Quotes Orcs & Goblins
From Warhammer - The Old World - Lexicanum
Any Quotes of the Orcs & Goblins go here:
B
Speaker | Quote | Source |
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Gorduz Backstabber, Hobgoblin Chieftain | Stick 'em wiv arrers'. Stick 'em wiv knives. 'an swords, and spears. Stick 'em quick and stick 'em where it 'urts. But most of all, stick 'em when they's looking in the other way. | White Dwarf presents Warhammer Chaos Dwarfs |
Marak Barbspite, as told to the Altdorf Times while the Orc was being cooked over an open fire |
Knock down da walls wiv big rocks and kill all the men wiv arras. | Warhammer Siege (3rd Edition) |
Fritz Bodger, Forester | You've never seen anything crueler than three Goblins torturing a wounded deer that had caught its foot in their crude trap. I've nothing against trappers, I've set snares myself you understand, but the thing to do is check the traps often, then put the critter out of its misery as soon as you can. Easiest way for me to do it in this case was to put three arrows in the Goblins then one in the deer. I would've done the deer first but I wanted to finish off the goblins while they still didn't know I was there. Ah, but the venison tasted good that night, and I got a bounty for the Goblin heads too. | Old World Bestiary, pg. 23 |
Bozfag, Goblin Shaman | Yerz got to make yer mark summhow. See as a Goblin yer'll get killed an' et by Orcs or even other Goblinz if they's not scared of yer or if yer not useful to 'em. I wozn't all dat big but when an Orc tried to pull me arm off I made 'is 'ead explode. Then they woz a bit scared of me, an' they knew I'd be useful too. | Old World Bestiary, pg. 24 |
F
Speaker | Quote | Source |
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Flabgask, cook to Warlord Grubnash |
Humies are a bit like big pigs, they squeal like 'em too. Stunties are coarse and gritty, nasty things, best avoided, but they do scream good if yer can be bothered to keep 'em alive when you roast 'em; they'll keep yer goin' if yer can't get nuthin' else. Elveses are a bit strange too, bit of an acquired taste, I like 'em but a lot doesn't. Halflings though, not a lot of eatin' on 'em yer might think, but that big fat gut makes for great steaks. | Old World Bestiary, pg. 23 |
Figlak, Night Goblin Shaman | It's a sort of a symbio- a symbeer- a connection 'tween us and da Squigs, dat means dey eat us sometimes and we eat dem, too. A bit like humies and us. Whaddaya mean ya don't eat us when you catch us? Why not? | Old World Bestiary, pg. 25 |
G
Speaker | Quote | Source |
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Gabber, Orc | Oi! Snebber! Woz you lookin' at my choppa? Wot? Howzabout you looks at it a bit closer eh? Yeah? Yeah? Eat dis! | Old World Bestiary, pg. 23 |
Galnast, Orc Boss | We iz strong an' tough. Da strong onez win an' then eat the weak. Some of dem Gobbos is awright to keep for slaves or ter catch humie cannonballs in the heads, but most is best fer the pot. One day we eats all of youse. One day soon. | Old World Bestiary, pg. 23 |
Gitsniker, Goblin Boss | Da humies look at yer, and see a big joke. Orcs, too. Let 'em laugh while yer ticklin dere guts wit yer sticker. 'member always dat yer smaller, so's ya's got's to be smarter, eh? | Old World Bestiary, pg. 24 |
Karl Glogauer, Holy Hermit | They trampled my herb garden, just for the sheer devilment. I think they're even worse than Orcs -- getting bullied all the time by bigger Greenskins gives them a real vindictive streak. I wanted to run out and show them the error of their ways with my staff, but there were a dozen of them and only one of me so I stayed hid in my cave. | Old World Bestiary, pg. 23 |
H
Speaker | Quote | Source |
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Kastar Handlin, Traveling Merchant | Don't tell anyone I said this, but they aren't so bad as is made out sometimes. Goods that come out of Araby are pricey because the merchants who run the caravans have to pay tolls and bribes to the Greenskin leaders, not because they have to fight every step of the way through Orc country. | Old World Bestiary, pg. 22 |
Old Hob, Peasant Farmer | They don't farm, they don't craft 'owt but clubs and cleavers, an' they don't trade. They just murder an' rob an' burn. What use are they? The Emperor should send out t' army to kill 'em all. | Old World Bestiary, pg. 22 |
Stelmar Holst, Empire Soldier | Night Goblins are the worst. They're so unpredictable. You get used to uncertainty in war -- you know that as soon as the fight starts, plans and orders are going to disintegrate and fail anyway. You never quite get used to Night Goblin Fanatics or Squigs hurling themselves around the battlefield though. What we should do is talk to them Dwarfs about clearing them out from all the caves they're in; if we could kill all the Night Goblins this world would be much improved. | Old World Bestiary, pg. 23 |
I
Speaker | Quote | Source |
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Gorbad Ironclaw, Orc Warboss | Get da clans togevva... we's goin to war! | Warhammer World - Throne of Skulls Event |
Grimgor Ironhide | I'm gonna stomp 'em to dust. I'm gonna grind their bones. I'm gonna pile 'em up inna big fire and roast 'em. I'm gonna bash 'eads, break faces and jump up and down on da bits dat are left. An' den I'm gonna get really mean. | Warhammer Armies: Orcs & Goblins (6th Edition) |
Grimgor Ironhide, after defeating Archaon, Everchosen of Chaos, before the gates of Middenheim |
Grimgor iz da best! |
K
Speaker | Quote | Source |
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Galar Kunst, Dwarf Loremaster |
