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Slayer

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{{Cite}}[[File:Slayers.jpeg|thumb|300px325px|A variety of Dwarf Slayers]][[Dwarf]]s are above all very proud individuals and do not cope easily with failure or personal loss. Should a Dwarf suffer some terrible personal tragedy, he will be inconsolable. The loss of his family, his hoard, or failure to uphold a promise can seriously unhinge the mind of any Dwarf. Young Dwarfs forsaken in love often never recover from the blow to their pride. Whatever the cause, Dwarfs who have suffered what they perceive to be a serious loss of honour will often forsake the fellowship of their family and friends for a life of self-imposed exile. These Dwarfs become '''Slayers'''.
Leaving their home stronghold as far behind as possible, they wander '''Slayers''' are members of a strange sub-cult of [[Dwarf|Dwarven]] society. They seek death in combat in the wilderness brooding on the misery of existenceorder to atone for some wrongdoing. Having broken with everything he holds dearAlthough they seek death, the Dwarf Dwarfs are incapable of deliberately seeks death by hunting out and fighting large monsters. They are stern and laconic individuals, not much given to talking about themselveslose, and they tend so always enter the fray to be horribly scarred win. Therefore Slayers spend as much time as a result of possible improving their encounters with [[Troll]]s, [[Giant]]s, [[Dragon]]s and other monsterswarrior skills.
Slayers dye their hair bright orangedeliberately seek uneven combat, and stiffen it with pig grease so that it sticks out at alarming anglesfor example by entering a [[Goblin]] stronghold alone. Their way of life invariably means that many achieve their ambition and [[Troll]]s are slain at considered the hands of whatever ferocious beast they have confronted. Othersideal opponents, as the least successful ones in a sense, tend to survive either because they are the toughest, the fastest or most determinedDwarf's death is almost assured. This process Their way of natural selection life weeds out all those who do not have exceptional abilitiesbut the toughest and most determined warriors, so you can be fairly sure that those Slayers who survive for any Slayer you meet is period time are invariably exceptionally tough, violent, and extremely dangerous.
As a mark of their Oath, all Slayers dye their hair bright orange, and stiffen it with pig grease so that it sticks out at alarming angles. Tattoos also cover their bodies. ==Motivation==Dwarfs are above all very proud individuals and do not cope easily with failure or personal loss. Should a Dwarf suffer some terrible personal tragedy, he will be inconsolable. The loss of his family, his hoard, or failure to uphold a promise can seriously unhinge the mind of any Dwarf. Young Dwarfs forsaken in love often never recover from the blow to their pride. Whatever the cause, Dwarfs who have suffered what they perceive to be a serious loss of honour will often forsake the fellowship of their family and friends for a fascinating sublife of self-cult imposed exile. These Dwarfs become Slayers. Leaving their home stronghold as far behind as possible, they wander in the wilderness brooding on the misery of existence. Having broken with everything he holds dear, the Dwarf societydeliberately seeks death by hunting out and fighting large monsters. They are stern and laconic individuals, not much given to talking about themselves, and many famous Slayers have achieved deeds they tend to be horribly scarred as a result of exceptional valourtheir encounters with trolls, [[giant]]s, [[dragon]]s and other monsters.  Younger Slayers often band together, sometimes under the tutelage of an older master, so that they can learn the arts of monster slaying. In times of war whole regiments - or bands - of Slayers appear out of the wilderness and join the [[Dwarf army|Dwarf armies]], which is a help more than welcome to the most [[Dwarf Lord]]s. Slayers spend as much time as possible improving their warrior skills. Although they seek death,  ==References==*Warhammer Armies: Dwarfs are incapable of deliberately fighting to lose(1996), and so always enter the fray to winp.78
[[Category:Dwarfs]]
[[de:Drengi]]
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