Difference between revisions of "Cult of Morr"

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Revision as of 18:34, 8 March 2021

The Cult of Morr is the organised worship of Morr, Lord of Death, the Dead, Dreams and Dreamers. [2b]

Although priests of Morr are found throughout the Old World wherever there are dead to be taken care of, his is not a religion which is practised widely. Most people pay homage to Morr during funerals and avoid his cult the rest of the time. He is worshipped mainly by the bereaved, who offer up prayers and sacrifices in the hope that their departed will reach his realm safely and prosper there.

There are shrines or temples to Morr in almost every town and city of the Old World. The cult is not centrally organised, and each local temple/funerary house is independent. The most senior temple is located in Luccini, Tilea, where a convocation is held every ten years and matters of religious doctrine are debated and decided upon.[3b]

Temples sit within Gardens of Morr, famous for their black roses that bloom throuhout the year. Invariably they are plain sturdy structures of dark stone, the entrance borad and topped with a hefty linten stone to represent the portal between the land of mortals and that of the Gods. Inside they are plain and empty, all equipment and even furniture usually kept in storage until needed. Shrines are often formed like a gateway - two pillars (often one is white, the other black) and a lintel. [3b]

Holy Books

  • The Book of Doorways [2a]
  • Libro Dei Morti. [3b]
  • Thernodies (songs of lamentation) of the Raven [3b]

Interpreters of dreams and those who wish to be free of nightmares may invoke him in his aspect as god of Dreams.

Illusionists may worship Morr instead of Ranald the Deceiver.

Many Amethyst wizards consider Morr to be their patron. In addition, those who fight against the undead, such as Witch Hunters often call upon him for divine help, for the art of necromancy enslaves the souls of those who should rightfully fall under Morr's domain.

Official and unofficial orders

The cult of Morr does have a number of priests, and a number of orders:

The cult of Morr also includes the Black Guard, dedicated knights and templars who act as the military wing of the cult, charged with assisting the cult in its duties. This involves protecting shrines and churches and escorting travelling priests. The most important role of the Black Guard is hunting down and destroying those who would disturb the work of Morr, such as necromancers and the living dead, especially vampires.[3b]

An unofficial group working in Morr's name is the Fellowship of the Shroud, which is dedicated to actively destroying undead creatures and necromancers. This group, which is organised as a monastic order, is at odds with the less vigorous mainstream cult of Morr, and there is some friction between the two. It is based at Monte Negro, a castle outside Remas. [2b]

There are also two Knightly Orders dedicated to Morr in The Empire, the Raven Knights and the Knights of Morr. The first owns the small town Siegfriedhof which is situated near the border to Sylvania in Stirland, a perfect location to counter the evil forces of the Undead as far as these Knights are concerned.

Strictures

  • Observe all the rites of funeral and wake.[3b]
  • Oppose necromancers, the followers of Khaine, and the Undead whenever and wherever they're encountered.[3b]
  • Be respectful and considerate of the dead and their families.[3b]
  • Pay heed to your dreams.
  • At no time be part to the raising of the dead unless agreed by Morr.[3b]

Sub Cults

Morr is also worshipped by the Elves as Sarriel, the God of Dreams, and by the Dwarfs, as Gazul, Lord of the Underearth. He is also known as Forsagh, the God of Prophecy, by some seers and fortune tellers. [1a]

Sources