The WFRP Rulebook (3rd Edition) is the primary rule book and setting guide for Warhammer Fantasy Roleplay (3rd Edition)
Contents
- Welcome to Warhammer Fantasy Roleplay
- Chapter One: Characteristics & Abilities, pg. 13-21
- Chapter Two: Player Character Races, pg. 22-26
- Chapter Three: Character Creation, pg. 27-32
- Chapter Four: Experience & Advancement, pg. 34-38
- Chapter Five: Playing the Game, pg. 39-48
- Chapter Six: Actions & Manoeuvres, pg. 49-53
- Chapter Seven: Combat, Damage & Healing, pg. 54-64
- Chapter Eight: Conditions & Effects, pg. 66-69
- Chapter Nine: Economy & Equipment, pg. 70-81
- Chapter Ten: The Empire, pg. 83-93
- Appendix –Maps of the Old World, pg. 94-96
Quotes
So let this old smith and merchant grant ya' a rarity – free advice. Coinage and gear do not make a hero. A sword at the dilettante’s belt does not mean he knows how to use it. A cloak carefully sewn to resemble the forest cover does not keep a kinband warrior quiet as the enemy passes by. A book of forgotten lore cannot give an apprentice Grey Wizard wits enough to understand its secrets. But it does give them all a fighting chance, lad. What more could a would-be hero ask for?.
~ Hargrin Magnarrson.
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