Difference between revisions of "Talabheim"

From Warhammer - The Old World - Lexicanum
Jump to: navigation, search
(Talabheim)
 
Line 2: Line 2:
  
  
The city lies in the centre of the [[Old Forest]] and is sometimes named the ''Eye of the Forest'', reminding that it is a safe place surrounded by danger.
+
The city lies in the centre of the [[Great Forest]] and is sometimes named the ''Eye of the Forest'', reminding that it is a safe place surrounded by danger.
  
 
Located at the southern shore of the [[River Talabec]] <ref>Warhammer Armies: The Empire (4th Edition) p.6</ref>, the city is a very important trade centre <ref>Warhammer Armies: The Empire (4th Edition) p.16</ref>, being a major ferry point <ref>Warhammer Armies: The Empire (4th Edition) p.13</ref> used by the traffic of the [[Old Forest Road]]. The deep port of '''Talagaad''' receives goods transported upon the river <ref>Warhammer Armies: The Empire (4th Edition) p.16</ref>.
 
Located at the southern shore of the [[River Talabec]] <ref>Warhammer Armies: The Empire (4th Edition) p.6</ref>, the city is a very important trade centre <ref>Warhammer Armies: The Empire (4th Edition) p.16</ref>, being a major ferry point <ref>Warhammer Armies: The Empire (4th Edition) p.13</ref> used by the traffic of the [[Old Forest Road]]. The deep port of '''Talagaad''' receives goods transported upon the river <ref>Warhammer Armies: The Empire (4th Edition) p.16</ref>.

Revision as of 01:52, 10 October 2011

One of the 4 city-states of The Empire, Talabheim is the capital of Talabecland and the home of its Elector Count.


The city lies in the centre of the Great Forest and is sometimes named the Eye of the Forest, reminding that it is a safe place surrounded by danger.

Located at the southern shore of the River Talabec [1], the city is a very important trade centre [2], being a major ferry point [3] used by the traffic of the Old Forest Road. The deep port of Talagaad receives goods transported upon the river [4].

The city was built upon a very large crater [5], the result of a meteor impact. The city isn't large enough to cover the whole crater; this enables the existence of farms which in case of a siege produce enough food to sustain the city's population. The rim of the crater has been fortified and the only entry is a tunnel which connects to a road which leads to Talagaad [6]. The tunnel is guarded by two fortresses, one at each end. Due all these formidable defensive advantages the city is considered all but impregnable [7].


The provinces & city-states of The Empire
Provinces Reikland - Middenland - Nordland - Ostland - Hochland - Talabecland - Ostermark - Stirland - Averland - Wissenland - The Moot
City-states Altdorf - Nuln - Middenheim - Talabheim
Lost provinces Drakwald - Solland - Westerland - Sylvania

Notes & sources

  1. Warhammer Armies: The Empire (4th Edition) p.6
  2. Warhammer Armies: The Empire (4th Edition) p.16
  3. Warhammer Armies: The Empire (4th Edition) p.13
  4. Warhammer Armies: The Empire (4th Edition) p.16
  5. Warhammer Armies: The Empire (4th Edition) p.16
  6. Warhammer Armies: The Empire (4th Edition) p.16
  7. Warhammer Armies: The Empire (6th Edition) p.69