Difference between revisions of "Lord Kroak"

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* '''5th Edition''': Amulet of Itza, Ceremonial Mace of Malachite, Gold Death Mask, Glyph of Potec, Mighty Shield of the Old Ones, Standard of the Sacred Serpent. {{Fn|1a}}
 
* '''5th Edition''': Amulet of Itza, Ceremonial Mace of Malachite, Gold Death Mask, Glyph of Potec, Mighty Shield of the Old Ones, Standard of the Sacred Serpent. {{Fn|1a}}
 
* '''6th Edition''': Amulet of Itza, Ceremonial Mace of Malachite, Gold Death Mask, Glyph of Potec, Shield of the Old Ones, Standard of the Sacred Serpent. {{Fn|2a}}
 
* '''6th Edition''': Amulet of Itza, Ceremonial Mace of Malachite, Gold Death Mask, Glyph of Potec, Shield of the Old Ones, Standard of the Sacred Serpent. {{Fn|2a}}
 +
* '''8th Edition''': Golden Death Mask, Hand Weapon. {{Fn|3c}}
  
 
* '''Amulet of Itza''': Meteroric crystal in the form of a lizard and protecting Kroak from hostile magic. {{Fn|1a}}
 
* '''Amulet of Itza''': Meteroric crystal in the form of a lizard and protecting Kroak from hostile magic. {{Fn|1a}}
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** {{Endn|3a}}: Lord Kroak, pg. 52
 
** {{Endn|3a}}: Lord Kroak, pg. 52
 
** {{Endn|3b}}: Lord Mazdamundi, pg. 53
 
** {{Endn|3b}}: Lord Mazdamundi, pg. 53
 +
** {{Endn|3c}}: Lizardmen Army List, pg. 85
 
*[[Warhammer Armies: Lizardmen (7th Edition)]], {{Cite This}}
 
*[[Warhammer Armies: Lizardmen (7th Edition)]], {{Cite This}}
  

Revision as of 22:25, 22 April 2021

The Venerable Lord Kroak

The Venerable Lord Kroak is a long-dead and mummified Slann[1a][2] of the First City, Itza.

Overview

Plaques recording the history of the Slann relate that Lord Kroak was present at the birth of the world and therefore fated to be present at its end. Offerings and prayers are devoted to this venerable Slann, and all who look into his inlaid eyes can sense the power still residing there. [1a]

History

Lord Kroak is said to have been the first Slann that was spawned in the world, the most powerful of the First Spawning and the most revered of all the Relic Priests. [2a] He was taught by the Old Ones, with the secrets of unwinding time unveiled by Potec and how to use the Winds of Magic by Tepok. [3a]

An integral part of the Old Ones' Great Plan, his spirit stubbornly refused to leave this plane of existence, even after his body was slain by a score of Greater Daemons during the defence of Itza, the first temple-city. [2a]

The body was retrieved and returned to its resting place in Itza, sheathed in gold and holy bindings. It has been carried into battle many times, humbling all those in his presence. When at peace, many offerings are made to him as they are to Sotek and the toher Old Ones. [2a]

Magic

The spirit of Lord Kroak can use his immensely powerful telepathy to cast spells through willing supplicants. For a Skink Priest this is a experience of holy significance and a great honour. [2a]

  • Deliverance of Itza: The final spell invoked by Lord Kroak which still can eminate from his mummified husk, banishing Daemons and the undead. [3a]

Students

Amongst his students was Lord Mazdamundi. [3b]

Weapons and Equipment

  • 5th Edition: Amulet of Itza, Ceremonial Mace of Malachite, Gold Death Mask, Glyph of Potec, Mighty Shield of the Old Ones, Standard of the Sacred Serpent. [1a]
  • 6th Edition: Amulet of Itza, Ceremonial Mace of Malachite, Gold Death Mask, Glyph of Potec, Shield of the Old Ones, Standard of the Sacred Serpent. [2a]
  • 8th Edition: Golden Death Mask, Hand Weapon. [3c]
  • Amulet of Itza: Meteroric crystal in the form of a lizard and protecting Kroak from hostile magic. [1a]
  • Ceremonial Mace of Malachite: The weapon Kroak wielded in life and which negates enemy magical weapons. [1a]
  • Gold Death Mask: Protecting Kroaks mummified head with white and yellow gemstones to represent his all-seeing eyes. [1a][3a]
  • Glyph of Potec: Provides protection from the Undead. [1a]
  • Standard of the Sacred Serpent: A Golden Serpent that awakens when enemies approach. It was created before the rise of Sotek but it is likely Kroak had forseen the Serpent Gods rise. [1a]

Gallery

Miniatures

Notes

In 5th edition Lord Kroak could no longer casts spells himself but other living Mage priests could do so via telepathy. [1a]

Sources

Lizardmen
Units Bastiladon - Chameleon Skink - Coatl - Cold One Cavalry - Dread Saurian - Jungle Swarm - Kroxigor - Razordon - Red Crested Skink - Ripperdactyl Riders - Salamander - Saurus Oldblood - Saurus Warrior - Saurus Scar-Veteran - Slann Mage Priest - Skink Chief - Skink High Priest - Skink Priest - Skink Warrior - Stegadon - Temple Guard - Terradon Riders - Troglodon
Characters Adohi-Tehga - Anomoq - Bloch - Chakax - Chuqa-xi - Gor-Rok - Grymloq - Hua-Hua - Huinitenuchli - Inxi-Huinzi - Itzi-Bitzi - Klaquixol - Kroq-Gar - Lord Kroak - Kygor - Lord Mazdamundi - Lotl Botl - Nakai - Oxyotl - Lord Pocaxalan - Poqenichi - Quatl - Quex - Skrin - Tecciztec - Tehenhauin - Tenoq - Ten-zlati - Tepec-Inzi - Tetto'eko - Tiktaq'to - Tlaco'amoxtli'ueman - T'latl - Tzku'Ta - Xa'Qua - Xiuhcoatl - Xlotc - Xltep - Xltloc - Xltzhpctli - Xtli - Xuaxmul - Zlaaq - Zhul - Zltep - Zwup
Cities Axlotl - Chaqua - Chupayotl - Hexoatl - Huanabic - Huatl - Hualotl - Itza - Konquata‎‎ - Oyxl - Pahuax - Pteli-Sevaaliz - Quetza - Tlanxla - Tlax - Tlaxtlan - Xahutec - Xhotl - Xiliquncani - Xlanhuapec - Xuhua - Zlatlan - Zultec
Images - Magic Items - Miniatures