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The Empire

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|Crest =
|Affiliation =
|Main Leaders = [[Emperor]] [[Karl Franz]]{{fn|7c}}|Secondary Leaders = [[Elector Count]]s{{fn|4b}}{{fn|7d}}
|Capital = [[Altdorf]]
|Major Races = [[Human]]s<br>[[DwarfImperial Dwarfs]]
|Demonyms = [[Imperial]]<br>[[Empire]]
|Languages = [[Reikspiel]]
|Type = '''Elective Monarchy'''
|Governing Body =
|State Religions = [[Cult of Sigmar]]<br>[[Cult of Ulric]]<br>[[Gods of the Empire]]
|Location = [[Old World]]
|Lands Ruled =
|Constituents = [[The_Empire#Imperial_ProvincesImperial province|Electoral Provinces]]
|Vassals =
|Vassalized by =
::''Three things make The Empire great - faith, steel and gunpowder!''<br>-'''Emperor''' [[Magnus the Pious]]{{Fn|1a}}
'''The Empire''', also referred to as the '''Empire of Man'''{{Fn|2}}, is the largest and most powerful nation of the [[Old World]].{{Fn|3a}}  It is located east of [[Bretonnia]] and the [[Grey Mountains]], south of [[Kislev]] and the [[Sea of Claws]], north-east of [[Tilea]], north of the [[Border Princes]] and the [[Black Mountains]] and west of the [[Worlds Edge Mountains]].{{Fn|3b}}{{Fn|4e}}{{Fn|7a}}
== History ==
The Empire was founded by [[Sigmar Heldenhammer]].{{Fn|3d}} At its founding the traditional territories of the tribes unified by Sigmar were formalized as the imperial provinces. Following the disappearance of Sigmar in '''50''' [[IC]] the system of [[Electors]] was established, with the provincial rulers entitled to elect a new Emperor from among themselves.{{Fn|3e}}
For over 2500 years Empire has endured since, surviving various invasions, [[Black Death|plagues ]] and [[Age of Three Emperors|civil wars]].{{Fn|7a}} ===[[End Times]]===The summer of 2525 [[IC]] saw plagues and disease assail the realm as the rivers began clogged with [[grave-moss]] and the forest roads becoming perilous to traverse due to [[throttlevine]]s. Well defended settlements became gripped by the plagues and those unfortunate enough have drunk from Reik were infected by the moss with only the sisters of Shallya able to go near enough to aid without risk of contracting the same. Moss-lepers began to spread the infestation further and further, whilst the dead seldom remained unmoving for long due to the magics of [[Nagash]] and cannibalism became rife.{{Fn|10a}}
== Government ==
The Empire is not a centralized nation, but rather a feudal confederacy of 11 large and semi-independent states, bound together by common interests, history, language, religion, and culture. These states are are founded on the ancient tribal lands that Sigmar unified. Over the centuries certain borders have been changed and disappeared. {{Fn|1b}}{{Fn|4a}}{{Fn|7a}}
The provinces compete among each other for commercial, political and military power. Although not common, there has been battles between neighbours and sometimes burn into total war.{{Fn|4a}} Somewhat outside of the rule of the nobility are the semi-independent city-states. The cosmopolitan cities are the pride of the nation, containing the pinnacle of human archievement with their legendary palaces, universities, temples and military institutions. There the [[burgher]]s choose their own [[Burgomeister]]s to rule the cities.{{Fn|4a}} It is likely that the richest and most influential merchants have the greatest influence over the whole process but precise details are currently unknown.{{Fn|4a}}{{Fn|7a}}
{|align=center border="1" cellpadding="5" cellspacing="0"
|align=center|[[Asoborns]]
|align=center|[[Wurtbad]]
|align=center|[[Alberich Haupt-Anderssen|Alberich V]] of House Haupt-Anderssen
|align=center|
|-
|align=center|N/A
|align=center|Emperor Karl Franz
|align=center|Originally [[Reikdorf]]. Attached to Reikland.
|-
|align=center|[[Middenheim]]
|align=center|N/A
|align=center|N/A
|align=center|Contestedafter the death of [[Marius Leitdorf]]
|align=center|Attached to Averland
|-
|align=center|Unknown
|align=center|[[Eldred]] (last ruler)
|align=center|Former electoral province. Absorbed by Wissenland after [[Waaagh! Gorbad]].{{fn|1b}}{{fn|7x7e}}
|-
|align=center|[[Westerland]]
|align=center|[[Marienburg]]
|align=center|[[Paulus van der Maacht]] (last Elector Count)<br>[[Directorate]] (current)
|align=center|Former electoral province. Seceded in 2429 IC {{fn|7x7e}}
|-
|align=center|[[Dunkelkoste]]
|align=center|[[Waldenhof]]
|align=center|[[Mannfred von Carstein]]
|align=center|Re-absorbed to Stirland after the [[Vampire Wars]]{{fn|7x7e}}
|-
|align=center|[[Upper Teufel]]
== Society & Culture ==
[[File:Streets of Ubersreik HoG.jpg|thumb|300px|Streets of [[Ubersreik]]]]
The Empire is a diverse nation. The people of the Empire are still the descendants of the ancient barbarian tribes from the times of Sigmar and the Provinces have preserved their independent cultures and customs. There exists varied idiosyncraties, superstitions and dialects within the Empire. Each of the surviving states is fiercely proud of their heritage and rightfully wary of their neighbour's traditions. {{Fn|4a}}{{Fn|4b}}{{Fn|7a}}
 
