Shadow of the Horned Rat

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Warhammer: Shadow of the Horned Rat
ShadowOfTheHornedRat.png
Developer(s) Mindscape[1a]
Designer(s) Steve Leney (Project leader) [1b]
Richard Castle
Andy Jones
John McCormick (Animator) [1c]
Gavin Moore (Model Designer)[1c]
Programmer(s) Jeff Gamon
Composer(s) Mark Knight
James Hannigan
Followed by Warhammer: Dark Omen
Platform(s) Microsoft Windows
PlayStation
Released Windows
11 November 1995
PlayStation
1 November 1996 (NA)
December 1996 (PAL
Genre(s) Real-time tactics
Mode(s) Single-player

Warhammer: Shadow of the Horned Rat is a real-time tactics game developed and published by Mindscape and set in the Warhammer Fantasy universe. [1b] The game was released for in November 1995 for Microsoft Windows, and in November the following year for PlayStation.

A sequel titled Warhammer: Dark Omen, in which the player reprises his role as leader of the Grudgebringers, was released in 1998.

Gameplay

The player controls the Grudgebringers a small mercenary army and leads it into several battles against Orcs & Goblins, Bandits, Undead and Skaven. His nemesis is Grey Seer Thanquol, a particularly vicious and ruthless Skaven leader. The player can choose between accepting or refusing several contracts which invariably lead to military engagements.

Friendly military units

  • Grudgebringer Infantry, a unit of heavily armoured Swordsmen led by Lieutenant Gunther Shepke. They wear a Stir river patrol uniform.

Sources

  • 1: White Dwarf 192 (UK)
    • 1a: Shadow of the Horned Rat, pg. 27
    • 1b: Shadow of the Horned Rat, pg. 28
    • 1c: Shadow of the Horned Rat, pg. 29
Video Games
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