Difference between revisions of "The Moot"
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− | [[File:TheEmpirePolitics.jpg|thumb|400px| | + | [[File:TheEmpirePolitics.jpg|thumb|400px|The Moot is located in the southeast, between [[Stirland]] and [[Averland]].]] |
− | ''' | + | The '''Grand County of the Mootland''',<ref name=SH59>''[[Warhammer Fantasy Roleplay: Sigmar's Heirs]]'' p. 59 ff.</ref> commonly referred to as the '''Moot''', is a province of [[the Empire]] and homeland of the [[Halfling]]s. Its capital is [[Eicheschatten]],<ref name=SH59/> its symbol is a Fighting Cockerel and its colours are red and green.<ref name=U&H56>''[[Uniforms & Heraldry of The Empire]]'' p.56</ref> |
+ | === History === | ||
+ | Inhabited by Halflings since before the time of Sigmar,<ref>''[[The Life of Sigmar]]'' p.5</ref><ref>''[[The Empire at War]]'' p.80</ref> the area was originally part of [[Stirland]]. It was granted an [[Elector]]al vote and became a separate province in [[1010 IC]], through an edict of Emperor [[Ludwig the Fat]], in recognition of Halfling services to Imperial cuisine.<ref name=U&H56/><ref name=WAE4-53>''[[Warhammer Armies: The Empire (4th Edition)]]'' p.53</ref><ref name=WAE6-56>''[[Warhammer Armies: The Empire (6th Edition)]]'' p.56</ref><ref name=WAE7-30>''[[Warhammer Armies: The Empire (7th Edition)]]'' p.30</ref> This slight is still remembered in Stirland, whose people resent the Halflings till this day. | ||
− | + | The electoral vote is cast by the [[Elder of the Moot]], who is chosen among the local village elders. The current Elder of the Moot is [[Hisme Stoutheart]].<ref name=WAE6-56/><ref name=WAE7-22>''[[Warhammer Armies: The Empire (7th Edition)]]'' p.22</ref> | |
+ | === Geography === | ||
+ | Located at the junction of the rivers [[Blue Reach]] and [[Aver Reach]] who join into the River [[Aver]],<ref name=WAE4-53/><ref name=WAE7-18>''[[Warhammer Armies: The Empire (7th Edition)]]'' p.118</ref> the land possesses a rich soil which provides bountiful harvests, explaining some of Stirland's resentment. On the whole, the life in the Moot is a peaceful one, well-suited to Halfling temperament. However no place in the [[Old World]] is completely safe and the Moot had to endure [[Waaagh! Gorbad]] and [[Waaagh! Grom]]. | ||
− | The | + | The province fields its own local militia, which carefully guards its borders, especially its north-eastern border with [[Sylvania]], and also provides troops for the armies of the Emperor.<ref name=U&H56/><ref name=WAE4-53/> Being somewhat poor warriors, the Halflings rely upon the armies of the Empire to protect the Moot from more serious threats but their martial ability shouldn't be underestimated; they are very good archers with an uncanny ability to travel quickly and silently through the forests, making excellent scouts. Many are also excellent cooks and a wise general will always put them to good use. |
− | + | {{Template:ProvincesTheEmpire}} | |
− | + | ==Notes and sources== | |
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− | ==Notes | ||
<references/> | <references/> | ||
Revision as of 20:23, 23 September 2011
The Grand County of the Mootland,[1] commonly referred to as the Moot, is a province of the Empire and homeland of the Halflings. Its capital is Eicheschatten,[1] its symbol is a Fighting Cockerel and its colours are red and green.[2]
History
Inhabited by Halflings since before the time of Sigmar,[3][4] the area was originally part of Stirland. It was granted an Electoral vote and became a separate province in 1010 IC, through an edict of Emperor Ludwig the Fat, in recognition of Halfling services to Imperial cuisine.[2][5][6][7] This slight is still remembered in Stirland, whose people resent the Halflings till this day.
The electoral vote is cast by the Elder of the Moot, who is chosen among the local village elders. The current Elder of the Moot is Hisme Stoutheart.[6][8]
Geography
Located at the junction of the rivers Blue Reach and Aver Reach who join into the River Aver,[5][9] the land possesses a rich soil which provides bountiful harvests, explaining some of Stirland's resentment. On the whole, the life in the Moot is a peaceful one, well-suited to Halfling temperament. However no place in the Old World is completely safe and the Moot had to endure Waaagh! Gorbad and Waaagh! Grom.
The province fields its own local militia, which carefully guards its borders, especially its north-eastern border with Sylvania, and also provides troops for the armies of the Emperor.[2][5] Being somewhat poor warriors, the Halflings rely upon the armies of the Empire to protect the Moot from more serious threats but their martial ability shouldn't be underestimated; they are very good archers with an uncanny ability to travel quickly and silently through the forests, making excellent scouts. Many are also excellent cooks and a wise general will always put them to good use.
The provinces & city-states of The Empire | |
Provinces | Reikland - Middenland - Nordland - Ostland - Hochland - Talabecland - Ostermark - Stirland - Averland - Wissenland - The Moot |
City-states | Altdorf - Nuln - Middenheim - Talabheim |
Lost provinces | Drakwald - Solland - Westerland - Sylvania |
Notes and sources
- ↑ 1.0 1.1 Warhammer Fantasy Roleplay: Sigmar's Heirs p. 59 ff.
- ↑ 2.0 2.1 2.2 Uniforms & Heraldry of The Empire p.56
- ↑ The Life of Sigmar p.5
- ↑ The Empire at War p.80
- ↑ 5.0 5.1 5.2 Warhammer Armies: The Empire (4th Edition) p.53
- ↑ 6.0 6.1 Warhammer Armies: The Empire (6th Edition) p.56
- ↑ Warhammer Armies: The Empire (7th Edition) p.30
- ↑ Warhammer Armies: The Empire (7th Edition) p.22
- ↑ Warhammer Armies: The Empire (7th Edition) p.118