From the deepest, darkest tunnels they came, burrowing and banging, shouting and smashing. We soon learnt not to try to negotiate, save with axes and cannon. For thousands upon thousands of years we have fought them, and many think we will soon be defeated. Yet we have our plans, and some day we will take back our ancestral holds -- or else destroy both those homes and the foul Orcs who now pollute them. | Old World Bestiary, pg. 23 |
L
Speaker | Quote | Source |
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Leonhard, Mercenary | When you first see a Squig herd being forced onto the battlefield by their Night Goblin herders, you don't know whether to laugh or soil yourself. They bounce all over the place like some kind of mad circus act, the Night Goblins adding to the weird carnival look of the thing by capering about and screaming themselves. Then one of those things just bounces right through your regiment like a giant cannoball, and you know that laughter is not the right response. | Old World Bestiary, pg. 23 |
M
Speaker | Quote | Source |
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Heinrich Malz, High Priest of Verena, Nuln |
Though Orcs are in rare cases capable of considerable intellectual maturity, with some of the more cerebral leaders and shamans approaching the intellectual abilities of an average and ill-educated Human, even these specimens have nothing of emotional maturity. All Orcs, even the cleverest, resemble nothing so much as squalling Human toddlers that have been magically granted enormous size, horrendous strength, and a variety of barbaric weapons. | Old World Bestiary, pg. 22 |
Heinrich Malz, High Priest of Verena, Nuln |
Their character is universally reprehensible. There is no depth of casual cruelty or random violence to which a Goblin will not sink, if it senses that is has the power to do so. Yet in the presence of an Orc or even just a larger Goblin, it will become suddenly servile and fawning, a slinking cur in fear of its masters stick. | Old World Bestiary, pg. 23 |
Heinrich Malz, High Priest of Verena, Nuln |
Whether Snotlings truly are infant Goblins or Orcs, or whether they are simply the smallest and most degenerate of the Greenskin species, is still a matter that is very much open to debate. Certainly they closely resemble the larger Greenskins, but that could be the case whichever theory is true. The Orcs and Goblins barely acknowledge their existence other than to give them a beating every now and again, and certainly have no interest in debating where they come from, but once more, for a Greenskin that might be an equally appropriate attitude to have towards one's own children as towards a related but essentially inferior species. The only way to resolve the matter with any certainty would be to capture a swarm of Snotlings and keep them well fed, watching over the years to determine if they grow into Goblins and perhaps even into Orcs. | Old World Bestiary, pg. 28 |
N
Speaker | Quote | Source |
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Morglum Necksnapper | The only good stunty is a dead stunty, and the only thing better than a dead stunty is a dyin' stunty who tells yer where to find 'is mates. | Warhammer Armies: Orcs & Goblins (7th Edition) |
Morglum Necksnapper | Let 'em tell da King. Da east belongs to da Orcs. Da east belongs to Morglum. Da east is green. | Warhammer Armies: Orcs & Goblins (5th Edition) |
S
Speaker | Quote | Source |
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Captain Schultz, Mercenary Commander |
Bigger, tougher, and scarier than us, but we can beat them. We have a lot of advantages over them, and we just have to play to those advantages and do what we can to prevent them using their own advantages. Our advantages are missile fire, quality of armor and weaponry, skill at arms, and most importantly, discipline. Discipline is the key. Most of you lads have heard me tell of General Kriegmeister and his tactics for getting Beastmen to fight amongst themselves. Well, Orcs are even more prone to that than the Beastmen are. There is conflict not just between the leaders, but at every level of Orc and Goblin society. Even if there are just three of you out there in a foraging or scouting party and you meet four Orcs, you can beat them, because they will fight among each other if given half a chance. The most simplistic ploys can be used -- just tell one of 'em that his mate was making a rude gesture behind his back, and before you can say 'What's green and covered in blood?' they'll be battering each other. While they're fighting among themselves, you can either run and get the rest of us, or just charge right in there and hack 'em up. | Old World Bestiary, pg. 22 |
Sheglak, Orc Shaman |
Gork and Mork made da Goblinz for us to kick, kill and eat. Dey iz nothing. Dey iz less than nothing. Even dere magic iz weak an' pointless. Only use dey got in a fight iz catchin' Humie arrows. Wiv der 'eads. | Old World Bestiary, pg. 24 |
Assorted Snotlings | Look! Humie! Fight it fight it fight it! Jab jab jab! Get it get it get it! Yarrrggg! | Old World Bestiary, pg. 28 |
Enz Splitter, noted Orc strategist (deceased) |
Stunties hide unnerground and pansy-elves hide in the trees. Thas why I prefers yer 'umans. They builds sorta 'ollow rocks wiht 'oles for comin' and goin' fru. They builds 'em on hills where you's have to climb a bit, but at least they's in the open, where a lad can get at 'em. So you can lob a few rocks at the walls, bash frew the holes, and get in there to nick all their gear, wivvout wunderin' if the roof is gonna fall on yer nut or if you's gonna fall off a branch. I like bashin' 'uman places. Only they don't call it bashin'; they calls it a seej. | Warhammer Siege (3rd Edition) |