Tomb Kings magic items

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Name Notes Sources
Magic Weapons
Blade of Ankhara

The powerful enchantments inside this blade channel the life taken by this blade into its wielder, healing him or her.

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Destroyer of Eternities

The Destroyer of Eternities was created for King Nekhesh, last of the kings of the first dynasty. It is a large, heavily ornamented blade which can easily cut through flesh and armour alike, as well as being used to execute captured enemies. Rumours suggest that those slain by the weapon have no chance of reaching the afterlife, and as such it was greatly feared throughout ancient Nehekhara.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Crook and Flail of Radiance

The Crook and Flail of Radiance represent the highest status of ruler ship and are only carried by those at the peak of their power and influence. They are gleaming, golden weapons and all are humbled by their aura.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Blade of Setep

The Blade of Setep was created for King Setep of the fifth dynasty, and it is known to shimmer with a blue energy and can shatter armour.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Blade of Mourning

The Blade of Mourning was forged within Settra's temple 100 years after his death.

Flail of Skulls

The Flail of Skulls is a flail with gilded, sharpened skulls attached at the ends. They are utterly deadly causing lacerations and cuts from which blood pours profusely. One known user of a Flail of Skulls is King Phar.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Warhammer Armies: Tomb Kings (6th Edition), pgs. 18-19
Spear of Antarhak

The Spear of Antarhak was created for a Tomb Prince of Numas, Antarhak. The weapon steals the life of the enemy and passes it into Antarhak, reinvigorating him.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Serpent Staff

The Serpent Staff was created by Liche Priests and, using their magic, they can bring it life as a stinging cobra with a venomous bite.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Magic Armour
Armour of Eternity

The Armour of Eternity was put together from a number of process in several places. The bronze came from Mahrak, the bronze was then cooled in the blood of a Lybrasian scorpion and the red gold gilding came from Lahmia, all cities located to the east of the Worlds Edge Mountains.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Scorpion Armour

The Scorpion Armour is blessed by the Scorpion God (Sokth) and covered in dedications to it.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Armour of the Ages

The Armour of the Ages allows its bearer to continue fighting even after receiving grievous wounds.

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Shield of Ptra

The Shield of Ptra can unleash a blinding light as it is dedicated to the Sun God (Ptra).

Warhammer Armies: Tomb Kings (6th Edition), pgs. 36-39
Arcane Items
Enhkil's Canopy

This item creates a long-lasting wind of magic to aid the caster.

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Tomb Kings
Units Asp Bone Construct - Bone Giant - Carrion - Casket of Souls - Dust Goblin - Hierotitan - Icon Bearer - Khemric Titan - Liche High Priest - Liche Priest - Necropolis Knight - Necrosphinx - Necrotect - Screaming Skull Catapult - Sepulchral Stalker - Skeleton Archer - Skeleton Chariot - Skeleton Horsemen - Skeleton Warrior - Tomb Guard - Tomb Herald - Tomb King - Tomb Prince - Tomb Scorpion - Tomb Swarm - Ushabti - Warsphinx
Characters Ahtaf I - Ahtaf II - Aiyah - Aldrhamar - Akhmen-Hotep - Alcadizaar - Alkharad - Alkhazzar I - Alkhazzar II - Amanhotep - Amenemhetum - Amn-nasir - Amonkhaf - Amunet - Ankhat - Antarhak - Apophas - Arkhan - Behedesh - Behedesh II - Cavetta - Dhekhesh - Dread King - Hapusneb - Hassep - Hatsushepra - Hekesh - Hekhmenukep - Imrathepis - Kaseph - Khalida Neferher - Kharnut - Khatep - Khenteka - Khenti - Khepra - Khesek - Khetep - Khuftah - Khutef - Lahkashaz - Lahmizzar - Lahmizzash - Lakhashar - Lamasheptra - Lamashizzar - Memnet - Nagash - Nebunefer - Neferem - Neferata - Nehek - Nekhef I - Nekaph - Nekhesh - Nemuhareb - Pakh-amn - Phar - Pharakh - Ptar - Raamket - Rahmohtep - Rakaph I - Rakaph II - Rakaph III - Rakh-amn-hotep - Rakhash - Rakphlotok - Ramhotep - Rasut - Sehenesmet - Sekhef - Setep - Settra - Settuneb - Shahid ben Alcazzar - Shepret - Sofer - Suseb -Tephret - Tharruk - Thutep - Tutankhanut - Ubaid - Utep - Wakhaf - Zakash
Cities Bhagar - Ka-Sabar - Khemri - Lahmia - Lybaras - Mahrak - Numas - Quatar - Rasetra - Zandri
Images - Magic Items - Miniatures - Vehicles