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The city started to sink slowly and the Slann were unsure if this development was according to the will of the Old Ones. As the situation worsened the Skinks decided that the population and artefacts were to be evacuated for their own safety.
It was a terrible blow for the Lizardmen; the loss of Chupayotl effectively divided the Lizardmen empire into two lesser realms. Both follow the Great Plan to the best of their knowledge and ability but are unable to coordinate their efforts.
Chupayotl didn't remain uninhabited for long; an unknown aquatic race colonised the city and now on occassion elements of it rise to drag sailors down to their doom.[3a]
|The temple-cities of the Lizardmen|
|Lustria||Hexoatl - Pahuax - Tlanxla - Tlaxtlan - Xahutec - Tlax - Chaqua - Xlanhuapec - Huatl - Quetza - Itza - Xhotl - Axlotl - Oyxl - Chupayotl|
|Southlands||Zlatlan - Tlaqua - Nahuontl - Cuexotl - Golden Tower of the Gods - Temple of Skulls - Teotiqua - Temple-Avenue of Gold|
- 1: Warhammer Armies: Lizardmen (7th Edition), pg. 10
- 2: Warhammer Armies: Dark Elves (7th Edition)
- 2a: The Dark Elves, pg. 33
- 3: Warhammer: Lustria
- 3a: Lustria Campaign Rules, pg. 43
|Units||Chameleon Skinks - Cold One Cavalry - Red Crested Skink - Ripperdactyl Riders - Saurus Oldblood - Saurus Scar-Veteran - Slann Mage Priest - Skink Chief - Skink Priest - Temple Guard - Terradon Riders|
|Characters||Chakax - Gor-Rok - Lord Kroak - Lord Mazdamundi - Lotl - Nakai - Oxyotl - Lord Pocaxalan - Poqenichi - Tehenhauin - Tiktaq'to - Tlaco'amoxtli'ueman|
|Cities||Axlotl - Chaqua - Chupayotl - Hexoatl - Huatl - Itza - Oyxl - Pahuax - Quetza - Tlanxla - Tlax - Tlaxtlan - Xahutec - Xhotl - Xlanhuapec - Zlatlan|
|Images - Miniatures|