Lothern
Lothern is the capital city of the High Elf kingdom of Eataine and often of Ulthuan itself. [1a]
The court of the Phoenix King has been based within the city [1a] since the time of Caledor the Conqueror with few of his successors not continuing that tradition. [1b]
Contents
History
Sundering
In -2750 IC, the ruling prince Haradrin was killed by Malekith during the Massacre at the Shrine of Asuryan[8a] and was succeeded by his young nephew Aerethenis. [8b] The new prince issued many proclamations against the cults of pleasure including decreeing that the works of poets such as Elrondhir and Hythryst were dangerous and seditious. The same year, Carathril witnessed a fleet carrying warriors of Nagarythe heading for the city and all who could fled to the capital but Aerethenis refused to unleash the fleet against the invaders. The city was besieged[8c] for the next five years before being relieved by a dozen dragons of Caledor I. [8d]
Great Chaos Incursion
In 2301 IC the city was besieged by huge army of the Dark Elves and Phoenix King Finubar was trapped inside. Next year, after winning the Battle of Finuval Plain, Princes Teclis and Tyrion marched south to relieve the capital. The Phoenix King himself led a sally out of the walls. Caught between two armies, the besieging army was utterly destroyed. Two days later, Prince Tyrion led an army to relieve the Tower of Hoeth and the Phoenix King took another army north, to face the main Dark Elf invasion host. Meanwhile Teclis in turn departed for Old World, to assist the Empire against the rest of the Chaos invasion. [4b]
In 2307 IC the assassin, Gloreir led a team to kill the Phoenix King Finubar but his prey was saved by Korhil and the White Lion bodyguards of the king. A swirling battle ensued across the rooftops of the city. [2a]
End Times
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Locations
- Emerald Gate: The first sea gate of the city, a fortified arch with many war machines and manned by the Sea Guard. [3a]
- Glittering Tower: A vast lighthouse with thousands of lamps on a rocky island in the Straits of Lothern, it also has powerful war machines. [3a]
- Harbour: A vast lagoon that can hold thousands of ships, there are artificial islands for palaces, warehouses and temples. [3a]
- Foreigner's Quarter: A walled complex of islands for non elves, bridges, forts and walls controlling human access to the city. [5a]
- Ruby Gate Final sea gate that allows passage into the Inner Sea. [3a]
- Sapphire Gate: The second sea gate made of silver with huge sapphires set wihtin it. [3a]
- Statues: A pair of two hundred foot tall statues of the Everqueen and the Phoenix King face each other across the entrance to the bay and many giant statues of the elven gods are situated around the lagoon. [3a] As night falls, the statues of the gods glow white save that of Khaine whose eyes and hands glow red. [4a]
- Straits of Lothern: The heavily fortified passage between the Emerald and Sapphire gate. [3a]
- Temple of the Phoenix King. [1b]
Military
The city is protected by the Lothern Sea Guard and Lothern Skycutters, the Sea Guard also man the many Eagle's Claw Repeater Bolt Throwers on the walls and ships of the city.[1b] The Palace Watch provides guards for the ruling Prince. [8c]
Legend tells that the Sea Dragon Amanar still sleeps beneath the Emerald Gate, ready to protect the city at its time of greatest need with many banners and shields of the city bearing an image of the ancient dragon. [1b]
The Phoenix temple is protected by the Phoenix Guards whilst the King himself has a body guard of White Lions who wear his colours. [1b]
Notable
- D'roi Haisplinn: Captain of the Guard. [7]
Positions
- Captain of the City Guard: The position involves dealing with the various visitors and traders that enter the city and hence maintaining order is not at all easy. [7]
- Keeper of the Seal: Marks all official documents with the Seal of Lothern. [6]
Trade
The human nations that trade with Lothern bring in books, grain, gems, gold, meat, ores, wool, silver, tobacco and Dwarf clockworks that would not be traded directly. [5]
Gallery
Sources
- 1: Uniforms & Heraldry of the High Elves
- 2: Warhammer Armies: Dark Elves (7th edition)
- 2a: The Dark Elves, pg. 33
- 3: Warhammer Armies: High Elves (4th Edition)
- 3a: The Kingdoms of Ulthuan, pg. 6-7
- 4: Warhammer Armies: High Elves (8th Edition)
- 5: Blood of Aenarion (Novel) by William King: Chapter Nine, pg. 167
- 6: Total War Warhammer II
- 7: The Citadel Journal Spring 85, pg. 53
- 8: The Sundering (anthology) (Time of Legends edition): Caledor (Novel) by Gav Thorpe