Orc Fleet
Orc Fleets are made up of ramshackle hulks full of battle-seeking greenskins and smaller attack vessels. [1]
Most orcs prefer to keep their iron-shod boots firmly on dry land but can be lured onto ships by the prospect of a good fight and plenty of loot. Orc vessels are designed along simple principles - make it big, make it hard and see how many boyz you can get inside.[2a] Although they are usually poor builders and sailors they are also the source of terrifying tales of boarding actions against red-eyed savages.[3]
Some fleets even have shipwrights trained by the Chaos Dwarfs.[1]
Airpower
Orcs bring powerful Wyverns to sea with them, these large beasts and their pilots able to deal with any flyers attacking their ships but also take the fight to the enemy - often carrying a large number of Squigbombz. [2a] Doom Diver Catapults are mounted on some orc ships to provide an unreliable defence system for them. [2b]
Kustom Kroozers
It is common for Kaptains to customise their vessels with especially large rams, Squig launchers, Troll pens and even Gobbedoes![3]
Magic
Most fleets combine their mages on their flagship but as shamans are much more common they are usually found spread across the fleet.[3]
Ship Types
- Orc Hulk: Vast floating fortresses often propelled by sails and treadwheels and commanded by Hulkbosses. [1]
- Bigchukkas: Ships of the line armed with huge Rock Lobbers. [1]
- Drillakillas: Orc ships of the line - smaller versions of the Hulk with a treadwheel powered drill. [1]
Gallery
Miniatures
Sources
- 1: Man O War Rulebook: Orc Fleet, pg. 61
- 2: Sea of Blood Rulebook
- 3: The Citadel Journal 5: We are Sailin', pg. 4-5