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|Attention, Adept of the LEXICANUM!|
Some selective few Skinks that come from special spawnings are able at using the Winds of Magic & so become Skink Priests. Skink Priests channel the fury of nature itself and unleash at the enemies of the Lizardmen. The sky above roars as lightning bolts strike from the heavens, smiting whole regiments in a flash of arcane power.
- Warhammer Armies: Lizardmen (5th Edition), Needs Citation
- Warhammer Armies: Lizardmen (6th Edition), Needs Citation
- Warhammer Armies: Lizardmen (7th Edition), Needs Citation
|Units||Chameleon Skinks - Cold One Cavalry- Ripperdactyl Riders - Saurus Oldblood - Saurus Scar-Veteran - Slann Mage Priest - Skink Chief - Skink Priest - Temple Guard - Terradon Riders|
|Characters||Chakax - Gor-Rok - Lord Kroak - Lord Mazdamundi - Nakai - Oxyotl - Lord Pocaxalan - Tehenhauin - Tiktaq'to - Tlaco'amoxtli'ueman|
|Cities||Axlotl - Chaqua - Chupayotl - Hexoatl - Huatl - Itza - Oyxl - Pahuax - Quetza - Tlanxla - Tlax - Tlaxtlan - Xahutec - Xhotl - Xlanhuapec - Zlatlan|
|Images - Miniatures|