Wight King

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A fearsome Wight King.

Wight Kings were once ancient and immensely powerful human warlords, resurrected as powerful undead beings.

Overview

All across the Old World there can be found the tombs and cairns of the ancestors of men. Atop rocky hillocks, within forest groves and high in the mountains, those cultures that once lived in what is now the Empire entombed their greatest leaders in mighty barrows. Charms of protection were laid upon these tombs to ward away grave robbers and scavengers. Crude runes were carved into the lintels of the graves, and amulets and talismans were hung from the walls. Some of these still hang in place, a testament to the magic they contain, though many of them have been defaced, stolen or destroyed by the creeping minions that serve the Vampire Counts. Others are unaccountably changed by the dark energy that seeps through the earth, and now bear grim symbols and the face of death itself.[1]

Not all of these warded tombs lie silent. Some were built in areas where Dark Magic flows and gathers. In these accursed places, the incumbents rest uneasily, their souls flickering between the world of mortals and the realm of the afterlife. When the flow of Dark Magic grows strong enough, the ancient warlords rise from their crypts as Wight Kings, eyes glowing with unnatural life. Even for those prehistoric kings who lie in relatively safe tombs, there is not always the eternal rest for which they yearn. Determined Necromancers and Vampires endeavour to break open the seals of the ancient cairns and use their magical powers to direct baleful energies inside, resurrecting the dead within and enslaving the entombed lords to their will.[1]

The chieftains of the ancient tribes were buried in their full ceremonial panoply, with bronze breastplates protecting their ribs and winged helms framing their grinning skulls. The tribe's shamans placed the best swords, axes and spears in the dead grip of the ancient kings as they were laid on their slabs. The interior walls of the barrows were painted with scenes of the leader's life, so that should they awaken, they would be reminded of their greatest deeds and most heroic victories.[1]

In the mountain range known as the Vaults, savage tribes of men wage war upon the monsters that haunt the peaks. In caverns hidden from beast and storm, they bury their honoured dead in the fashion of the ancients. Every year, the tribesmen return to pay homage to the chieftains of the past, and every year, there are always a few who are no longer in place. These waking dead walk the lands once more, the tattered remnants of their majesty bound to the service of the lords of the night.[1]

Wight Kings are incredibly powerful Undead, almost as hard to destroy as Vampires. Suffused with Dark Magic, a Wight King's weapons shimmer with baleful energy. The merest touch of their spear tip or blade can drain the life from their foes, or slice through flesh and bone with an ease that is frightening to behold. Clad in ancient armour, their flesh all but withered away, there is little for an adversary to cut or stab. Even to stand before one of these skeletal warriors of antiquity takes an extreme effort of will. For these reasons, a Vampire will often charge a Wight King with carrying forth the Undead general's personal banner. Such a duty is often integral to the army's stability, and these indomitable Undead warriors are able to hold aloft the army standard whilst tirelessly striking down one foe after another.[1]

Particularly ancient and powerful Wight Kings are known as Barrow Kings.[2]

Weapons and Equipment

  • 4th Edition: Battle Standard Bearer: Sword. May have Additional Hand Weapon, Barding, Crossbow, Double Handed Weapon, Flail, Halberd, Heavy Armour, Lance, Light Armour, Shield and Spear. May have one Magic Item. May ride a Skeleton Steed, Undead Chariot or a Monster. [4a]
  • 4th Edition: Wight: Sword. May have Additional Hand Weapon, Barding, Crossbow, Double Handed Weapon, Flail, Halberd, Heavy Armour, Lance, Light Armour, Shield and Spear. May have one Magic Item. May ride a Skeleton Steed, Undead Chariot or a Monster. [4a]
  • 4th Edition: Wight Lord: Sword. May have Additional Hand Weapon, Barding, Crossbow, Double Handed Weapon, Flail, Halberd, Heavy Armour, Lance, Light Armour, Shield and Spear. May have two Magic Items. May ride a Skeleton Steed, Undead Chariot or a Monster. [4a]
  • 5th Edition: Battle Standard Bearer:Battle Standard, Hand Weapon. May have Barding, Double Handed Weapon, Flail, Halberd, Heavy Armour, Lance, Light Armour, Shield and Spear. May ride a Nightmare or a Monster. [5b]
  • 5th Edition: Wight Lord: Hand Weapon. May have Barding, Double Handed Weapon, Halberd, Heavy Armour, Lance, Light Armour, Shield and Spear. May have one Magic Items. May ride a Nightmare. All Weapons carried are Wight Weapons. [5b]
  • Wight Weapons: Ancient, enchanted weapons inlaid with gold, silver and glowing runes. [5a]

