Southlands
The Southlands is a continent to the south of Araby. It is believed to have once been attached to the continent of Lustria; as they share many species of plants and animals. However, they are now separated by the Great Ocean, or the World Pond as it is known to the Lizardmen.1 p72
Contents
History
The temple-city of Zlatlan is said to have been founded before the continents were split apart by the Old Ones before the Great Catastrophe. It is not known when the other temple-cities were built. After the Great Catastrophe only the younger Slann of the fourth or fifth generations were left.1 p72 Following the sinking of the temple-city Chupayotl in Lustria in -3894 IC the Southlands became completely cut off from the Lizardmen in Lustria.2 p11 p24
The majority of Skaven Clan Pestilens left Lustria in around 50 IC and arrived in the Southlands.3 p30 Following the outbreak of the first Skaven Civil War they conquered several Southlands Clans. Eventually the Council of Thirteen lost control of the entire continent to the Plague Lords.3 p22-23 Eventually, after five centuries in which the Southlands were devastated, the Civil War ended with Clan Pestilens getting a place on the Council of Thirteen.3 p30
Geography
The north of the Southlands is a barren desert, which borders Araby and Nehekhara, the Land of the Dead. South of the desert and west of the mountains lies the Plain of Tuskers. Most of the rest of the continent is thick jungle, bisected by the Worlds Edge Mountains.1 p72
Although the native life is similar to Lustria, there are a few differences. The main difference is that the Cold Ones - common in Lustria - have all but died out in the Southlands and the Horned Ones - rare in Lustria - are dominant in the Southlands.1 p75
Inhabitants
Lizardmen
The Lizardmen have lived in the Southlands since the time of the Old Ones. They have five temple-cities hidden in the jungle. Only the younger Slann of the fourth and fifth generations still live in the Southlands and the whole continent is cut off from the older Slann in Lustria, causing Lizardmen society to devolve. Also, the spawnings of Saurus are greatly reduced, and those few that do spawn are usually destined to be Temple Guard. This is seen by the Slann as just a part of the Great Plan of the Old Ones.1 p72
As a result of the low numbers of Saurus it falls to the Skinks to form the main fighting force of the Lizardmen. However, the Skinks of the Southlands are trained to fight by the Saurus so are usually more ferocious than their counterparts in Lustria.1 p72 p74 There are even some Skinks who ride the Horned Ones into battle!1 p75
The five temple-cities of the Southlands are called Zlatlan, Nahuontl, Teotiqua, Cuexotl and Tlaqua.
Skaven
In around 50 IC Nurglitch led the majority of Clan Pestilens out of Lustria to the Southlands.3 p30 During the first Skaven Civil War they defeated all the other Skaven Clans on the continent.3 p23 Now the temple-capital of Clan Pestilens is hidden in the jungle. Every thirteen full turns of Morrslieb the Plague Priests must travel to the temple-capital to present their Book of Woe to the Arch Plaguelord Nurglitch.3 p44
Elves
The High Elves of Ulthuan have a stronghold known only as the Elven Fortress on the southern-most tip of the Southlands. They maintain the Fortress of Dawn on an island to the south-east of the Elven Fortress. The fortresses are supposedly there to protect the sea routes to Ulthuan, but even their dragon ships are unable to stop reckless treasure hunters landing on the beaches of the Southlands.1 p72
Dwarfs
The Dwarfs have a stronghold on the southern tip of the Worlds Edge Mountains in the Southlands. It is believed to be called Karak Zorn, although nothing has been heard from it for many years. It is possible that only the Lizardmen of the Southlands know of its fate - but if that is the case it is unlikely that the Dwarfs will ever find out what happened to Karak Zorn.1 p72
Orcs & Goblins
Long ago all Orcs lived in the Southlands. As their numbers grew they migrated north, learning metal working from the Chaos Dwarfs.5 p21 Those that remained in the Southlands became Savage Orcs, primitive even by greenskin standards.4 p11
Sources
- 1 Warhammer Armies: Lizardmen (6th Edition) p72 p75
- 2 Warhammer Armies: Lizardmen (7th Edition) p11 p24
- 3 Warhammer Armies: Skaven (7th Edition) p22 p23 p30 p44
- 4 Warhammer Armies: Orcs & Goblins (6th Edition) p11
- 5 Warhammer Armies: Orcs & Goblins (7th Edition) p21