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While not being noted for their intelligence they are renowned for their toughness and strength in battle. This is due, in part, to the frenzied state that Minotaurs enter during conflict known as bloodgreed. This drives them into violent excess at the scent of blood.
Minotaurs are ruled by their own elders known as Doombulls who are the largest and most intelligent of their kind. Doombulls are revered as champions of the Chaos Gods and are often known to gain their favour. Minotaurs live mostly in forests all over the Warhammer World in their own tribes just as other Beastmen do. They are said to keep shrines to the Chaos Gods deep within the forests of the world where they stockpile captured treasures from defeated foes.
Weapons and Equipment
- 3rd Edition: Hand Weapon, may have Additional Hand Weapon, Double Handed Weapon, Light Armour. [2a]
|We is strong. Strong like the mountains. Strong like the tide. Great Ones know this, like well our strength so they set us to guarding their special places. Holy places. Prey comes to us there. Mostly not worthy prey, but still tasty. The little ones call upon us to make war for them and sometimes we do. But they also fear us and that is good. They should fear us. Their blood smells good, too.
~ Kartush, A minotaur.
- Bullgors: Minotaurs in the Age of Sigmar.
Notes & sources
- Warhammer Armies: Realm of Chaos (5th Edition) (1997), pg. 21
- Warhammer Armies: Beasts of Chaos (6th Edition) (2003), pg. 23
- Warhammer Armies: Beastmen (7th Edition) (2010), pg. 43
|Units||Beast Lord - Bestigor - Bray-Shaman - Centigor - Chaos Warhound - Cygor - Doombull - Ghorgon - Gor - Harpy - Jabberslythe - Khorngor - Minotaur - Pestigor - Razorgor - Razorgor Chariot - Slaangor - Tuskgor Chariot - Tzaangor - Ungor - Wargor|
|Characters||Brrak Gorehorn - Ghorros Warhoof - Gribbleback - Gorthor - Khazrak - Malagor - Moonclaw - Morghur - Slugtongue - Taurox - Ungrol Four-Horn|
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