Although the grand institutions of learning such as universities, academies, [[Imperial Engineers School|Imperial College of Engineers]] and the [[Colleges of Magic]] gather the brightest of mankind, the Empire is also a land of ignorance and fear. Forested lands are full of [[bandit]]ry and worse. In the wilderness, isolated villages are alone and full of superstition, but who is to say if the rituals of the rural [[peasant]]s do not actually ward against evil?{{Fn|7a}}
 
The southern and western lands, such as [[Reikland]] and [[Nordland]] are more cosmopolitan and civilized while the northern and eastern provinces, such as [[Stirland]] and [[Ostland]], are more rustic and warlike for the constant threat of invasions. These untamed wildlands breed hardy fighters who often form the backbone for the Imperial armies.{{Fn|4a}}
 
Cities and towns are are build in various styles and materials. Western towns are often the richest and their architecture tends to be gothic stone. In the east wood is more often used - the borders settlements of [[Ostland]] and [[Ostermark]] use solid logs directly from the forests. {{Fn|4a}}
 
Travel by the mighty [[Rivers of The Empire]] is usually safer than along the primitive [[road]]s of the Empire.{{Fn|4e}}
 
The overwhelming majority of the citizens of The Empire are [[human]] but [[Halfling]]s, [[Dwarf]]s, [[Elves]], and [[Ogre]]s are present.
=== Magic ===
The In the past, the status of [[Wizard]]s varied greatly among provinces. [[Reikland]] had universally outlawed [[magic]] and its users while in [[Talabecland]] the [[Cult of Taal]] offered greater freedom to mages and [[elementalist]]s.{{Fn|9}} Modern Empire has the 8 eight [[Colleges of Magic]] which, in exchange for suitable fees, teach and train powerful [[Wizard]]s. The colleges were founded by [[High Elf]] [[Loremaster]] [[Teclis]] at the request of Emperor [[Magnus the Pious]] after the [[Great War against Chaos]]. The Wizards provide valuable magical support and protection for the armies of the Empire. {{Fn|4g}} Nevertheless the majority of the common people see Wizards with more than a little amount of unease, fear and suspicion.
=== Religion ===
* For more details see: [[Gods of the Empire]]
Nearly The Emperire is a polytheistic society and nearly all deities of the [[Old World pantheon]] are openly worshiped and accepted. [[Cult of Sigmar|Sigmar]], is worshipped as the patron of the Empire {{Fn|4d}} while [[Ulric]], [[Taal]] and his wife [[Rhya]], [[Shallya]], [[Morr]] and [[Ranald]] are the most popular onesgods.
== Military ==
[[File:ImperialArmy.jpg|thumb|300px|An army of The Empirefacing [[Beastmen]]]]
* For more details see: [[Armies of the Empire]]
The armies of the Empire are rightfully famous. The Empire has survived centuries of bloodshed thanks to the brave and skilled armies.{{Fn|4d}}{{Fn|7a}} The armies are massive and diverse fighting forces, having a wide range of available units while the [[Imperial Navy]] patrols the [[Rivers of The Empire|mighty rivers]] of The Empire besides protecting the northern coast of Nordland.
Each of the Elector Counts, including the Emperor, maintains their own standing armies, called [[State Troops]], which are largely composed of infantry. These forces are supplemented during war by various forms of militia, such as peasant levies and [[mercenary ]] bands. In addition to these forces are the various secular and religious [[Knightly Order]]s which will form most of the cavalry. Alongside these forces are various auxiliaries such as [[Battle Wizard]]s, [[Engineer]]s and artillery. {{Fn|4d}}{{Fn|7a}}
===Empire Infantry===
*[[Grand Master]]s - A Grand Master is a warrior and leader of unparalleled valor, having fought in dozens of battles from atop his great steed and whose military prowess is beyond question. These mighty warriors are the leaders of one of the many prestigious [[Knightly Order]]s that populate many of the Empire's lands, a position of power suited for only the most wisest and martial member of their Order.
*[[Captains of the EmpireCaptain]] s - A Captain of the Empire is a veteran military commander possessed of a variety of different formal titles who leads a smaller regiment or other unit of troops within an Imperial army. These leaders take to the field of battle whenever they can. Most of the men appointed by an Elector Count to serve as officers in their province's armies.*[[Battle Wizard]]s - Battle Wizards are individuals with the knowledge and power of one of the great [[Winds of Magic]], who has been schooled from one of the eight Colleges of Magic within the capital of Altdorf, and are now giving their services to the Empire.
