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Ushabti are imposing monuments, over three times the height of an average human. Being larger, they are fiercely strong but also very agile. When they are needed, the Tomb Kings bring the Ushabti to life by channelling great magic through them.
Those that fight for the Tomb Kings see it as a great sign when Ushabti enter the battlefield, being representatives of their gods.
In the time before Nagash, Ushabti were human infantry, given differing blessings by the gods depending on which god favoured their home city. They acted as the bodyguard for their king, in much the same way as the Tomb Guard does now, in death.
- 1: Warhammer Armies: Tomb Kings (6th Edition), pg. 27
- 2: Nagash the Sorcerer (Novel), Needs Citation
|Units||Bone Giant - Carrion - Casket of Souls - Dust Goblin - Liche Priest - Necrosphinx - Necrotect - Screaming Skull Catapult - Sepulchral Stalker - Skeleton Archer - Skeleton Chariot - Skeleton Horsemen - Skeleton Warrior - Tomb Guard - Tomb Herald - Tomb King - Tomb Prince - Tomb Scorpion - Tomb Swarm - Ushabti - Warsphinx|
|Characters||Ahtaf I - Ahtaf II - Alcadizaar - Alkharad - Alkhazzar I - Alkhazzar II - Amanhotep - Amenemhetum - Antarhak - Apophas - Arkhan - Dhekhesh - Dread King - Hekesh - Kaseph - Khalida Neferher - Kharnut -Khatep - Khesek - Khetep - Khutef - Lahkashaz - Lahmizzar - Lahmizzash - Lakhashar - Lamashizzar - Nagash - Neferata - Nehek - Nekhef I - Nekhesh - Phar - Pharakh - Rakaph I - Rakaph II - Rakaph III - Rakhash - Rasut - Sehenesmet - Sekhef - Setep - Settra - Thutep - Tutankhanut - Utep - Wakhaf - Zakash - Zandri|
|Cities||Khemri - Lahmia - Lybaras - Mahrak - Numas - Quatar - Rasetra -|
|Images - Miniatures|