Warhammer: The Old World Rulebook

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Warhammer: The Old World Rulebook
Warhammer the Old World Rulebook cover.jpg
Released January 2024
Pages 352
ISBN 978-1837790050
Preceded by Warhammer Rulebook (8th Edition)

Warhammer: The Old World Rulebook is the core rulebook for Warhammer: The Old World.[2]

Description

This book provides all the essential information you need to become the commanding general of a fantasy army.[2]

Contents

  • The World of Legend: A detailed history of the Warhammer World and an introduction to the diverse races and armies that engage in an endless struggle for supremacy.[2]
  • The Core Rules: From the fundamental concepts, through movement and strategy, to unleashing a barrage of arrows at your enemies and finally clashing in fierce hand-to-hand combat.[2]
  • The Advanced Rules: Special rules for rare and powerful units such as war machines, chariots, monsters, and heroic leaders, adding greater complexity to your games.[2]
  • Realms of Magic: An exploration of the Winds of Magic and the rules for casting a vast array of potent and tricky spells.[2]
  • Armies of the Old World: A display of stunningly painted armies by the talented painters of the renowned ’Eavy Metal team.[2]
  • Warhammer Battlefields: Guidelines for organizing your model collection into a formidable army, along with advice on setting up the battlefields where your forces will clash.[2]

Table of Contents

  • Introduction, pg. 4
  • What You Need, pg. 6
  • The World of Legend
    • In the Beginning, pg. 10
    • War Unending, pg. 20
    • War & Conquest, pg. 31
    • The Rise of Man, pg. 33
    • The Coming of Sigmar, pg. 40
    • The Land of Chivalry, pg. 47
    • Southern Kingdoms, pg. 50
    • The Enchanted Wood, pg. 57
    • Lords of Ulthuan, pg. 61
    • The Ancestor Gods, pg. 65
    • A Green Menace, pg. 69
    • Tomb Kings of Khemri, pg. 73
    • The Lost and the Damned, pg. 77
    • The Beats of the Forest, pg. 80
    • The Wolves of the Sea, pg. 82
    • Land of Ice & Snow, pg. 84
    • Ruled by Dragons, pg. 86
  • Overview of the Game, pg. 91
  • General Principles, pg. 92
  • Model Profiles, pg. 96
  • Forming Units, pg. 100
  • Removing Casualties, pg. 102
  • Model & Unit Facing, pg. 103
  • Troop Types at a Glance, pg. 104
  • Magic, pg. 106
  • Core Rules, pg. 114
  • Advanced Rules, pg. 164
  • Battlefield Terrain, pg. 268
  • Warhammer Armies, pg. 276
  • Warhammer Battles, pg. 284
  • Campaign Battles, pg. 300
  • Narrative Battles, pg. 302
  • Realms of Magic, pg. 316
  • The Lores of Magic, pg. 319
  • Magic Items, pg. 336
  • Quick Reference, pg. 344
  • Index, pg. 350

Sources