|Lord of the Seas
King of Storms <Lord of the Oceans> [7a]
|Old World God
|Taal (father) [4a]
Triton (son) [4a]
|Cult of Manann
|Five-pointed gree crown
- For the Elven God of the Sea and Storms, see Mathlann.
Appearance and Symbols
He is portrayed as a huge, powerfully built bare-chested merman, wearing a spiked five-pointed crown of black iron. He may take the form of a whirlpool, a waterspout, or a huge sea monster, usually that of a Triton. Symbols of Manann include a green five-pointed crown, the trident, and the albatross. [4a][5a]
Manann controls the tides and currents, and is as unpredictable and changeable as the sea itself. A failure to worship the god may incur his wrath and a ship may fall victim to a storm, floundering on rocks, or destroyed upon reefs.
One must never kill albatrosses nor dolphins as they are messengers of Manann and usually help those in need at sea. Whenever you can you shall help those who are in need of help at sea, such as such as those shipwrecked or marooned. Never start a voyage on the thirteenth of each month nor during Geheimnistag. Doing so will bring bad luck to the vessel and the crew.
Holy days of Manann include the Spring tide and neap tide, and the full nights of Mannslieb.
He is worshipped widely throughout the Old World by sailors, fishermen, and coastal folk who rely on the sea, as well as in the large river ports in which sea-going ships can put in.
His largest Old World temple is located in Marienburg, and the home of the Order of the Albatross, an organization of priest-navigators. All other temples to Manann pay homage to it. However the cult structure of Manann's worshippers is not hierarchical, and each temple is semi-independent. Other temples exist in Altdorf and Sartosa. Most other temples are situated on the coasts and on rivers, where fishermen, sailors, and pirates gather to pray for safe and bountiful transit across the seas. Sartosan pirates worship Manann's ferocious and warlike side.
His cult is on friendly terms with those of his father Taal, Rhya and his father's brother Ulric. Manann's greatest enemy is Stromfels, the god of Storms, Sharks, and Pirates, who delights in sinking ships to the bottom of the ocean. Some sages regard Stromfels as just an aspect of Manann, instead of a deity in his own right. This is regarded as heretical by followers of both deities however, and those who voice such thoughts in the presence of either are quickly and painfully taught the errors of their ways.
- Stromfels, associated with reefs and currents, and the patron god of the wreckers and pirates along the Empire's northern coast, is regarded by some as merely a single aspect of Manann. Manann is also known by various other names by boatmen and others living on tidal rivers.
- Manalt: Patron of Fishermen, an aspect of Manann. [1a]
- Manas: Lord of Tides, an aspect of Manann. [1a]
When the world was young, it was covered in ice and when it thawed, it seemed like the oceans would cover the world leading Manann to declare himself even greater than Taal and Ulric. Hearing this, the Mother raised up the hills and mountains forcing her son to repent his youthful arrogance. [4a]
Discovering that Nurgle was turning whales into wretched, rotting monsters Manann challenged him to battle but although neither could triumph over the other, their battle shattered the coastline of Norsca. [4a]
- Braid of Bordeleaux: Entwinned with sea shells and kelp, constantly dripping salt water it is said to be cut from the head of the god and given to the first Duke of Bordeleaux. Invoking Manann can fill the caller with divine energy for a time and allow them to easily cross any water feature. [2a]
- 1: Salzenmund (book)
- 1a: The Grand Barony of Nordland, pg. 106
- 2:Warhammer Armies: Bretonnia (6th Edition)
- 2a: Blessed Heirlooms of Bretonnia, pg. 62
- 3: Tome of Salvation
- 3a: Chapter 1: A Brief History of the Cults of the Empire, pg. 12
- 4: Sea of Claws (book)
- 4a: The Cult of Manann, pg. 80-86
- 5: WFRP Rulebook (1st Edition), Section 5: Religion & Belief
- 5a: Manann, pg. 196
- The Enemy Within campaign volume 1, 1986, p. 21