Difference between revisions of "Tepok"
From Warhammer - The Old World - Lexicanum
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Revision as of 22:41, 16 August 2022
Status | Active |
Type | Old Ones[1a] |
Domains | Air[1a] Magic[1a] Sacred Places[1a] |
Affiliation | Lizardmen[1a] |
Symbols | Coatl[1a] |
Tepok is the Lizardmen god of the Air, Magic and Sacred Places. [1a]
Skink Priests seek the gods aid when holy places are threatened by invaders. [1a]
Coatl
These huge flying serpents are revered by the Lizardmen as mesengers or even Avatars of the god. [1a]
Students
He taught Lord Kroak how to use the Winds of Magic. [2a]
Sources
- 1: Warhammer: Lustria
- 1a: Lustria Campaign Rules, pg. 43
- 2: Warhammer Armies: Lizardmen (8th Edition)
- 2a: Lord Kroak, pg. 52
The gods & goddesses of the Lizardmen |
Chotec - Huanchi- Itzl - Quatl - Sotek - Tepok - Tlaxcotl - Tzunki - Xapati |
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