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Salamanders are large, amphibious predators who lurk in the jungles of Lustria and the Southlands. They are great hunters, on both land and water. They have a unique means of catching their prey: spitting a burst of corrosive, flammable liquid from their gullet that burns and incapacitates their prey, before devouring them with their powerful jaws. This liquid is produced from a special organ inside their bodies, and is also used to fend off attackers.
Salamanders also have a large sail on their backs, probably to prevent their bodies from overheating while they are using their fiery liquid.
They are vicious and quite temperamental, but despite this, some brave Skink handlers are capable of capturing them and using them to hunt down greater beasts. Sometimes, the Skinks will use these beasts in war, where the Salamanders' corrosive liquid and bad temperament has been shown to be the end of many enemies of the Lizardmen and their Slann masters.
- Warhammer Armies: Lizardmen (5th Edition), Needs Citation
- Warhammer Armies: Lizardmen (6th Edition), Needs Citation
- Warhammer Armies: Lizardmen (7th Edition), Needs Citation
|Units||Chameleon Skinks - Cold One Cavalry- Ripperdactyl Riders - Saurus Oldblood - Saurus Scar-Veteran - Slann Mage Priest - Skink Chief - Skink Priest - Temple Guard - Terradon Riders|
|Characters||Chakax - Gor-Rok - Lord Kroak - Lord Mazdamundi - Nakai - Oxyotl - Lord Pocaxalan - Tehenhauin - Tiktaq'to - Tlaco'amoxtli'ueman|
|Cities||Axlotl - Chaqua - Chupayotl - Hexoatl - Huatl - Itza - Oyxl - Pahuax - Quetza - Tlanxla - Tlax - Tlaxtlan - Xahutec - Xhotl - Xlanhuapec - Zlatlan|
|Images - Miniatures|