Barak Gorn

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Barak Gorn is a large Duardin port city on the shore of the Whispering Sea in the Realm of Ulgu.


The port was founded in the Age of Myth and quickly grew into a mighty city but when the Age of Chaos came, the duardin retreated to the Realm of Azyr and it fell into ruin. The Age of Sigmar allowed their descendants to return, reclaim and rebuild its lost glories. [1]


The city was created within a massive cavern, with only the front of the city exposed to the sea – a combination of harbour and underground hall. All trade comes via the harbour although it does have a Realmgate in the deepest hall. [1]

  • Eskbirgen’s Cove: A beautiful location a league from the port. [1]
  • The Long Stair: A carefully hidden exit from the city, no wider than that made by goats. [1]


The city is governed by the Alder Council. [1]



  • Skuru Elgi: The Grey Elves dwelt inside the mountain to the north of the city and traded with the merchants of Barak Gorn, exchanging their sea gold for jewellery. When the Age of Chaos drove the Duardin away, the retreated deep into the earth, relying on remaining hidden there, cloaked with their powerful illusionary magic. They again trade with city. [1]


  • The Granite Brotherhood: A duardin banking institution that it is foolish to borrow from if you cannot repay them. [1]


On the few days there is no mist, you can see all the way to the horizon from its window, and when the fog draws in and chill water runs down the glass, which is practically every day, there was the comfort of Barak Gorn’s lid of stone pressing down above, and reaching its arms around the wharfs and jetties. It is a tonic to the duardin soul, the permanence of the stone, the indomitability of earth.

~ Idenkor Stonbrak.[1]