Scroll of the Dead

From Warhammer - The Old World - Lexicanum
Jump to: navigation, search

A Scroll of the Dead is a magical artefact used by Liche Priests to produce magical effects.[1]

They are created with long and tedious rituals which are far too impractical to employ on the battlefield. Once used, they crumble to dust. [1]

Scrolls

  • Djedre's Summonation of the Vengeful Dead: The magic of the scoll enables the priest to reinforce, regenerate or even create a new unit of Skeletons. [1]
  • Horekhab's Scroll of Righteous Smiting: A friendly unit of undead are infused with magical energy to fight with supernatural vigour. [1]
  • Menkare's Scroll of Urgency: When the scroll is used, the ancient limbs of the undead are invigorated so they move much faster. [1]
  • Neferre's Scroll of Mighty Incantations: The Priest can use the scroll to cast the Tomb Dust spell which envelops an enemy in choking dust or the Quaking Horror which inflicts terrible visions of death on enemies. [1]

Sources

Magic
Lores of Magic Alchemy - Battle Magic - Dark Magic - Daemonology - Elementalism - High Magic - Ice Magic - Illusion - Lore of Beasts - Lore of Death - Lore of Fire - Lore of Hashut - Lore of the Heavens - Lore of Hedgecraft - Lore of Life - Lore of Metal - Lore of Nehekhara - Lore of Nurgle - Lore of Shadow - Lore of Slaanesh - Lore of the Great Maw - Lore of the Serpent - Lore of the Warp - Lore of Tzeentch - Lore of Undeath - Lore of Yang - Lore of Yin - Necromancy - Petty Magic - Waaagh! Magic
Other Magic Dwarf Runes - Magic items - Warpstone
Images
Tomb Kings
Units Asp Bone Construct - Bone Giant - Carrion - Casket of Souls - Dust Goblin - Hierotitan - Icon Bearer - Khemric Titan - Liche High Priest - Liche Priest - Necropolis Knight - Necrosphinx - Necrotect - Screaming Skull Catapult - Sepulchral Stalker - Skeleton Archer - Skeleton Chariot - Skeleton Horsemen - Skeleton Warrior - Tomb Guard - Tomb Herald - Tomb King - Tomb Prince - Tomb Scorpion - Tomb Swarm - Ushabti - Warsphinx
Characters Ahtaf I - Ahtaf II - Aiyah - Aldrhamar - Akhmen-Hotep - Alcadizaar - Alkharad - Alkhazzar I - Alkhazzar II - Amanhotep - Amenemhetum - Amn-nasir - Amonkhaf - Amunet - Ankhat - Antarhak - Apophas - Arkhan - Behedesh - Behedesh II - Cavetta - Dhekhesh - Dread King - Hapusneb - Hassep - Hatsushepra - Hekesh - Hekhmenukep - Imrathepis - Kaseph - Khalida Neferher - Kharnut - Khatep - Khenteka - Khenti - Khepra - Khesek - Khetep - Khuftah - Khutef - Lahkashaz - Lahmizzar - Lahmizzash - Lakhashar - Lamasheptra - Lamashizzar - Memnet - Nagash - Nebunefer - Neferem - Neferata - Nehek - Nekhef I - Nekaph - Nekhesh - Nemuhareb - Pakh-amn - Phar - Pharakh - Ptar - Raamket - Rahmohtep - Rakaph I - Rakaph II - Rakaph III - Rakh-amn-hotep - Rakhash - Rakphlotok - Ramhotep - Rasut - Sehenesmet - Sekhef - Setep - Settra - Settuneb - Shahid ben Alcazzar - Shepret - Sofer - Suseb -Tephret - Tharruk - Thutep - Tutankhanut - Ubaid - Utep - Wakhaf - Zakash
Cities Bhagar - Ka-Sabar - Khemri - Lahmia - Lybaras - Mahrak - Numas - Quatar - Rasetra - Zandri
Images - Magic Items - Miniatures - Vehicles