|Attention, Adept of the LEXICANUM!|
The Elector Counts of Nordland have accumulated an impressive collection of titles and claims over the millennia, which if enforced, would make them rulers of the entire northern portions of the Empire. Reality has a way of foiling the most grandiose ambitions, however, and the Count's rule extends to barely half of the lands claimed. Two great forests blanket the Nordland coast, leaving humans to exist in pockets carved out of the solid woodlands and along the barren shoreline.
The eastern section of the Province includes the edge of the Forest of Shadows, which dominates the majority of Ostland. It extends as far inland as the Erengrad-Middenheim road, crossing north of Beeckerhoven and finally ending on a banks of the River Salz. The Forest of Shadows has a dark and dreaded reputation in Ostland, and that reputation has carried over to the people of Nordland. Predatory giant spiders are known to lurk deep in the forest, while Beastmen and Chaos mutants have been seen in increasing numbers since the great war had begun. Lumbering parties rarely travel far into the woods anymore, unless accompanied by a regiment of armed soldiers. The increase danger has led to a fall in timber harvest, hurting the local economy and leading to whispers that the Count is not doing his job.
West of Salzenmund and the Silver Hills lies the Laurelorn Forest, which stretches west to the borders with the Wasteland. Technically a part of the Count's domain, the Laurelorn is in truth a wholly independent realm. Its rulers are the reclusive Wood Elves of Laurelorn, the descendants of the High Elves who chose not to leave the Old world at the end of the War of Vengeance. By agreement with the Elector Count of Nordland, the Elves allowed Imperials to settle the area between the Rivers Salz and Demst, which enters the Sea of Claws at Hargendorf. The Agreement strictly limits numbers, however, and the Elves must approve before any new settlements are made. This they have been loath to do, placing restrictions on what the settlements may harvest from the forest.
The humans chafe under these restrictions, and the nobles have pressured Grand Baron Theodric Gausser to demand re-negotiations. Impatient as ever, some Humans have made illegal settlements in the area, which the elves have threatened to remove by force, if need be. Some observers fear a coming clash between the Elector Count's knights and the warriors of Laurelorn, but the recent war has tied Salzenmund's hands, and forced both parties to stand down until after the greater threat has been resolved. There are still worries, however, that the elves might see this as a time to assert their rights upon the Imperials whilst they are at their weakest.
Beyond the River Demst is the core of Laurelorn, a place Nordlanders call "The Witches Woods" out of their superstitious fear of the Elf Queen. No Imperials, up to and including the Elector Counts, may cross into it, under penalty of death. What lies within the Witches Woods is unknown: some have speculated that the Elves have no capital, living in nomadic life under the trees, whilst others believe it to be the home of the Elf Queen herself. Old books, on the other hand, mention a nameless city of glass deep in its heart, a place that glows with its own light. Whatever the truth, it is certain that nether creatures of Chaos nor Greenskins raider last long once they enter the Forest, for the elves defend their home savagely against all comers.
The Coast of Nordland is an often desolate place, where a hardy people eke out a living from the sea. The whole coast is frequently blanketed by thick fogs and lashed by storms in fall and winter. This has made the Nordland coast a tough home for the Imperial Fleet, but since Marienburg seceded from the Empire the Ocean fleet has had no choice but to base itself here. The Fleet's primary anchorage is in the growing Town of Dietershafen, which uses the provinces ample timber supply in a burgeoning shipbulding program to combat the Sea Raiders from the north.
From the westermost settlements at Hargendorf east to Neuses Emskrank, the shore comprises Sandy lowlands often interrupted by marsh and bog. West towards Norden, the shores become more rock and covered by shingle as it rises to the coast of hills and Ostland. Here on the Drosselspule Bay, fishermen harvest vast numbers of herring and cod, most of which is salted and exported south. Wreckers are still common along the Nordland coast, as some people supplement their meagre incomes with the pickings of ships they have led to their deaths.
- Salzenmund[1a][4a]: Nordland's capital and residence of Nordland's Elector Counts who hold their court in Castle Salzenmund[4b]
- Great North Road: Connects Salzenmund with Middenheim; the roads continues further south ending in Marienburg.
- Laurelorn Forest[1b]
- Drakwald Forest[1a][4x]: This dark and extremely dangerous forest also extends into Middenland.
|The provinces & city-states of The Empire|
|Provinces||Reikland - Middenland - Nordland - Ostland - Hochland - Talabecland - Ostermark - Stirland - Averland - Wissenland - The Moot|
|City-states||Altdorf - Nuln - Middenheim - Talabheim|
|Lost provinces||Drakwald - Solland - Westerland - Sylvania|
- 2: Warhammer Armies: The Empire (4th Edition), pg. 6
- 3: Warhammer Armies: The Empire (6th Edition), pg. 5
- 4: Warhammer Armies: The Empire (7th Edition)
- Warhammer Armies: Vampire Counts (7th Edition)
- Warhammer Armies: Beasts of Chaos (6th Edition)
- White Dwarf 345 (UK)
- Reiksguard (Novel) by Richard Williams
- Warhammer: Mark of Chaos - Battle March
- Sigmar's Heirs (2nd Edition), pgs. 63 - 65