*[[Warrior Priests]] - Warrior Priests lead and inspire Imperial troops in battle, but also minister to their spiritual needs. Warrior Priests of normally wear mail or full plate armor underneath their holy vestments and carry mighty two-handed weapons.
*[[Witch Hunter]]s - Witch Hunters are highly dreaded figures in the lands of the Empire, feared by both enemies and allies alike, whose job is to eradicate and kill any if not all Chaos Worshipers that dare to defile the lands of Sigmar.
*[[Steam Tank]] - Steam Tanks are monstrous, smoke-belching creation, firing deadly cannonballs that plow through the enemy ranks while charging headlong into battle, protected by extremely thick steel plating. Indeed, these wondrous inventions are powerful and extremely formidable, but they have weaknesses as well. The most glaring weakness is the rarity of these machines.
*[[War Altar of Sigmar]] - The War Altar of Sigmar is a wondrous battle-altar that is known not for its magical or mechanical power, but a spiritual one. This Altar is a wheeled chariot, decorated with many heraldries and talismans that helps protect it and its user from harm.
*[[Luminark|Luminark of Hysh]] - The Luminark is a chariot similar in ways to the War Altar of Sigmar, though it is not one of spiritual power but a magical one. This chariot is imbued with the strong energies of the Light Order, with a massive construct built within the roof of the chariot that emits powerful rays of pure light energy towards its foes.
*[[Celestial Hurricanum]] - similar to the Luminark of Hysh, this construct is of similar design but hails from the Celestial Wizards of the Celestial College. This Altar emits powerful energies from the Winds of Azyr, giving the wizard controlling it with unrivaled power over the heavens.
*[[Empire War Wagon]] - was formerly used to transport Empire soldiers through the battlefield and provide a vantage point for units of archers or cannoner's to fire at the enemy. As of now, the Empire War Wagons have been replaced with the more reliable and heavily armored Steam Tank.
== Notes ==
{{Trivia}}
The background of The Empire has undergone some changes since its introduction (''See: [[The Empire (outdated)]]'').
It started with probably the most diverse army in [[Warhammer]]. The Empire has [[cannon]]s, [[handgun]]s, [[knight]]s, and tactically resourceful infantry giving it the possibility to use various tactics on the battlefield. In later editions of [[Warhammer Fantasy]] with the addition of [[Warrior Priest]]s, [[Luthor Huss]], and [[Valten]] in sixth edition the Empire seems to be moving move towards a more religious themed army.
== Notable Citizens of the Empire ==
==Gallery==
<center><gallery>
File:Empire Citizens WOAB.jpg|Citizens of the Empire citizensFile:Empire children.JPG|Imperial children
File:Empire Shields 02 WOAB.jpg|Shields of the Empire
File:Agent.JPG|[[Agent]] of the Empire
File:Soldiers of the Empire WAE4.jpg|Soldiers of the Empire<br>(4th edition)
</gallery></center>
 
===Map Gallery===
<center><gallery>
File:Empire Map WD.jpg|Empire (7th edition)
File:TheEmpireMap8thEdition.jpg|Empire (8th edition)
File:Map of the Empire during the Anarchy WC.jpg|Empire during the [[Anarchy (Empire)|Anarchy]] (TOW edition)
File:TheEmpireRivers.jpg|[[Rivers of The Empire]]
File:TheEmpireTradeZones.png|Trade Zones
</gallery></center>
 
== Sources ==
**{{Endn|4b}}: The Elector Counts, pg. 13
**{{Endn|4c}}: The Old Alliance, pg. 7
**{{Endn|4d}}: A land of Faith, pg. 25
**{{Endn|4e}}: The Heart of the Old World, pg. 25
**{{Endn|4f}}: Soldiers of the Empire, pg. 29
**{{Endn|4g}}: The Colleges of Magic, pgs. 18-19
*{{Endn|5}}: [[Enemy in Shadows Companion]], pgs. 13-14
*{{Endn|6}}: [[The Empire at War]], pg. 80
**{{Endn|7c}}: The Emperor Karl Franz, pg. 8
**{{Endn|7d}}: The Elector Counts, pg. 9
**{{Endn|7x7e}}: Other Regions of the Empire, pgs 56-57
*{{Endn|8}}: [[Warhammer Armies: Beasts of Chaos (6th Edition)]] pg. 11
*{{Endn|9}}: [[Forces of Fantasy (TOW)]]: Wizards of the Old World, pg. 49
* {{Endn|10}}: [[Warhammer: Glottkin]]: Book I:
** {{Endn|10a}}: Chapter III, pg. 62
{{DEFAULTSORT:Empire, The}}