Difference between revisions of "Talabheim"

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One of the 4 city-states of [[The Empire]], '''Talabheim''' is the capital of [[Talabecland]] and the home of its [[Elector Count of Talabecland|Elector Count]].  
 
One of the 4 city-states of [[The Empire]], '''Talabheim''' is the capital of [[Talabecland]] and the home of its [[Elector Count of Talabecland|Elector Count]].  
  
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== Overview ==
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The city lies in the centre of the [[Great Forest]] and is sometimes nicknamed the ''Eye of the Forest''{{Fn|1c}}{{Fn|2}}{{Fn|3}}, reminding everyone that it is a place of safety surrounded by danger and darkness.
  
The city lies in the centre of the [[Great Forest]] and is sometimes nicknamed the ''Eye of the Forest'' <ref>Warhammer Armies: The Empire (4th Edition) p.16 - Warhammer Armies: The Empire (6th Edition) p.69 - Warhammer Armies: The Empire (7th Edition) p.20</ref>, reminding everyone that it is a place of safety surrounded by danger and darkness.
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Located at the southern bank of the river [[Talabec]]{{Fn|1a}}{{Fn|3}}, the city is a very important trade centre{{Fn|1c}}, being a major ferry point{{Fn|1b}} used by the traffic of the [[Old Forest Road]]. The deep port of '''Talagaad''' receives goods transported upon the river{{Fn|1c}}.
  
Located at the southern bank of the river [[Talabec]] <ref>Warhammer Armies: The Empire (4th Edition) p.6 - Warhammer Armies: The Empire (7th Edition) p.20</ref>, the city is a very important trade centre <ref>Warhammer Armies: The Empire (4th Edition) p.16</ref>, being a major ferry point <ref>Warhammer Armies: The Empire (4th Edition) p.13</ref> used by the traffic of the [[Old Forest Road]]. The deep port of '''Talagaad''' receives goods transported upon the river <ref>Warhammer Armies: The Empire (4th Edition) p.16</ref>.
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The city was built upon a very large crater{{Fn|1c}}{{Fn|3}}, the result of a meteor impact. The city isn't large enough to cover the whole crater; this enables the existence of farms which in case of a siege produce enough food to sustain the city's population. The rim of the crater has been fortified and the only entry is a tunnel which connects to a narrow road which leads to Talagaad{{Fn|1c}}. The tunnel is guarded by two fortresses, one at each end. Due all these formidable defensive characteristics the city is considered all but impregnable{{Fn|2}}{{Fn|3}}.
 
 
The city was built upon a very large crater <ref>Warhammer Armies: The Empire (4th Edition) p.16 - Warhammer Armies: The Empire (7th Edition) p.20</ref>, the result of a meteor impact. The city isn't large enough to cover the whole crater; this enables the existence of farms which in case of a siege produce enough food to sustain the city's population. The rim of the crater has been fortified and the only entry is a tunnel which connects to a narrow road which leads to Talagaad <ref>Warhammer Armies: The Empire (4th Edition) p.16</ref>. The tunnel is guarded by two fortresses, one at each end. Due all these formidable defensive characteristics the city is considered all but impregnable <ref>Warhammer Armies: The Empire (6th Edition) p.69 - Warhammer Armies: The Empire (7th Edition) p.20</ref>.
 
 
 
For most of its life, Talabheim has been attached to Talabecland. However, there were at least two points in history when it achieved independence- in 1750, when it rebelled against the [[Ottilian Emperor]] Horst the Cautious and elected its own Ottilian Emperor, Helmut II, and in 2429 when the deposed emperor Dieter IV was made Elector Count of Talabecland while the old Elector Count, Frederik, retained control of Talabheim. During both instances, it is unknown when or how the where united again. <ref> Sigmar's Heirs p.17, 18, 22 </ref>
 
  
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For most of its life, Talabheim has been attached to Talabecland. However, there were at least two points in history when it achieved independence- in 1750, when it rebelled against the [[Ottilian Emperor]] Horst the Cautious and elected its own Ottilian Emperor, Helmut II, and in 2429 when the deposed emperor Dieter IV was made Elector Count of Talabecland while the old Elector Count, Frederik, retained control of Talabheim. During both instances, it is unknown when or how they were united again.{{Fn|4}}
  
 
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{{Template:ProvincesTheEmpire}}
  
==Notes & sources==
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== Sources ==
<references/>
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*1: [[Warhammer Armies: The Empire (4th Edition)]]
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**{{Endn|1a}}: pg. 6
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**{{Endn|1b}}: pg. 13
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**{{Endn|1c}}: pg. 16
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*{{Endn|2}}: [[Warhammer Armies: The Empire (6th Edition)]], pg. 69
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*{{Endn|3}}: [[Warhammer Armies: The Empire (7th Edition)]], pg. 20
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*{{Endn|4}}: [[Sigmar's Heirs]], pgs. 17, 18, 22
  
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[[Category:Cities]]
 
[[Category:The Empire]]
 
[[Category:The Empire]]
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[[Category:Talabecland]]
  
 
[[de:Talabheim]]
 
[[de:Talabheim]]
 
[[fr:Talabheim]]
 
[[fr:Talabheim]]

Revision as of 17:50, 3 March 2020

The city of Talabheim and its surrounding area.

One of the 4 city-states of The Empire, Talabheim is the capital of Talabecland and the home of its Elector Count.

Overview

The city lies in the centre of the Great Forest and is sometimes nicknamed the Eye of the Forest[1c][2][3], reminding everyone that it is a place of safety surrounded by danger and darkness.

Located at the southern bank of the river Talabec[1a][3], the city is a very important trade centre[1c], being a major ferry point[1b] used by the traffic of the Old Forest Road. The deep port of Talagaad receives goods transported upon the river[1c].

The city was built upon a very large crater[1c][3], the result of a meteor impact. The city isn't large enough to cover the whole crater; this enables the existence of farms which in case of a siege produce enough food to sustain the city's population. The rim of the crater has been fortified and the only entry is a tunnel which connects to a narrow road which leads to Talagaad[1c]. The tunnel is guarded by two fortresses, one at each end. Due all these formidable defensive characteristics the city is considered all but impregnable[2][3].

For most of its life, Talabheim has been attached to Talabecland. However, there were at least two points in history when it achieved independence- in 1750, when it rebelled against the Ottilian Emperor Horst the Cautious and elected its own Ottilian Emperor, Helmut II, and in 2429 when the deposed emperor Dieter IV was made Elector Count of Talabecland while the old Elector Count, Frederik, retained control of Talabheim. During both instances, it is unknown when or how they were united again.[4]

The provinces & city-states of The Empire
Provinces Reikland - Middenland - Nordland - Ostland - Hochland - Talabecland - Ostermark - Stirland - Averland - Wissenland - The Moot
City-states Altdorf - Nuln - Middenheim - Talabheim
Lost provinces Drakwald - Solland - Westerland - Sylvania

Sources