Warhammer Underworlds

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Warhammer Underworlds is a tabletop game published by Games Workshop.

Warbands

Warhammer Underworlds Warbands
Shadespire Steelheart's Champions Icon.pngSteelheart's ChampionsGarrek's Reavers Icon.pngGarrek's ReaversSepulchral Guard Icon.pngSepulchral GuardIronskull's Boyz Icon.pngIronskull's Boyz
Chosen Axes Icon.pngChosen AxesSpiteclaw's Swarm Icon.pngSpiteclaw's SwarmThe Farstriders Icon.pngFarstridersMagore's Fiends Icon.pngMagore's Fiends
Nightvault Stormsire's Cursebreakers Icon.pngStormsire's CursebreakersThorns of the Briar Queen Icon.pngThorns of the Briar QueenEyes of the Nine Icon.pngEyes of the NineZarbag's Gitz Icon.pngZarbag's Gitz
Mollog's Mob Icon.pngMollog's MobGodsworn Hunt Icon.pngGodsworn HuntYlthari's Guardians Icon.pngYlthari's GuardiansThundrik's Profiteers Icon.pngThundrik's Profiteers
Dreadfane (Ironsoul's CondemnorsLady Harrow's Mournflight)
Beastgrave Grashrak's Despoilers Icon.pngGrashrak's DespoilersSkaeth's Wild Hunt Icon.pngSkaeth's Wild HuntGrymmwatchRippa's Snarlfangs

Shadespire

Warhammer Underworlds: Shadespire is an action-packed combat game for two players. Gather your warband, enhance your warriors with unique skills and upgrades, and lead them to victory against your foes.

Setting

Shadespire was once a city of wonder and magic, a mercantile metropolis rising from the unforgiving earth of the Realm of Death. Countless races dwelt within its walls, together creating artefacts of astonishing beauty and power. The city’s most treasured secret was the process of refining shadeglass, a miraculous substance that could store the spiritual essence of the dead for eternity. In this way, the ruling Katophranes of Shadespire lived on after death, their wisdom stored within the depths of ornate mirrors, flowing glass fountains, crystal looking‐stones and other marvels. This defiance enraged Nagash, Lord of Undeath, who sought to punish the occupants of the city for denying him his rightful tithe of souls.

Yet to simply destroy the city and drag its inhabitants to the Underworlds seemed to Nagash an insufficient punishment. Instead, the Great Necromancer wove a ritual that drew upon the mysterious powers of the city’s shadeglass constructions, siphoning away the light and glory of Shadespire and creating a twisted reflection of its former splendour. Shadespire was trapped halfway between Ulgu – Realm of Shadows – and Hysh – Realm of Light. Bound within this dark reflection, refracted between these two diametrically opposed realms, the souls of the fallen could never escape the Mirrored City and make the journey to the Underworlds. None within its walls would be granted the release of death. Nagash would forever deny them that gift.

Nightvault

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