Flesh Hound

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Flesh Hound.

Flesh Hounds of Khorne are the Daemonic Hounds of Khorne. They are the terrible hunting beasts which Khorne unleashes upon those who have earned his wrathful displeasure, relentlessly pursuing their prey to the ends of the world. [9]

Their Dark Tongue name is Kha'a'a Khak'hyshk. They are also known as Beasts of Khorne, Hunters of Blood, Flesh-Renders, and Inevitable Ones[2]


In physique, they are described as eight feet long from nose to tail, possessing a lean, wiry frame with an arched back. They are covered in blood red scales whilst around their neck is a collar of spines connected by an orange-red membrane and rows of iron plates are driven into the flesh along their backs, held in place by brazen rivets in the shape of Khorne's rune.

Their eyes are milky white, their mouths are filled with huge fangs, and their two-toed feet end in razor sharp claws of iron. In addition, all of these daemons possess a collar of Khorne, a spiked collar composed of interlinked iron and bronze sections.[2]

They can easily keep pace with a racing horse over open ground. [8a]

Individual Flesh Hounds


Despite the initial usage as one word, the common usage after Slaves to Darkness is "Flesh Hound".


The description presented above is taken from Realm of Chaos: Slaves to Darkness[2]. The description in Warhammer Armies: Chaos (4th Edition) is more succinct, describing them as huge daemonic hounds with heavy jawed heads which are both reptilian and canine. Their hide is described as tough and ruddy, their claws dark and bloody, and the collar of Khorne is described simply as a brass collar.[5] The description in Realm of Chaos is similar but somewhat more abbreviated.

The description in Warhammer Armies: Hordes of Chaos (6th Edition) is also abbreviated but includes the conflicting detail that the collars are iron.[6] The description in Warhammer Armies: Daemons of Chaos (7th Edition) is similar to the description included in Slaves to Darkness and elaborates on that description with images of hounds waiting at the foot of Khorne's throne for the next call to battle.[7]

Gaming references

In addition to additional special rules for leaping and poisonous attacks, in Slaves to Darkness Flesh Hounds required a handler to prevent mindless attacks against the nearest unit. Subsequent volumes dropped all of the original special rules except for varying degrees of magic resistance granted by the collar of Khorne. Warhammer Armies: Hordes of Chaos (6th Edition) introduced other additional special rules but those rules were dropped in Warhammer Armies: Daemons of Chaos (7th Edition).





Daemons of Chaos
Units Beast of Nurgle - Bloodbeast - Bloodcrusher - Bloodletter - Bloodthirster - Changebringer - Chaos Fury - Chariots of Khorne - Chariots of Nurgle - Chariots of Slaanesh - Chariots of Tzeentch - Daemonic Herald - Daemonette - Daemon Prince - Discs of Tzeentch - Exalted Daemon - Firewyrm of Tzeentch - Fiend of Slaanesh - Flamer - Flesh Hound - Great Unclean One - Hellflayer - Horrors - Juggernauts of Khorne - Keeper of Secrets - Lord of Change - Nurgling - Palanquin of Nurgle - Plaguebearer - Plague Drones - Plaguerider - Plague Toad - Pleasureseekers - Pox Rider - Screamer - Seekers of Slaanesh - Soul Grinder
Characters Amin'Hrith - Amon 'Chakai - Azazel - Be'lakor - Epidemius - Hargrim Dreadaxe - Ischbak Gatrog Nurgle - Kairos Fateweaver - Karanak - Kelsydra - Ku'gath Plaguefather - Mabrothrax - Mardragg - Masque of Slaanesh - N'Kari - Pox-mother - Skarbrand - Skulltaker - The Blue Scribes - The Changeling - Throttle Gurglespew - Tzara'riador - Tz'arkan - Urlfdaemonkin
Images - Miniatures