Tlaxtlan

Tlaxtlan is a Temple-City of the Lizardmen. It is known as the "City of the Moon" as it was renowned for its astromancers and prognosticators and built when there was only one moon. [1a]
Contents
Artefacts
- Crystal Skull of Hoqzi-Poquz: Held in its secret vaults, the skull can be used to experience the past. [2a]
History
It was the fourth founded city, one of the second wave of temple-cities created by the Third Spawning along with Quetza and Zlatlan but after Itza, the First City. [2b]
It is said (in Tlaxtlan) that it was created by Tlazcotl who taught the Lizardmen how to read the night sky.[7b]
Following the collapse of the Warp Gates the Mage-Priest Adohi-Tehga repelled the Daemons attacking his city and is able to lend power to the web of power that links it to the other cities. [3a]
They observed the moon and the stars in order to make accurate predictions of future events. However with the Great Catastrophe and the appearance of the second moon in the skies above Tlaxtlan their powers waned, as the moon is comprised of pure Chaos and did not obey the laws of the universe, which governed the original moons orbit.[1a]
Since the time of the Great Catastrophe the Slann of Tlaxtlan have focused their efforts into moving the Chaos Moon from its orbit, and thus returning their power. However more pressing concerns face the Lizardmen and the Chaos Moon, for now, remains. [1a]
Following the expulsion of Clan Pestilens from Lustria in about 100 IC, a council of the High Slann is held in the city and Tenehuini proclaims the Prophecy of Sotek. [2b]
An Elf expedition led by the explorer Sirion raided the city, stealing golden plaques before they were overwhelmed by Saurus Warriors. They fled the city and Lord Xiliquncani ordered that the survivors be let go, noting that Sirion had looked into the Well of Time and seen the doom of the elves. [2a]
An inscription on the Monument of the Moon tells of a series of battles between Lizardmen from Tlaxtlan, who appear to be a sacred Host of Tzunki and Warriors of Chaos around 1300 IC The final battle was on the Island of Sacrifices were the bones of the invaders were piled up to three feet in height. [5a]
In 2418 IC, The Mage-Priest Tecciztec attempted to push the Chaos Moon away from the world but only succeeded in shaking it enough to break off chunks that fall onto the lands on the other side .of the World Pond. [6a]
A Bretonnian Baron, Marcel, made landfall in 2510 IC with his household and began plundering abandoned shrines and temples. Lord Klaquixol ordered that the treasures be recovered, by force if required, and dispatched Quatl and leading to conflict with the newcomers. [8a]
End Times
The city was the first to be assaulted by Clan Pestilens and their allies under Kreegix the Ravener, moving swiftly after Lustria had been stuck by many Warpstone meteors in 2523 IC. Plague Furnaces smashed through the gates of the city and the Skaven flowed into the city, the ratmen frenzied by the fumes of their war machines. The Saurus legions attempted to stem the tide, but inevitably were pushed back as dawn broke over the dust shrouded horizon[9a] and the Slann were still incapacitated by their efforts to prevent Morrslieb from being drawn closer to the world. [9b]
Tetto'eko ordered that the skink attendants of the Ahmo Chotectzi (They of the departed) bring forth the Relic Priests in the hope they could activate the shield dome of the city but only a few ancient glyphs had ignited. He directed the battle as he could from the summit of the Temple of the Eclipse but much of the garrison had been dispatched to aid kroq-Gar. After a day and a night of conflict, Tetto'eko conferred with his war-leader Old Blood Ax-cha and it became clear that he could continue to fight for the city or save the Slann. [9b]
As he organised an evacuation of the Slann, Tetto'eko sought out a meteor and began to draw its mass towards the world using the abundant Winds of Magic, Before the escape column could be formed, two Mage-Priests were dragged out of the Temple of Chotec and torn apart. As the rear guard was mauled by the forces of Plaguelord Kreegix, a spearhead of Stegadons smashed a path out of the city and into the jungle. The meteor streaked down through the atmosphere and smashed into the City of the Moon, destroying the fourth greatest city of the Lizardmen. [9b]
Locations
- Gates of the city.
