Skarok and a Hard Place
From Warhammer - The Old World - Lexicanum
|
A adventure for Warhammer Fantasy Roleplay (4th Edition) by Cubicle 7 Entertainment Ltd.
Contents
- Getting Started, pg. 3
- Enlistment, pg. 4
- The Old Crow, pg. 4
- A Morning Visitor, pg. 5
- Audience with the Mayor, pg. 5
- Denizens of Vergessendorf, pg. 5
- Mayor Maximillian Schmaling, pg. 6
- Planning Ahead, pg. 7
- Emil Hartmann, pg. 7
- Betrayal, pg. 8
- Hiring the Wild Tuskers, pg. 8
- Command and Control, pg. 9
- Promotion, pg. 10
- The mercenaries in Combat, pg. 11
- Into the Forest, pg. 12
- The Ambush, pg. 12
- The Bonecracker Tribe, pg. 13
- Skarok Gnawrock, pg. 14
- Von Maggot, pg. 15
- A Deal with the Green Devil, pg. 16
- The Map, pg. 17
- Reconnaissance, pg. 17
- Gork's Gap - The Ravine, pg. 18
- The Caves, pg. 18
- The Wyvern Trap, pg. 19
- The Mud Pits, pg. 20
- Goading the 'Ard Face, pg. 21
- The 'Ard Face, pg. 22
- Fighting the 'Ard Face, pg. 22
- Aftermath, pg. 23
- Victory Feast, pg. 23
Quotes
Orc politics is brutish, nasty, and short. In this scenario, the adventurers are drawn into a schism between two rival Greenskin factions, and are impelled to forge an alliance with one side in order to destroy their stronger enemies
~ Introduction. [1] |