Tower of the Sun
From Warhammer - The Old World - Lexicanum
The Tower of the Sun is one of the High Elf Outposts that remain in the Warhammer World. [1]
It is located to the south of the Hinterlands of Khuresh and watches over the Southern Ocean. it also provides a base for any High Elf expeditions to Ind or Cathay [1]
The tower itself is made of alabaster. [1][2]
Notable
- Quirelion: Prince and Warden, a Caledorian keen on the traditions of his homeland. [2]
Ritual
Every ten years, the Everqueen and her court come to the tower, battling past strange Beastmen and through the jungle to reach an overgrown monolith. Once she has arrived, the Everqueen performs a ritual said believed to prevent the moon Morrslieb from descending on the world. [2]
Sources
- 1: Uniforms & Heraldry of the High Elves: Outposts, pg. 70
- 2: High Elf Players Guide, High Elf Outposts, pg. 31
The realms, colonies & outposts of the High Elves | ||
Realms of Ulthuan | Eataine - Caledor - Tiranoc - Shadowlands - Chrace - Cothique - Yvresse - Ellyrion - Avelorn - Saphery | |
Nearby Isles | The Isles - Isle of the Dead - Island of the Flame - Shifting Isles | |
High Elf Outposts & Colonies | Arnheim - Citadel of Dusk - City of Spires - Dragon's Maw - Fortress of Dawn - Gates of Calith - Ithel Oriour - Ocean’s Gate - Shrouded Isle - Silent Isle - Talshunar - Tor Anrok - Tor Elasor - Tor Elithis - Tor Martel - Tor Soleil - Tower of Stars - Tower of the Rising Sun - Tower of the Sun |