- Arch-portals of the Distant Heavens. [9b]
- Barrios of the Worker. [3b]
- Blessed Pyramid of Tzunki. [3b]
- Blood Shrines of Sotek. [3b]
- Dome of Huanchi. [3b]
- Floating Gardens of Lost Xholanka. [3b]
- Gateway of Tlaztlan. [3b]
- Great Statue of Tlazcotl. [3b]
- Great Temple of Tlazcotl. [3b]
- Mortuary Shrines of the Holy. [3b]
- Shrines of Tepok. [3b]
- Spawn-pools of the Labourer. [3b]
- Spawn-pools of the Worker. [3b]
- Sun Temple of Chotek. [3b]
- Sundial of Chotec. [9b]
- Temple of the Eclipse. [9b]
- Temple of Itzl and corral-arena. [3b]
- Temple of Tlaxcotl. [9b]
- The Guardians. [3b]
- Well of Time. [2a]
- Ziggurat of Quetli. [3b]
Defences
- The Ziggurat of Quetli can generate an impenetrable energy dome that covers the older parts of the city. It is far more powerful than those of other Temple-cities due to an artifact of the Old Ones within. [7e]
- The City has a number of Engines of the Gods and a much larger version above the southern gate. [7e]
Military
Although it can boast an impressive army, it does not have the caves where Cold Ones and Troglodons dwell. [7e]
- Green-crested Guardian Cohort: Saurus regiment. [9b]
Notable
- Lord Adohi-Tehga: Ruler of the city. [7a][7c][9b]
- Lord Chuqa-xi: Youngest Slann of the city. [7c]
- Itzi-Bitzi: Famous Skink Hero who heard the last words of Lord Zltep. [2c]
- Inqala: High Scalechief. [4a]
- Klaquixol: Mage Priest. [8a]
- Kupa'Ti: Overseer of Fish and Forage. [7d]
- Pa'Qa: Record Keeper. [7d]
- Quatl, the Claw of Tlaxtlan is a Saurus general and hero. [8b]
- Lord Tecciztec: Dedicated to destroying the Chaos Moon. [7c]
- Tetto'eko: Astromancer of the Constellations. [7d]
- Tzku'Ta: Chief Priest of Tlazcotl and Chief Attendant to Lord Adohi-Tehga. [7c]
- Lord Xiliquncani: Slann Mage-Priest of the city. [2a]
Patron
Tlazcotl is the patron deity of the city and its inhabitants seek to emulate their cold-blooded lord's detachment when choosing a course of action. [7a]
Gallery
The temple-cities of the Lizardmen | |
Lustria | Axlotl - Chaqua - Chupayotl - Hexoatl - Huatl - Itza - Oyxl - Pahuax - Quetza - Quezotec - Tlanxla - Tlax - Tlaxtlan - Xahutec - Xhotl - Xlanhuapec - Zultec |
Southlands | Zlatlan - Tlaqua - Nahuontl - Cuexotl - Golden Tower of the Gods - Temple of Skulls - Teotiqua - Temple-Avenue of Gold |
Albion and others | Dragon Isles - Konquata |
Sources
- 1: Warhammer Armies: Lizardmen (8th Edition)
- 1a: Temple-Cities, pg. 23
- 2: Warhammer Armies: Lizardmen (5th Edition)
- 3: Warhammer Armies: Lizardmen (6th Edition)
- 4: Warhammer: Nagash
- 4a: Book 1, pg. 11
- 5: White Dwarf 300 (UK)
- 5a: Painting Sacred Spawnings, pg. 54
- 6: WFRP Lustria
- 6a: Lustria Timeline, pg. 23
- 7: WFRP Lustria
- 8: White Dwarf 204 (UK)
- 9: Warhammer: Thanquol, Book I