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Khar-mel is a Djinn, often found in the western desert of Araby. [1a]

She normally takes the form of a beautiful Arabyian woman in her thirties but can also transform into a sandstorm, a shimmering haze, a pillar of fire or a cloud of dust[1a]


For several centuries before 2000 IC, she had been found in the western desert, looking for new knowledge which could lure her briefly to aid those searching the sands of ancient Khemri for secrets. [1a]


She is able to use Elemental magic. [1a]

Weapons and Equipment

Should she deign to fight she wields a scimitar [1a]


She is available to hire for Warbands in the Khemri setting for the Mordheim game. [1a]


Units Arabyan Bowman - Arabyan Guard - Arabyan Knight - Arabyan Spearman - Camel Rider - Desert Rider - Flying Carpet - Magician - War Elephant
Characters Abdul Alhazred - Abdul ben Raschid - Ahmed Shufti - Anmar bin Muntasir - Fasir al-Hashim - Golden Magus - Haqiqah Al-Hikmah - Har-Ak-Iman - Hassan bin Naroun al-Asred - Ibn Jellaba - Ibn Naggazar - Jaffar - Khaled al Muntasir - Khalida - Khar-mel - Mahik al'Rak - Muhannad Ru'af - Nawat ben Hazar - Ophiria - Rasha bin Wasim - Saalakil - Shihab Ibn Alim - Suleima - Suli - Suliman le Saracen
Cities Al-Haikk - Bel Aliad - Copher - Ka-Sabar - Lashiek - Martek - Sanaá
Images - Miniatures - Vehicles
Elementals Air Elemental - Djinn - Earth Elemental - Elemental Bear - Feng Shi Bo - Fire Elemental - Incarnate Elemental of Beasts - Incarnate Elemental of Death - Incarnate Elemental of Fire - Mud-Worm - Sea Elemental - Water Elemental - Wisentlich
Characters Gnistre - Iz-Zat - Khar-mel - Saalakil - Xhardja
Images - Miniatures -