to calm down the Winds of Magic that blow from the Realm of Chaos at the north pole of the Warhammer World. The realy awfull weather and the degeneration of man on the island to Barbarians of the stone age or - at best - early iron age are consequences of this magical influx.

After the second Great War against Chaos the cursed Demon Prince B'elakor managed to escape his fate of madness and imprisonment and started to materialisize in the Citadel of Lead in the north eastern Albion. He misguided some of the Truthsayers, that became his Dark Adversarys, that tried to help him, to get corporal form again. The Dark Adversarys roamed the Warhammer World, to guide any evil warmongering, ambitious or at least greedy General, Army Leader, King or Orc Warlord to the Islands of Albion, to weaken those powers, that tried to stop their Dark Master from materialisation. On the other hand those Truthsayers, that weren't corrupted, travelled also the world to find help against their fallen brothers. So fleets of all States and Races set sail to reach the shores of Albion to help or to stop the Dark Master and to earn the artifacts of the Old Ones.

Historical Influences

Many parallels can be drawn between Albion and Celtic Britain:

  • Most tellingly, 'Albion' is an ancient name for Britain.
  • The Truthsayers are sometimes described as druids, and conform to romantic notions of real Druids.
  • 'It always rains in Albion' is an exaggeration of Britains temperate (and often wet) climate.
  • 'Ogham' is the name of the Druids written language used in the iron age.

Sources