Idoneth Deepkin Armoury

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Artefacts

Akhelian Artefacts
Name Description Notes
Sanguine Pearl These Pearls are the colour of freshly spilt blood. When attached to the hilt of a weapon wielded by an Akhelian Warrior, they protect the bearer in the maelstrom of combat.
Potion of Hateful Frenzy Distilled from the mighty Ketus-Shark's blood, this potion turns the drinker into an engine of hate-filled destruction. Once it wears off, however, they are exhausted.
Ankusha Spur This sharpened spur is crafted from the ankusha shell's near unbreakable spines. It can be used by Akhelians to goad the ferocious bond-beasts they ride.
Armour of the Cythai Teclis gave this ancient armour to some of the first Idoneth. Upon the bearer's command, the armour raidates the light of Hysh; a fitting gift, from the great Illuminator.
Bio-Shock Shell This mollusc shell fossilised within a Fangmora den for over thousands of years. It absorbed so much of the Eel's crackling energies, that it now acts as a generator, whose pent-up electrical energies can be released by the bearer at need.
Abyssal Blade The darkest and most hateful of thoughts were stripped from a Chorrileum to temper this weapon. Years of repressed rage are made manifest, giving the sword the ability to cut through armour and drink deep in the enemy blood. It's power is greater still against the servants of the ancient enemy, Slaanesh...
Isharann Artefacts
Name Description Notes
Steelshell Pearl It is said that some pearls are formed at such great depths that they are as strong as steel. The strange aura that surrounds these gems has the power to repel incoming missiles.
Mind Flare The crackling manifestation of a bioluminescent flare suddenly illuminates the gloom of the ethersea, a flash that can blind predators or stun prey.
Dritchleech These incredibly rare worms feed off of Magic, and can drain arcane energies. The Isharann have long been immune to their effects, but the same cannot be said for enemy wizards.
Auric Lantern This magical artefact can be used by the Isharann to turn the opponent's soul force into a beacon for the Idoneth Deepkin that are hunting them.
Disharmony Stones These rare deepwater rocks can be attuned to a mortal being's soul force. If the two are struck together, the resulting energy is so discordant that it can cause dreadful harm to those connected to them.
Brain Barnacles Dreaded deep-sea parasites, they are microscopic arthropods native to the ethersea. Idoneth harvest them and capture them in vials. When released, they attach themselves to sentient creatures and feed off of their thoughts.