Wightseer

The powdered corpses of Wights can be used to make a shield that grants the bearer the ability to see any Undead creature as they looked in life. [6a]

Quotes

Unquestioningly loyal. Infallibly brave. The pinnacle of the necromantic arts. If I had a hundred such as them, I could conquer any nation, rout any army and never lack for camaraderie either. Although, they are typically poor conversationalists.

~ Ariette von Carstein .[3a]

Miniatures

Miniatures

Sources

The Vampire Counts
Units Abyssal Terror - Banshee - Bat Swarm - Black Coach - Black Knight - Blood Knight - Cairn Wraith - Charnel Guard - Corpse Cart - Coven Throne - Crypt Horror - Dire Wolves - Fell Bat - Ghost - Ghoul - Gloom‎ - Grave Guard - Hexwraith - Mortis Engine - Necromancer - Master Necromancer - Necromancer Lord - Shadow Druid - Simulacra - Skeleton - Spirit Host - Strigoi Ghoul King - Storm Riders - Strigany - Swain - Sylvanian Levy - Terrorgheist - Tomb Stalker - Vargheist - Varghulf - Vampire Thrall - Vampire Count - Vampire Lord - Wight King - Winged Nightmare - Zombie - Zombie Dragon - Zombie Pirate
Characters Abhorash - Anark von Carstein - - Antoine von Carstein - Ariette von Carstein - Aucassin - Adolphus Krieger - Alicia von Untervald - Andraste - Ankhat - Anmar bin Muntasir - Asteron - Brachnar - Caleb - Chandagnac - Chown - Constant Drachenfels - Crovan - Dieter Helsnicht - Druthor - Emmanuelle von Carstein - Emmanuelle von Templehof - Estaban Valadische - Evegena Boradin - Faethor - Famke Leibrandt‎ - Frederick van Hal - Frich Von Haas - Gabriella von Nachthafen - Galiana - Gashnag - Genevieve Dieudonné - Gorgivich Krakvald - Gothard - Gugula Skell - Gunther Spengler - Harakhte - Hathurk - Heinrich Kemmler - Helena von Culper - Helman Ghorst - Heloise Kalfon - Hermione von Auerbach - Imentet - Isabella von Carstein - Isodora - Jacques de Noirot - Johann Haifisch - Kadon - Kalledria - Katherina von Dernsbach - Kattarin - Khaled al Muntasir - Khemalla - Konrad von Carstein - Krell - Laskar Noircouer - Layla - Leanora Navrre - Louis Cypher - Lothar von Diehl - Lupa Stregga - Luthor Harkon - Lydia von Carstein - Mallobaude - Malvous - Mangari - Mara - Malachias von Carstein‎‎ - Mannfred von Carstein - Margritte von Wittgenstein - Mariato - Mathilda‎‎ - Melidere Valadische - Melissa d'Acques - Merovech - Morath‎‎ - Mordac - Morgul - Moriva Darkstalker - Mundvard - Naaima - Nathmar - Neferata - Nicodemus - Nitocris - Nourgul - Nyklaus von Carstein - Obadiah Glothman - Palatine Drego - Petra Hirkeit - Pieter von Carstein - Pitre Fonce - Rabe von Stahl - Raiza - Rametep - Rasha bin Wasim - Red Duke - Renar - Rodrik von Waldendorf‎‎ - Rolinda - Rudek - Rudolph Brecht - Sanzak - Sethep - Sofia - Sorn Ghoulskin - Sycamo - Talia - Theodora Margrave - Thrashlaar - Tiberius Kael - Ulrika Magdova - Ushoran - Urzen - Verek - Vlad von Carstein - Vorag Bloodytooth - Ulffik - Ullo - Valnimir Valadische - Vangheist - Varis - Vorag Bloodytooth - Walach Harkon - W'soran - Yamina - Zacharias - Zoar
Organisations Dreadfleet - Lahmian Sisterhood - Necrarch Brotherhood - Order of the Blood Dragon - Vampire Coast - Von Carstein Dynasty
Images - Magic items - Miniatures - Vehicles